CGeneratePropertyNamesDialog: Mark strings as translatable where applicable
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@ -54,7 +54,7 @@ void CGeneratePropertyNamesDialog::AddToIDPool(IProperty* pProperty)
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const char* pkTypeName = pProperty->HashableTypeName();
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mIdPairs << SPropertyIdTypePair { ID, pkTypeName };
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QString ItemText = QString("%1 [%2]").arg( *TString::HexString(pProperty->ID(), 8, false) ).arg( pkTypeName );
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const QString ItemText = tr("%1 [%2]").arg(*TString::HexString(pProperty->ID(), 8, false)).arg(pkTypeName);
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mpUI->IdPoolList->addItem( ItemText );
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// We probably don't want to call UpdateUI every single time we add a property, but
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@ -104,10 +104,10 @@ void CGeneratePropertyNamesDialog::closeEvent(QCloseEvent*)
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/** Add an item to the suffix list */
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void CGeneratePropertyNamesDialog::AddSuffix()
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{
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QListWidgetItem* pNewItem = new QListWidgetItem("New Suffix", mpUI->TypeSuffixesListWidget);
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pNewItem->setFlags( Qt::ItemIsEditable |
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Qt::ItemIsEnabled |
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Qt::ItemIsSelectable );
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auto* pNewItem = new QListWidgetItem(tr("New Suffix"), mpUI->TypeSuffixesListWidget);
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pNewItem->setFlags(Qt::ItemIsEditable |
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Qt::ItemIsEnabled |
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Qt::ItemIsSelectable);
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mpUI->TypeSuffixesListWidget->setCurrentItem(pNewItem, QItemSelectionModel::ClearAndSelect);
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mpUI->TypeSuffixesListWidget->editItem(pNewItem);
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}
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@ -266,12 +266,12 @@ void CGeneratePropertyNamesDialog::UncheckAll()
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void CGeneratePropertyNamesDialog::ApplyChanges()
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{
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// make sure the user really wants to do this
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QString WarningText =
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QString("Are you sure you want to rename %1 %2? This operation cannot be undone.")
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.arg(mCheckedItems.size())
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.arg(mCheckedItems.size() == 1 ? "property" : "properties");
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const QString WarningText =
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tr("Are you sure you want to rename %1 %2? This operation cannot be undone.")
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.arg(mCheckedItems.size())
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.arg(mCheckedItems.size() == 1 ? tr("property") : tr("properties"));
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bool ReallyRename = UICommon::YesNoQuestion(this, "Warning", WarningText);
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const bool ReallyRename = UICommon::YesNoQuestion(this, tr("Warning"), WarningText);
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if (!ReallyRename)
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{
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@ -304,8 +304,8 @@ void CGeneratePropertyNamesDialog::CheckForNewResults()
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// Add new items to the tree
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if (rkOutput.size() > CurItemCount)
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{
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std::list<SGeneratedPropertyName>::const_iterator Iter = rkOutput.cbegin();
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std::list<SGeneratedPropertyName>::const_iterator End = rkOutput.cend();
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auto Iter = rkOutput.cbegin();
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auto End = rkOutput.cend();
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std::advance(Iter, CurItemCount);
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for (; Iter != End; Iter++)
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@ -314,10 +314,10 @@ void CGeneratePropertyNamesDialog::CheckForNewResults()
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// Add an item to the tree for this name
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QStringList ColumnText;
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ColumnText << TO_QSTRING( rkName.Name )
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<< TO_QSTRING( rkName.Type )
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<< TO_QSTRING( TString::HexString(rkName.ID) )
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<< TO_QSTRING( NPropertyMap::GetPropertyName(rkName.ID, *rkName.Type) );
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ColumnText << TO_QSTRING(rkName.Name)
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<< TO_QSTRING(rkName.Type)
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<< TO_QSTRING(TString::HexString(rkName.ID))
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<< TO_QSTRING(NPropertyMap::GetPropertyName(rkName.ID, *rkName.Type));
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QTreeWidgetItem* pItem = new CCheckableTreeWidgetItem(pTreeWidget, ColumnText);
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pItem->setFlags(Qt::ItemIsEnabled |
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@ -353,9 +353,9 @@ void CGeneratePropertyNamesDialog::UpdateUI()
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mpUI->StartButton->setEnabled( !mRunningNameGeneration );
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mpUI->CancelButton->setEnabled( mRunningNameGeneration && !mCanceledNameGeneration );
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int TotalItems = mpUI->OutputTreeWidget->topLevelItemCount();
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bool HasResults = TotalItems > 0;
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bool HasCheckedResults = HasResults && !mCheckedItems.isEmpty();
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const int TotalItems = mpUI->OutputTreeWidget->topLevelItemCount();
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const bool HasResults = TotalItems > 0;
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const bool HasCheckedResults = HasResults && !mCheckedItems.isEmpty();
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mpUI->CheckAllButton->setEnabled( HasResults );
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mpUI->UncheckAllButton->setEnabled( HasResults );
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mpUI->ApplyButton->setEnabled( !mRunningNameGeneration && HasCheckedResults );
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@ -364,11 +364,12 @@ void CGeneratePropertyNamesDialog::UpdateUI()
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if (HasResults)
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{
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mpUI->NumSelectedLabel->setText(
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QString("%1 names, %2 selected")
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.arg(TotalItems)
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.arg(mCheckedItems.size())
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);
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tr("%1 names, %2 selected")
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.arg(TotalItems)
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.arg(mCheckedItems.size()));
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}
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else
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{
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mpUI->NumSelectedLabel->clear();
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}
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}
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