Add missing field for Prime 2's WeaponVulnerability
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@ -6,6 +6,7 @@
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<Element Type="Float" ID="0x852D3871">
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<Element Type="Float" ID="0x852D3871">
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<Suffix>%</Suffix>
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<Suffix>%</Suffix>
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<DefaultValue>100.0</DefaultValue>
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<DefaultValue>100.0</DefaultValue>
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<CookPreference>OnlyIfModified</CookPreference>
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</Element>
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</Element>
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<Element Type="Choice" ID="0x68ACBD86">
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<Element Type="Choice" ID="0x68ACBD86">
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<Values>
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<Values>
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@ -13,7 +14,9 @@
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<Element Name="Reflect" ID="0x1"/>
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<Element Name="Reflect" ID="0x1"/>
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<Element Name="PassThru" ID="0x2"/>
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<Element Name="PassThru" ID="0x2"/>
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<Element Name="Immune" ID="0x3"/>
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<Element Name="Immune" ID="0x3"/>
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<Element Name="Unknown (Rumble)" ID="0x4"/>
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</Values>
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</Values>
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<CookPreference>OnlyIfModified</CookPreference>
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</Element>
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</Element>
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<Element Type="Bool" ID="0x93677DA2">
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<Element Type="Bool" ID="0x93677DA2">
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<DefaultValue>false</DefaultValue>
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<DefaultValue>false</DefaultValue>
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