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Removed some lines that weren't deleted in an earlier commit for some reason, fixed some objects being selectable in game mode despite not being visible, fixed a few property templates
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@@ -668,14 +668,6 @@ public:
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return false;
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}
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{
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for (u32 iProp = 0; iProp < mSubProperties.size(); iProp++)
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{
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IPropertyTemplate *pProp = mSubProperties[iProp];
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}
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}
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inline TString SourceFile() const { return mSourceFile; }
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inline bool IsSingleProperty() const { return mIsSingleProperty; }
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inline u32 Count() const { return mSubProperties.size(); }
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