Splitting Math into a separate subproject and adding FileIO as a PWE subproject

This commit is contained in:
parax0 2015-12-16 14:39:51 -07:00
parent 610c1c11a5
commit 2db8d23516
89 changed files with 1784 additions and 129 deletions

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@ -6,6 +6,7 @@
QT -= core gui QT -= core gui
QMAKE_CXXFLAGS += /WX QMAKE_CXXFLAGS += /WX
DEFINES += PWE_COMMON
CONFIG += staticlib CONFIG += staticlib
TEMPLATE = lib TEMPLATE = lib
@ -22,7 +23,12 @@ CONFIG (debug, debug|release) {
TARGET = Commond TARGET = Commond
# Debug Libs # Debug Libs
LIBS += -L$$PWD/../../externals/FileIO/lib/ -lFileIOd LIBS += -L$$PWD/../../build/FileIO/ -lFileIOd
# Debug Target Dependencies
win32 {
PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIOd.lib
}
} }
CONFIG (release, debug|release) { CONFIG (release, debug|release) {
@ -31,21 +37,24 @@ CONFIG (release, debug|release) {
TARGET = Common TARGET = Common
# Release Libs # Release Libs
LIBS += -L$$PWD/../../externals/FileIO/lib/ -lFileIO LIBS += -L$$PWD/../../build/FileIO/ -lFileIO
# Release Target Dependencies
win32 {
PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIO.lib
}
} }
# Debug/Release Libs # Debug/Release Libs
LIBS += -L$$PWD/../../externals/lzo-2.08/lib -llzo-2.08 \ LIBS += -L$$PWD/../../externals/lzo-2.08/lib -llzo-2.08 \
-L$$PWD/../../externals/zlib/lib -lzdll \ -L$$PWD/../../externals/zlib/lib -lzdll
# Include Paths # Include Paths
INCLUDEPATH += $$PWD/.. \ INCLUDEPATH += $$PWD/.. \
$$PWD/../../externals/FileIO/include \
$$PWD/../../externals/glm/glm \
$$PWD/../../externals/lzo-2.08/include \ $$PWD/../../externals/lzo-2.08/include \
$$PWD/../../externals/zlib/include $$PWD/../../externals/zlib/include
# Source Files # Header Files
HEADERS += \ HEADERS += \
AnimUtil.h \ AnimUtil.h \
CColor.h \ CColor.h \
@ -59,20 +68,9 @@ HEADERS += \
EnumUtil.h \ EnumUtil.h \
ETransformSpace.h \ ETransformSpace.h \
TString.h \ TString.h \
types.h \ types.h
Math/CAABox.h \
Math/CFrustumPlanes.h \
Math/CMatrix4f.h \
Math/CPlane.h \
Math/CQuaternion.h \
Math/CRay.h \
Math/CTransform4f.h \
Math/CVector2f.h \
Math/CVector2i.h \
Math/CVector3f.h \
Math/CVector4f.h \
Math/Math.h
# Source Files
SOURCES += \ SOURCES += \
AnimUtil.cpp \ AnimUtil.cpp \
CColor.cpp \ CColor.cpp \
@ -81,16 +79,4 @@ SOURCES += \
CompressionUtil.cpp \ CompressionUtil.cpp \
CTimer.cpp \ CTimer.cpp \
CUniqueID.cpp \ CUniqueID.cpp \
TString.cpp \ TString.cpp
Math/CAABox.cpp \
Math/CFrustumPlanes.cpp \
Math/CMatrix4f.cpp \
Math/CPlane.cpp \
Math/CQuaternion.cpp \
Math/CRay.cpp \
Math/CTransform4f.cpp \
Math/CVector2f.cpp \
Math/CVector2i.cpp \
Math/CVector3f.cpp \
Math/CVector4f.cpp \
Math/Math.cpp

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@ -4,10 +4,10 @@
#include "SRayIntersection.h" #include "SRayIntersection.h"
#include "Core/Render/SViewInfo.h" #include "Core/Render/SViewInfo.h"
#include "Core/Resource/Model/CBasicModel.h" #include "Core/Resource/Model/CBasicModel.h"
#include <Common/Math/CAABox.h>
#include <Common/Math/CRay.h>
#include <Common/Math/CVector3f.h>
#include <Common/types.h> #include <Common/types.h>
#include <Math/CAABox.h>
#include <Math/CRay.h>
#include <Math/CVector3f.h>
#include <list> #include <list>

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@ -6,6 +6,7 @@
QT -= core gui QT -= core gui
QMAKE_CXXFLAGS += /WX QMAKE_CXXFLAGS += /WX
DEFINES += PWE_CORE
CONFIG += staticlib CONFIG += staticlib
TEMPLATE = lib TEMPLATE = lib
@ -23,14 +24,18 @@ CONFIG (debug, debug|release) {
TARGET = Cored TARGET = Cored
# Debug Libs # Debug Libs
LIBS += -L$$PWD/../../build/Common/ -lCommond \ LIBS += -L$$PWD/../../build/FileIO/ -lFileIOd \
-L$$PWD/../../build/Common/ -lCommond \
-L$$PWD/../../build/Math/ -lMathd \
-L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mtd \ -L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mtd \
-L$$PWD/../../externals/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-gd-1_56 \ -L$$PWD/../../externals/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-gd-1_56 \
-L$$PWD/../../externals/FileIO/lib/ -lFileIOd \
-L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2d -L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2d
# Debug Target Dependencies
win32 { win32 {
PRE_TARGETDEPS += $$PWD/../../build/Common/Commond.lib PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIOd.lib \
$$PWD/../../build/Common/Commond.lib \
$$PWD/../../build/Math/Mathd.lib
} }
} }
@ -40,14 +45,18 @@ CONFIG (release, debug|release) {
TARGET = Core TARGET = Core
# Release Libs # Release Libs
LIBS += -L$$PWD/../../build/Common/ -lCommon \ LIBS += -L$$PWD/../../build/FileIO/ -lFileIO \
-L$$PWD/../../build/Common/ -lCommon \
-L$$PWD/../../build/Math/ -lMath \
-L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mt \ -L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mt \
-L$$PWD/../../externals/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-1_56 \ -L$$PWD/../../externals/boost_1_56_0/lib32-msvc-12.0 -llibboost_filesystem-vc120-mt-1_56 \
-L$$PWD/../../externals/FileIO/lib/ -lFileIO \
-L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2 -L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2
# Release Target Dependencies
win32 { win32 {
PRE_TARGETDEPS += -L$$PWD/../../build/Common/Common.lib PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIO.lib \
$$PWD/../../build/Common/Common.lib \
$$PWD/../../build/Math/Math.lib
} }
} }
@ -60,14 +69,13 @@ LIBS += -L$$PWD/../../externals/glew-1.9.0/lib/ -lglew32s \
INCLUDEPATH += $$PWD/../ \ INCLUDEPATH += $$PWD/../ \
$$PWD/../../externals/assimp/include \ $$PWD/../../externals/assimp/include \
$$PWD/../../externals/boost_1_56_0 \ $$PWD/../../externals/boost_1_56_0 \
$$PWD/../../externals/FileIO/include \
$$PWD/../../externals/glew-1.9.0/include \ $$PWD/../../externals/glew-1.9.0/include \
$$PWD/../../externals/glm/glm \ $$PWD/../../externals/glm/glm \
$$PWD/../../externals/lzo-2.08/include \ $$PWD/../../externals/lzo-2.08/include \
$$PWD/../../externals/tinyxml2/include \ $$PWD/../../externals/tinyxml2/include \
$$PWD/../../externals/zlib/include $$PWD/../../externals/zlib/include
# Source Files # Header Files
HEADERS += \ HEADERS += \
Render/CCamera.h \ Render/CCamera.h \
Render/CDrawUtil.h \ Render/CDrawUtil.h \
@ -171,6 +179,7 @@ HEADERS += \
OpenGL/CVertexBuffer.h \ OpenGL/CVertexBuffer.h \
OpenGL/GLCommon.h OpenGL/GLCommon.h
# Source Files
SOURCES += \ SOURCES += \
Render/CCamera.cpp \ Render/CCamera.cpp \
Render/CDrawUtil.cpp \ Render/CDrawUtil.cpp \

