Moved CompressionUtil to Core (to keep zlib/LZO dependencies out of Common and Math)

This commit is contained in:
Aruki
2017-03-31 23:42:41 -06:00
parent e138cd7035
commit 15f0b9338c
8 changed files with 14 additions and 13 deletions

View File

@@ -2,11 +2,11 @@
#include "CGameInfo.h"
#include "CResourceIterator.h"
#include "CResourceStore.h"
#include "Core/CompressionUtil.h"
#include "Core/Resource/CWorld.h"
#include "Core/Resource/Script/CMasterTemplate.h"
#include <FileIO/FileIO.h>
#include <Common/AssertMacro.h>
#include <Common/CompressionUtil.h>
#include <Common/CScopedTimer.h>
#include <Common/FileUtil.h>
#include <Common/Serialization/CXMLWriter.h>

View File

@@ -1,10 +1,10 @@
#include "CPackage.h"
#include "DependencyListBuilders.h"
#include "CGameProject.h"
#include "Core/CompressionUtil.h"
#include "Core/Resource/Cooker/CWorldCooker.h"
#include <FileIO/FileIO.h>
#include <Common/AssertMacro.h>
#include <Common/CompressionUtil.h>
#include <Common/FileUtil.h>
#include <Common/Serialization/XML.h>