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@ -3,8 +3,8 @@
#include "Core/Resource/Model/EVertexDescription.h" #include "Core/Resource/Model/EVertexDescription.h"
#include <Common/types.h> #include <Common/types.h>
#include <Common/Math/CVector2f.h> #include <Math/CVector2f.h>
#include <Common/Math/CVector3f.h> #include <Math/CVector3f.h>
#include <vector> #include <vector>
#include <GL/glew.h> #include <GL/glew.h>

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@ -2,7 +2,7 @@
#define CINDEXBUFFER_H #define CINDEXBUFFER_H
#include <Common/types.h> #include <Common/types.h>
#include <Common/Math/CVector3f.h> #include <Math/CVector3f.h>
#include <GL/glew.h> #include <GL/glew.h>
class CIndexBuffer class CIndexBuffer

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@ -1,7 +1,7 @@
#include "CCamera.h" #include "CCamera.h"
#include "CGraphics.h" #include "CGraphics.h"
#include <Common/Math/CQuaternion.h> #include <Math/CQuaternion.h>
#include <Common/Math/Math.h> #include <Math/MathUtil.h>
#include <gtc/matrix_transform.hpp> #include <gtc/matrix_transform.hpp>
CCamera::CCamera() CCamera::CCamera()

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@ -1,15 +1,15 @@
#ifndef CCAMERA_H #ifndef CCAMERA_H
#define CCAMERA_H #define CCAMERA_H
#include <Common/Math/CAABox.h>
#include <Common/Math/CFrustumPlanes.h>
#include <Common/Math/CMatrix4f.h>
#include <Common/Math/CRay.h>
#include <Common/Math/CVector2i.h>
#include <Common/Math/CVector3f.h>
#include <Common/types.h> #include <Common/types.h>
#include <Common/EKeyInputs.h> #include <Common/EKeyInputs.h>
#include <Common/EMouseInputs.h> #include <Common/EMouseInputs.h>
#include <Math/CAABox.h>
#include <Math/CFrustumPlanes.h>
#include <Math/CMatrix4f.h>
#include <Math/CRay.h>
#include <Math/CVector2i.h>
#include <Math/CVector3f.h>
enum ECameraMoveMode enum ECameraMoveMode
{ {

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@ -2,7 +2,7 @@
#include "CGraphics.h" #include "CGraphics.h"
#include "Core/Resource/CResCache.h" #include "Core/Resource/CResCache.h"
#include "Core/Log.h" #include "Core/Log.h"
#include <Common/Math/CTransform4f.h> #include <Math/CTransform4f.h>
#include <iostream> #include <iostream>
// ************ MEMBER INITIALIZATION ************ // ************ MEMBER INITIALIZATION ************

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@ -5,9 +5,9 @@
#include "Core/OpenGL/CVertexArrayManager.h" #include "Core/OpenGL/CVertexArrayManager.h"
#include "Core/Resource/CLight.h" #include "Core/Resource/CLight.h"
#include <Common/CColor.h> #include <Common/CColor.h>
#include <Common/Math/CMatrix4f.h> #include <Math/CMatrix4f.h>
#include <Common/Math/CVector3f.h> #include <Math/CVector3f.h>
#include <Common/Math/CVector4f.h> #include <Math/CVector4f.h>
#include <GL/glew.h> #include <GL/glew.h>
/** /**

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@ -4,8 +4,8 @@
#include "CGraphics.h" #include "CGraphics.h"
#include "Core/Resource/CResCache.h" #include "Core/Resource/CResCache.h"
#include "Core/Resource/Factory/CTextureDecoder.h" #include "Core/Resource/Factory/CTextureDecoder.h"
#include <Math/CTransform4f.h>
#include <Common/AnimUtil.h> #include <Common/AnimUtil.h>
#include <Common/Math/CTransform4f.h>
#include <algorithm> #include <algorithm>
#include <iostream> #include <iostream>

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@ -14,9 +14,9 @@
#include "Core/Resource/CTexture.h" #include "Core/Resource/CTexture.h"
#include "Core/Scene/CSceneNode.h" #include "Core/Scene/CSceneNode.h"
#include <Common/Math/CAABox.h>
#include <Common/Math/CMatrix4f.h>
#include <Common/CColor.h> #include <Common/CColor.h>
#include <Math/CAABox.h>
#include <Math/CMatrix4f.h>
#include <GL/glew.h> #include <GL/glew.h>

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@ -4,8 +4,8 @@
#include "ERenderCommand.h" #include "ERenderCommand.h"
#include "Core/Resource/CMaterial.h" #include "Core/Resource/CMaterial.h"
#include "Core/Scene/CSceneNode.h" #include "Core/Scene/CSceneNode.h"
#include <Common/Math/CAABox.h>
#include <Common/types.h> #include <Common/types.h>
#include <Math/CAABox.h>
struct SRenderablePtr struct SRenderablePtr
{ {

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@ -1,9 +1,9 @@
#ifndef SVIEWINFO #ifndef SVIEWINFO
#define SVIEWINFO #define SVIEWINFO
#include <Common/Math/CFrustumPlanes.h> #include <Math/CFrustumPlanes.h>
#include <Common/Math/CMatrix4f.h> #include <Math/CMatrix4f.h>
#include <Common/Math/CRay.h> #include <Math/CRay.h>
struct SViewInfo struct SViewInfo
{ {

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@ -4,7 +4,7 @@
#include "CResource.h" #include "CResource.h"
#include "Core/OpenGL/CVertexBuffer.h" #include "Core/OpenGL/CVertexBuffer.h"
#include "Core/OpenGL/CIndexBuffer.h" #include "Core/OpenGL/CIndexBuffer.h"
#include <Common/Math/CAABox.h> #include <Math/CAABox.h>
class CCollisionMesh class CCollisionMesh
{ {

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@ -8,7 +8,7 @@
#include "Core/Resource/Model/CModel.h" #include "Core/Resource/Model/CModel.h"
#include "Core/Resource/Model/CStaticModel.h" #include "Core/Resource/Model/CStaticModel.h"
#include <Common/types.h> #include <Common/types.h>
#include <Common/Math/CTransform4f.h> #include <Math/CTransform4f.h>
#include <unordered_map> #include <unordered_map>

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@ -3,7 +3,7 @@
#include <FileIO/CInputStream.h> #include <FileIO/CInputStream.h>
#include <Common/CColor.h> #include <Common/CColor.h>
#include <Common/Math/CVector3f.h> #include <Math/CVector3f.h>
/* CLight is currently heavily based on the lights system from Metroid Prime, /* CLight is currently heavily based on the lights system from Metroid Prime,
* including code reverse engineered from the game's executable. Not yet sure * including code reverse engineered from the game's executable. Not yet sure

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@ -3,9 +3,9 @@
#include "CResource.h" #include "CResource.h"
#include "ETexelFormat.h" #include "ETexelFormat.h"
#include <Common/types.h>
#include <Common/Math/CVector2f.h>
#include <FileIO/FileIO.h> #include <FileIO/FileIO.h>
#include <Common/types.h>
#include <Math/CVector2f.h>
#include <GL/glew.h> #include <GL/glew.h>

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@ -6,7 +6,7 @@
#include "CStringTable.h" #include "CStringTable.h"
#include "SDependency.h" #include "SDependency.h"
#include "Core/Resource/Model/CModel.h" #include "Core/Resource/Model/CModel.h"
#include <Common/Math/CTransform4f.h> #include <Math/CTransform4f.h>
class CWorld : public CResource class CWorld : public CResource
{ {

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@ -4,7 +4,7 @@
#include "SSurface.h" #include "SSurface.h"
#include "Core/Resource/CResource.h" #include "Core/Resource/CResource.h"
#include "Core/OpenGL/CVertexBuffer.h" #include "Core/OpenGL/CVertexBuffer.h"
#include <Common/Math/CAABox.h> #include <Math/CAABox.h>
class CBasicModel : public CResource class CBasicModel : public CResource
{ {

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@ -1,9 +1,9 @@
#ifndef CVERTEX_H #ifndef CVERTEX_H
#define CVERTEX_H #define CVERTEX_H
#include <Common/Math/CVector2f.h>
#include <Common/Math/CVector3f.h>
#include <Common/CColor.h> #include <Common/CColor.h>
#include <Math/CVector2f.h>
#include <Math/CVector3f.h>
class CVertex class CVertex
{ {

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@ -1,7 +1,7 @@
#include "SSurface.h" #include "SSurface.h"
#include "Core/Render/CDrawUtil.h" #include "Core/Render/CDrawUtil.h"
#include "Core/CRayCollisionTester.h" #include "Core/CRayCollisionTester.h"
#include <Common/Math/Math.h> #include <Math/MathUtil.h>
std::pair<bool,float> SSurface::IntersectsRay(const CRay& Ray, bool allowBackfaces, float LineThreshold) std::pair<bool,float> SSurface::IntersectsRay(const CRay& Ray, bool allowBackfaces, float LineThreshold)
{ {

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@ -6,10 +6,10 @@
#include "Core/OpenGL/GLCommon.h" #include "Core/OpenGL/GLCommon.h"
#include "Core/SRayIntersection.h" #include "Core/SRayIntersection.h"
#include <Common/types.h> #include <Common/types.h>
#include <Common/Math/CAABox.h> #include <Math/CAABox.h>
#include <Common/Math/CRay.h> #include <Math/CRay.h>
#include <Common/Math/CTransform4f.h> #include <Math/CTransform4f.h>
#include <Common/Math/CVector3f.h> #include <Math/CVector3f.h>
#include <vector> #include <vector>
struct SSurface struct SSurface

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@ -9,9 +9,9 @@
#include "Core/Resource/CResource.h" #include "Core/Resource/CResource.h"
#include "Core/Resource/TResPtr.h" #include "Core/Resource/TResPtr.h"
#include "Core/Resource/CAnimationParameters.h" #include "Core/Resource/CAnimationParameters.h"
#include <Common/Math/CVector3f.h>
#include <Common/CColor.h> #include <Common/CColor.h>
#include <Common/TString.h> #include <Common/TString.h>
#include <Math/CVector3f.h>
#include <list> #include <list>
class CScriptTemplate; class CScriptTemplate;

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@ -2,7 +2,7 @@
#include "Core/Render/CDrawUtil.h" #include "Core/Render/CDrawUtil.h"
#include "Core/Render/CGraphics.h" #include "Core/Render/CGraphics.h"
#include "Core/Render/CRenderer.h" #include "Core/Render/CRenderer.h"
#include <Common/Math/Math.h> #include <Math/MathUtil.h>
CLightNode::CLightNode(CSceneManager *pScene, CSceneNode *pParent, CLight *Light) CLightNode::CLightNode(CSceneManager *pScene, CSceneNode *pParent, CLight *Light)
: CSceneNode(pScene, pParent) : CSceneNode(pScene, pParent)

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@ -2,7 +2,7 @@
#include "Core/Render/CDrawUtil.h" #include "Core/Render/CDrawUtil.h"
#include "Core/Render/CRenderer.h" #include "Core/Render/CRenderer.h"
#include "Core/Render/CGraphics.h" #include "Core/Render/CGraphics.h"
#include <Common/Math/Math.h> #include <Math/MathUtil.h>
CModelNode::CModelNode(CSceneManager *pScene, CSceneNode *pParent, CModel *pModel) : CSceneNode(pScene, pParent) CModelNode::CModelNode(CSceneManager *pScene, CSceneNode *pParent, CModel *pModel) : CSceneNode(pScene, pParent)
{ {

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@ -4,9 +4,9 @@
#include "Core/Resource/Script/CScriptLayer.h" #include "Core/Resource/Script/CScriptLayer.h"
#include "Core/CRayCollisionTester.h" #include "Core/CRayCollisionTester.h"
#include <Common/Math/CRay.h>
#include <Common/TString.h>
#include <FileIO/CFileInStream.h> #include <FileIO/CFileInStream.h>
#include <Common/TString.h>
#include <Math/CRay.h>
#include <list> #include <list>
#include <string> #include <string>

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@ -4,7 +4,7 @@
#include "Core/Render/CDrawUtil.h" #include "Core/Render/CDrawUtil.h"
#include "Core/Resource/CGameArea.h" #include "Core/Resource/CGameArea.h"
#include <Common/AnimUtil.h> #include <Common/AnimUtil.h>
#include <Common/Math/CTransform4f.h> #include <Math/CTransform4f.h>
#include <algorithm> #include <algorithm>
#include <gtc/quaternion.hpp> #include <gtc/quaternion.hpp>

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@ -7,13 +7,13 @@
#include "Core/Resource/CLight.h" #include "Core/Resource/CLight.h"
#include "Core/Resource/CGameArea.h" #include "Core/Resource/CGameArea.h"
#include "Core/CRayCollisionTester.h" #include "Core/CRayCollisionTester.h"
#include <Common/Math/CAABox.h>
#include <Common/Math/CQuaternion.h>
#include <Common/Math/CRay.h>
#include <Common/Math/CTransform4f.h>
#include <Common/Math/CVector3f.h>
#include <Common/Math/ETransformSpace.h>
#include <Common/types.h> #include <Common/types.h>
#include <Math/CAABox.h>
#include <Math/CQuaternion.h>
#include <Math/CRay.h>
#include <Math/CTransform4f.h>
#include <Math/CVector3f.h>
#include <Math/ETransformSpace.h>
class CRenderer; class CRenderer;
class CSceneManager; class CSceneManager;

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@ -8,7 +8,7 @@
#include "Core/Resource/Script/CScriptLayer.h" #include "Core/Resource/Script/CScriptLayer.h"
#include "Core/ScriptExtra/CScriptExtra.h" #include "Core/ScriptExtra/CScriptExtra.h"
#include <Common/AnimUtil.h> #include <Common/AnimUtil.h>
#include <Common/Math/Math.h> #include <Math/MathUtil.h>
CScriptNode::CScriptNode(CSceneManager *pScene, CSceneNode *pParent, CScriptObject *pObject) CScriptNode::CScriptNode(CSceneManager *pScene, CSceneNode *pParent, CScriptObject *pObject)
: CSceneNode(pScene, pParent) : CSceneNode(pScene, pParent)

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@ -3,7 +3,7 @@
#include "Core/Render/CDrawUtil.h" #include "Core/Render/CDrawUtil.h"
#include "Core/Render/CRenderer.h" #include "Core/Render/CRenderer.h"
#include <Common/AnimUtil.h> #include <Common/AnimUtil.h>
#include <Common/Math/Math.h> #include <Math/MathUtil.h>
CStaticNode::CStaticNode(CSceneManager *pScene, CSceneNode *pParent, CStaticModel *pModel) CStaticNode::CStaticNode(CSceneManager *pScene, CSceneNode *pParent, CStaticModel *pModel)
: CSceneNode(pScene, pParent) : CSceneNode(pScene, pParent)

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@ -1,7 +1,7 @@
#include "CBasicViewport.h" #include "CBasicViewport.h"
#include <Math/MathUtil.h>
#include <Core/Render/CDrawUtil.h> #include <Core/Render/CDrawUtil.h>
#include <Core/Render/CGraphics.h> #include <Core/Render/CGraphics.h>
#include <Common/Math/Math.h>
#include <GL/glew.h> #include <GL/glew.h>

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@ -1,12 +1,12 @@
#ifndef CEDITORGLWIDGET_H #ifndef CEDITORGLWIDGET_H
#define CEDITORGLWIDGET_H #define CEDITORGLWIDGET_H
#include <Common/CTimer.h>
#include <Math/CRay.h>
#include <Math/CVector2i.h>
#include <Math/CVector2f.h>
#include <Core/Render/CRenderer.h> #include <Core/Render/CRenderer.h>
#include <Core/Render/SViewInfo.h> #include <Core/Render/SViewInfo.h>
#include <Common/Math/CRay.h>
#include <Common/Math/CVector2i.h>
#include <Common/Math/CVector2f.h>
#include <Common/CTimer.h>
#include <QOpenGLWidget> #include <QOpenGLWidget>
#include <QMouseEvent> #include <QMouseEvent>

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@ -1,5 +1,5 @@
#include "CGizmo.h" #include "CGizmo.h"
#include <Common/Math/Math.h> #include <Math/MathUtil.h>
#include <Core/Render/CDrawUtil.h> #include <Core/Render/CDrawUtil.h>
#include <Core/Render/CRenderer.h> #include <Core/Render/CRenderer.h>
#include <Core/Resource/CResCache.h> #include <Core/Resource/CResCache.h>

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@ -1,11 +1,11 @@
#ifndef CGIZMO_H #ifndef CGIZMO_H
#define CGIZMO_H #define CGIZMO_H
#include <Common/Math/CPlane.h>
#include <Common/Math/CQuaternion.h>
#include <Common/Math/CVector3f.h>
#include <Common/Math/ETransformSpace.h>
#include <Common/EnumUtil.h> #include <Common/EnumUtil.h>
#include <Math/CPlane.h>
#include <Math/CQuaternion.h>
#include <Math/CVector3f.h>
#include <Math/ETransformSpace.h>
#include <Core/Render/CCamera.h> #include <Core/Render/CCamera.h>
#include <Core/Render/IRenderable.h> #include <Core/Render/IRenderable.h>
#include <Core/Resource/Model/CModel.h> #include <Core/Resource/Model/CModel.h>

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@ -6,6 +6,7 @@
QT += core gui opengl widgets QT += core gui opengl widgets
QMAKE_CXXFLAGS += /WX QMAKE_CXXFLAGS += /WX
DEFINES += PWE_EDITOR
RESOURCES += Icons.qrc RESOURCES += Icons.qrc
CONFIG += console CONFIG += console
@ -22,14 +23,18 @@ CONFIG(debug, debug|release) {
TARGET = PrimeWorldEditor-debug TARGET = PrimeWorldEditor-debug
# Debug Libs # Debug Libs
LIBS += -L$$PWD/../../build/Common/ -lCommond \ LIBS += -L$$PWD/../../build/FileIO/ -lFileIOd \
-L$$PWD/../../build/Common/ -lCommond \
-L$$PWD/../../build/Math/ -lMathd \
-L$$PWD/../../build/Core/ -lCored \ -L$$PWD/../../build/Core/ -lCored \
-L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mtd \ -L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mtd \
-L$$PWD/../../externals/FileIO/lib/ -lFileIOd \
-L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2d -L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2d
# Debug Target Dependencies
win32 { win32 {
PRE_TARGETDEPS += $$PWD/../../build/Common/Commond.lib \ PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIOd.lib \
$$PWD/../../build/Common/Commond.lib \
$$PWD/../../build/Math/Mathd.lib \
$$PWD/../../build/Core/Cored.lib $$PWD/../../build/Core/Cored.lib
} }
} }
@ -42,15 +47,19 @@ CONFIG(release, debug|release) {
TARGET = PrimeWorldEditor TARGET = PrimeWorldEditor
# Release Libs # Release Libs
LIBS += -L$$PWD/../../build/Common/ -lCommon \ LIBS += -L$$PWD/../../build/FileIO/ -lFileIO \
-L$$PWD/../../build/Common/ -lCommon \
-L$$PWD/../../build/Math/ -lMath \
-L$$PWD/../../build/Core/ -lCore \ -L$$PWD/../../build/Core/ -lCore \
-L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mt \ -L$$PWD/../../externals/assimp/lib/ -lassimp-vc120-mt \
-L$$PWD/../../externals/FileIO/lib/ -lFileIO \
-L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2 -L$$PWD/../../externals/tinyxml2/lib/ -ltinyxml2
# Release Target Dependencies
win32 { win32 {
PRE_TARGETDEPS += -L$$PWD/../../build/Common/ -lCommon \ PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIO.lib \
-L$$PWD/../../build/Core/ -lCore $$PWD/../../build/Common/Common.lib \
$$PWD/../../build/Math/Math.lib \
$$PWD/../../build/Core/Core.lib
} }
} }
@ -63,14 +72,13 @@ LIBS += -L$$PWD/../../externals/glew-1.9.0/lib/ -lglew32s \
INCLUDEPATH += $$PWD/../ \ INCLUDEPATH += $$PWD/../ \
$$PWD/../../externals/assimp/include \ $$PWD/../../externals/assimp/include \
$$PWD/../../externals/boost_1_56_0 \ $$PWD/../../externals/boost_1_56_0 \
$$PWD/../../externals/FileIO/include \
$$PWD/../../externals/glew-1.9.0/include \ $$PWD/../../externals/glew-1.9.0/include \
$$PWD/../../externals/glm/glm \ $$PWD/../../externals/glm/glm \
$$PWD/../../externals/lzo-2.08/include \ $$PWD/../../externals/lzo-2.08/include \
$$PWD/../../externals/tinyxml2/include \ $$PWD/../../externals/tinyxml2/include \
$$PWD/../../externals/zlib/include $$PWD/../../externals/zlib/include
# Source Files # Header Files
HEADERS += \ HEADERS += \
ModelEditor/CModelEditorViewport.h \ ModelEditor/CModelEditorViewport.h \
ModelEditor/CModelEditorWindow.h \ ModelEditor/CModelEditorWindow.h \
@ -116,6 +124,7 @@ HEADERS += \
TestDialog.h \ TestDialog.h \
UICommon.h UICommon.h
# Source Files
SOURCES += \ SOURCES += \
ModelEditor/CModelEditorViewport.cpp \ ModelEditor/CModelEditorViewport.cpp \
ModelEditor/CModelEditorWindow.cpp \ ModelEditor/CModelEditorWindow.cpp \
@ -160,6 +169,7 @@ SOURCES += \
TestDialog.cpp \ TestDialog.cpp \
UICommon.cpp UICommon.cpp
# UI Files
FORMS += \ FORMS += \
CStartWindow.ui \ CStartWindow.ui \
TestDialog.ui \ TestDialog.ui \

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@ -2,7 +2,7 @@
#define INODEEDITOR_H #define INODEEDITOR_H
#include "CGizmo.h" #include "CGizmo.h"
#include <Common/Math/ETransformSpace.h> #include <Math/ETransformSpace.h>
#include <Core/Scene/CSceneManager.h> #include <Core/Scene/CSceneManager.h>
#include <QMainWindow> #include <QMainWindow>

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@ -1,9 +1,9 @@
#include "WTextureGLWidget.h" #include "WTextureGLWidget.h"
#include <Common/AnimUtil.h>
#include <Math/CTransform4f.h>
#include <Core/Render/CDrawUtil.h> #include <Core/Render/CDrawUtil.h>
#include <Core/Render/CGraphics.h> #include <Core/Render/CGraphics.h>
#include <Core/Resource/CResCache.h> #include <Core/Resource/CResCache.h>
#include <Common/Math/CTransform4f.h>
#include <Common/AnimUtil.h>
#include <iostream> #include <iostream>
#include <iomanip> #include <iomanip>

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@ -1,8 +1,8 @@
#ifndef WTEXTUREGLWIDGET_H #ifndef WTEXTUREGLWIDGET_H
#define WTEXTUREGLWIDGET_H #define WTEXTUREGLWIDGET_H
#include <Common/Math/CTransform4f.h> #include <Math/CTransform4f.h>
#include <Common/Math/CVector2f.h> #include <Math/CVector2f.h>
#include <Core/Resource/TResPtr.h> #include <Core/Resource/TResPtr.h>
#include <Core/Resource/CTexture.h> #include <Core/Resource/CTexture.h>

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@ -2,7 +2,7 @@
#define WVECTOREDITOR_H #define WVECTOREDITOR_H
#include "WDraggableSpinBox.h" #include "WDraggableSpinBox.h"
#include <Common/Math/CVector3f.h> #include <Math/CVector3f.h>
#include <QFormLayout> #include <QFormLayout>
#include <QGroupBox> #include <QGroupBox>

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@ -4,10 +4,10 @@
#include "Editor/INodeEditor.h" #include "Editor/INodeEditor.h"
#include "Editor/CGizmo.h" #include "Editor/CGizmo.h"
#include <Common/Math/CRay.h>
#include <Common/Math/ETransformSpace.h>
#include <Common/CTimer.h> #include <Common/CTimer.h>
#include <Common/EKeyInputs.h> #include <Common/EKeyInputs.h>
#include <Math/CRay.h>
#include <Math/ETransformSpace.h>
#include <Core/Render/CRenderer.h> #include <Core/Render/CRenderer.h>
#include <Core/Resource/CGameArea.h> #include <Core/Resource/CGameArea.h>
#include <Core/Resource/CWorld.h> #include <Core/Resource/CWorld.h>

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@ -0,0 +1,112 @@
#include "CFileInStream.h"
CFileInStream::CFileInStream()
{
mFStream = nullptr;
}
CFileInStream::CFileInStream(std::string File)
{
mFStream = nullptr;
Open(File, IOUtil::BigEndian);
}
CFileInStream::CFileInStream(std::string File, IOUtil::EEndianness FileEndianness)
{
mFStream = nullptr;
Open(File, FileEndianness);
}
CFileInStream::CFileInStream(CFileInStream& src)
{
mFStream = nullptr;
Open(src.mName, src.mDataEndianness);
if (src.IsValid())
Seek(src.Tell(), SEEK_SET);
}
CFileInStream::~CFileInStream()
{
if (IsValid())
Close();
}
void CFileInStream::Open(std::string File, IOUtil::EEndianness FileEndianness)
{
if (IsValid())
Close();
fopen_s(&mFStream, File.c_str(), "rb");
mName = File;
mDataEndianness = FileEndianness;
if (IsValid())
{
Seek(0x0, SEEK_END);
mFileSize = Tell();
Seek(0x0, SEEK_SET);
}
else
mFileSize = 0;
size_t EndPath = File.find_last_of("\\/");
SetSourceString(File.substr(EndPath + 1, File.length() - EndPath));
}
void CFileInStream::Close()
{
if (IsValid())
fclose(mFStream);
mFStream = nullptr;
}
void CFileInStream::ReadBytes(void *dst, unsigned long Count)
{
if (!IsValid()) return;
fread(dst, 1, Count, mFStream);
}
bool CFileInStream::Seek(long Offset, long Origin)
{
if (!IsValid()) return false;
return (fseek(mFStream, Offset, Origin) != 0);
}
bool CFileInStream::Seek64(long long Offset, long Origin)
{
if (!IsValid()) return false;
return (_fseeki64(mFStream, Offset, Origin) != 0);
}
long CFileInStream::Tell() const
{
if (!IsValid()) return 0;
return ftell(mFStream);
}
long long CFileInStream::Tell64() const
{
if (!IsValid()) return 0;
return _ftelli64(mFStream);
}
bool CFileInStream::EoF() const
{
return (Tell() >= mFileSize);
}
bool CFileInStream::IsValid() const
{
return (mFStream != 0);
}
long CFileInStream::Size() const
{
return mFileSize;
}
std::string CFileInStream::FileName() const
{
return mName;
}

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@ -0,0 +1,34 @@
#ifndef CFILEINSTREAM_H
#define CFILEINSTREAM_H
#include "CInputStream.h"
#include "IOUtil.h"
class CFileInStream : public CInputStream
{
private:
FILE *mFStream;
std::string mName;
long mFileSize;
public:
CFileInStream();
CFileInStream(std::string file);
CFileInStream(std::string file, IOUtil::EEndianness FileEndianness);
CFileInStream(CFileInStream& src);
~CFileInStream();
void Open(std::string file, IOUtil::EEndianness FileEndianness);
void Close();
void ReadBytes(void *dst, unsigned long count);
bool Seek(long offset, long origin);
bool Seek64(long long offset, long origin);
long Tell() const;
long long Tell64() const;
bool EoF() const;
bool IsValid() const;
long Size() const;
std::string FileName() const;
};
#endif // CFILEINSTREAM_H

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@ -0,0 +1,118 @@
#include "CFileOutStream.h"
CFileOutStream::CFileOutStream()
{
mFStream = nullptr;
mSize = 0;
}
CFileOutStream::CFileOutStream(std::string File)
{
mFStream = nullptr;
Open(File, IOUtil::BigEndian);
}
CFileOutStream::CFileOutStream(std::string File, IOUtil::EEndianness FileEndianness)
{
mFStream = nullptr;
Open(File, FileEndianness);
}
CFileOutStream::CFileOutStream(CFileOutStream& src)
{
mFStream = nullptr;
Open(src.mName, src.mDataEndianness);
if (src.IsValid())
Seek(src.Tell(), SEEK_SET);
}
CFileOutStream::~CFileOutStream()
{
if (IsValid())
Close();
}
void CFileOutStream::Open(std::string File, IOUtil::EEndianness FileEndianness)
{
if (IsValid())
Close();
fopen_s(&mFStream, File.c_str(), "wb");
mName = File;
mDataEndianness = FileEndianness;
mSize = 0;
}
void CFileOutStream::Update(std::string File, IOUtil::EEndianness FileEndianness)
{
if (IsValid())
Close();
fopen_s(&mFStream, File.c_str(), "rb+");
mName = File;
mDataEndianness = FileEndianness;
Seek(0x0, SEEK_END);
mSize = Tell();
Seek(0x0, SEEK_SET);
}
void CFileOutStream::Close()
{
if (IsValid())
fclose(mFStream);
mFStream = nullptr;
mSize = 0;
}
void CFileOutStream::WriteBytes(void *src, unsigned long Count)
{
if (!IsValid()) return;
fwrite(src, 1, Count, mFStream);
if ((unsigned long) Tell() > mSize) mSize = Tell();
}
bool CFileOutStream::Seek(long Offset, long Origin)
{
if (!IsValid()) return false;
return (fseek(mFStream, Offset, Origin) != 0);
}
bool CFileOutStream::Seek64(long long Offset, long Origin)
{
if (!IsValid()) return false;
return (_fseeki64(mFStream, Offset, Origin) != 0);
}
long CFileOutStream::Tell() const
{
if (!IsValid()) return 0;
return ftell(mFStream);
}
long long CFileOutStream::Tell64() const
{
if (!IsValid()) return 0;
return _ftelli64(mFStream);
}
bool CFileOutStream::EoF() const
{
return (Tell() == Size());
}
bool CFileOutStream::IsValid() const
{
return (mFStream != 0);
}
long CFileOutStream::Size() const
{
if (!IsValid()) return 0;
return mSize;
}
std::string CFileOutStream::FileName() const
{
return mName;
}

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@ -0,0 +1,35 @@
#ifndef CFILEOUTSTREAM_H
#define CFILEOUTSTREAM_H
#include "COutputStream.h"
#include "IOUtil.h"
class CFileOutStream : public COutputStream
{
private:
FILE *mFStream;
std::string mName;
unsigned long mSize;
public:
CFileOutStream();
CFileOutStream(std::string file);
CFileOutStream(std::string file, IOUtil::EEndianness FileEndianness);
CFileOutStream(CFileOutStream& src);
~CFileOutStream();
void Open(std::string file, IOUtil::EEndianness);
void Update(std::string file, IOUtil::EEndianness FileEndianness);
void Close();
void WriteBytes(void *src, unsigned long count);
bool Seek(long offset, long origin);
bool Seek64(long long offset, long origin);
long Tell() const;
long long Tell64() const;
bool EoF() const;
bool IsValid() const;
long Size() const;
std::string FileName() const;
};
#endif // CFILEOUTSTREAM_H

180
src/FileIO/CInputStream.cpp Normal file
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@ -0,0 +1,180 @@
#include "CInputStream.h"
CInputStream::~CInputStream()
{
}
char CInputStream::ReadByte()
{
char Val;
ReadBytes(&Val, 1);
return Val;
}
short CInputStream::ReadShort()
{
short Val;
ReadBytes(&Val, 2);
if (mDataEndianness != IOUtil::SystemEndianness) IOUtil::SwapBytes(Val);
return Val;
}
long CInputStream::ReadLong()
{
long Val;
ReadBytes(&Val, 4);
if (mDataEndianness != IOUtil::SystemEndianness) IOUtil::SwapBytes(Val);
return Val;
}
long long CInputStream::ReadLongLong()
{
long long Val;
ReadBytes(&Val, 8);
if (mDataEndianness != IOUtil::SystemEndianness) IOUtil::SwapBytes(Val);
return Val;
}
float CInputStream::ReadFloat()
{
float Val;
ReadBytes(&Val, 4);
if (mDataEndianness != IOUtil::SystemEndianness) IOUtil::SwapBytes(Val);
return Val;
}
double CInputStream::ReadDouble()
{
double Val;
ReadBytes(&Val, 8);
if (mDataEndianness != IOUtil::SystemEndianness) IOUtil::SwapBytes(Val);
return Val;
}
std::string CInputStream::ReadString()
{
std::string Str;
char c = 1;
while ((c != 0) && (!EoF()))
{
c = ReadByte();
if (c != 0) Str.push_back(c);
}
return Str;
}
std::string CInputStream::ReadString(unsigned long Count)
{
std::string Str(Count, 0);
for (unsigned long c = 0; c < Count; c++)
Str[c] = ReadByte();
return Str;
}
std::wstring CInputStream::ReadWString()
{
std::wstring WStr;
short c = 1;
while (c != 0)
{
c = ReadShort();
if (c != 0) WStr.push_back(c);
}
return WStr;
}
std::wstring CInputStream::ReadWString(unsigned long Count)
{
std::wstring WStr(Count, 0);
for (unsigned long c = 0; c < Count; c++)
WStr[c] = ReadShort();
return WStr;
}
char CInputStream::PeekByte()
{
char Val = ReadByte();
Seek(-1, SEEK_CUR);
return Val;
}
short CInputStream::PeekShort()
{
short Val = ReadShort();
Seek(-2, SEEK_CUR);
return Val;
}
long CInputStream::PeekLong()
{
long Val = ReadLong();
Seek(-4, SEEK_CUR);
return Val;
}
long long CInputStream::PeekLongLong()
{
long long Val = ReadLongLong();
Seek(-8, SEEK_CUR);
return Val;
}
float CInputStream::PeekFloat()
{
float Val = ReadFloat();
Seek(-4, SEEK_CUR);
return Val;
}
double CInputStream::PeekDouble()
{
double Val = ReadDouble();
Seek(-8, SEEK_CUR);
return Val;
}
void CInputStream::SeekToBoundary(unsigned long Boundary)
{
long Num = Boundary - (Tell() % Boundary);
if (Num == Boundary) return;
else Seek(Num, SEEK_CUR);
}
void CInputStream::SetEndianness(IOUtil::EEndianness Endianness)
{
mDataEndianness = Endianness;
}
void CInputStream::SetSourceString(const std::string& source)
{
mDataSource = source;
}
IOUtil::EEndianness CInputStream::GetEndianness() const
{
return mDataEndianness;
}
std::string CInputStream::GetSourceString() const
{
return mDataSource;
}
bool CInputStream::Seek64(long long Offset, long Origin)
{
return Seek((long) Offset, Origin);
}
long long CInputStream::Tell64() const
{
return (long long) Tell();
}

50
src/FileIO/CInputStream.h Normal file
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@ -0,0 +1,50 @@
#ifndef CINPUTSTREAM_H
#define CINPUTSTREAM_H
#include "IOUtil.h"
#include <string>
#include <vector>
class CInputStream
{
protected:
IOUtil::EEndianness mDataEndianness;
std::string mDataSource;
public:
char ReadByte();
short ReadShort();
long ReadLong();
long long ReadLongLong();
float ReadFloat();
double ReadDouble();
std::string ReadString();
std::string ReadString(unsigned long count);
std::wstring ReadWString();
std::wstring ReadWString(unsigned long count);
char PeekByte();
short PeekShort();
long PeekLong();
long long PeekLongLong();
float PeekFloat();
double PeekDouble();
void SeekToBoundary(unsigned long boundary);
void SetEndianness(IOUtil::EEndianness endianness);
void SetSourceString(const std::string& source);
IOUtil::EEndianness GetEndianness() const;
std::string GetSourceString() const;
virtual ~CInputStream();
virtual void ReadBytes(void *dst, unsigned long count) = 0;
virtual bool Seek(long offset, long origin) = 0;
virtual bool Seek64(long long offset, long origin);
virtual long Tell() const = 0;
virtual long long Tell64() const;
virtual bool EoF() const = 0;
virtual bool IsValid() const = 0;
virtual long Size() const = 0;
};
#endif // CINPUTSTREAM_H

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@ -0,0 +1,102 @@
#include "CMemoryInStream.h"
CMemoryInStream::CMemoryInStream()
{
mDataStart = nullptr;
mDataSize = 0;
mPos = 0;
}
CMemoryInStream::CMemoryInStream(void *Data, unsigned long Size, IOUtil::EEndianness DataEndianness)
{
SetData(Data, Size, DataEndianness);
}
CMemoryInStream::~CMemoryInStream()
{
}
void CMemoryInStream::SetData(void *Data, unsigned long Size, IOUtil::EEndianness DataEndianness)
{
mDataStart = static_cast<char*>(Data);
mDataSize = Size;
mPos = 0;
mDataEndianness = DataEndianness;
}
void CMemoryInStream::ReadBytes(void *dst, unsigned long Count)
{
if (!IsValid()) return;
memcpy(dst, mDataStart + mPos, Count);
mPos += Count;
}
bool CMemoryInStream::Seek(long Offset, long Origin)
{
if (!IsValid()) return false;
switch (Origin)
{
case SEEK_SET:
mPos = Offset;
break;
case SEEK_CUR:
mPos += Offset;
break;
case SEEK_END:
mPos = mDataSize - Offset;
break;
default:
return false;
}
if (mPos < 0) {
mPos = 0;
return false;
}
if (mPos > mDataSize) {
mPos = mDataSize;
return false;
}
return true;
}
long CMemoryInStream::Tell() const
{
return mPos;
}
bool CMemoryInStream::EoF() const
{
return (mPos >= mDataSize);
}
bool CMemoryInStream::IsValid() const
{
return (mDataStart != nullptr);
}
long CMemoryInStream::Size() const
{
return mDataSize;
}
void CMemoryInStream::SetSize(unsigned long Size)
{
mDataSize = Size;
if (mPos > mDataSize)
mPos = mDataSize;
}
void* CMemoryInStream::Data() const
{
return mDataStart;
}
void* CMemoryInStream::DataAtPosition() const
{
return mDataStart + mPos;
}

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@ -0,0 +1,30 @@
#ifndef CMEMORYINSTREAM_H
#define CMEMORYINSTREAM_H
#include "CInputStream.h"
#include "IOUtil.h"
class CMemoryInStream : public CInputStream
{
char *mDataStart;
long mDataSize;
long mPos;
public:
CMemoryInStream();
CMemoryInStream(void *Data, unsigned long Size, IOUtil::EEndianness dataEndianness);
~CMemoryInStream();
void SetData(void *Data, unsigned long Size, IOUtil::EEndianness dataEndianness);
void ReadBytes(void *dst, unsigned long Count);
bool Seek(long offset, long Origin);
long Tell() const;
bool EoF() const;
bool IsValid() const;
long Size() const;
void SetSize(unsigned long Size);
void* Data() const;
void* DataAtPosition() const;
};
#endif // CMEMORYINSTREAM_H

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@ -0,0 +1,113 @@
#include "CMemoryOutStream.h"
CMemoryOutStream::CMemoryOutStream()
{
mDataStart = nullptr;
mDataSize = 0;
mPos = 0;
mUsed = 0;
}
CMemoryOutStream::CMemoryOutStream(void *Data, unsigned long Size, IOUtil::EEndianness DataEndianness)
{
SetData(Data, Size, DataEndianness);
}
CMemoryOutStream::~CMemoryOutStream()
{
}
void CMemoryOutStream::SetData(void *Data, unsigned long Size, IOUtil::EEndianness DataEndianness)
{
mDataStart = static_cast<char*>(Data);
mDataSize = Size;
mPos = 0;
mUsed = 0;
mDataEndianness = DataEndianness;
}
void CMemoryOutStream::WriteBytes(void *src, unsigned long Count)
{
if (!IsValid()) return;
memcpy(mDataStart + mPos, src, Count);
mPos += Count;
if (mPos > mUsed) mUsed = mPos;
}
bool CMemoryOutStream::Seek(long Offset, long Origin)
{
if (!IsValid()) return false;
switch (Origin)
{
case SEEK_SET:
mPos = Offset;
break;
case SEEK_CUR:
mPos += Offset;
break;
case SEEK_END:
mPos = mDataSize - Offset;
break;
default:
return false;
}
if (mPos < 0) {
mPos = 0;
return false;
}
if (mPos > mDataSize) {
mPos = mDataSize;
return false;
}
return true;
}
long CMemoryOutStream::Tell() const
{
return mPos;
}
bool CMemoryOutStream::EoF() const
{
return (mPos >= mDataSize);
}
bool CMemoryOutStream::IsValid() const
{
return (mDataStart != nullptr);
}
long CMemoryOutStream::Size() const
{
return mDataSize;
}
long CMemoryOutStream::SpaceUsed() const
{
return mUsed;
}
void CMemoryOutStream::SetSize(unsigned long Size)
{
mDataSize = Size;
if (mPos > mDataSize)
mPos = mDataSize;
}
void* CMemoryOutStream::Data() const
{
return mDataStart;
}
void* CMemoryOutStream::DataAtPosition() const
{
return mDataStart + mPos;
}

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@ -0,0 +1,31 @@
#ifndef CMEMORYOUTSTREAM_H
#define CMEMORYOUTSTREAM_H
#include "COutputStream.h"
class CMemoryOutStream : public COutputStream
{
char *mDataStart;
long mDataSize;
long mPos;
long mUsed;
public:
CMemoryOutStream();
CMemoryOutStream(void *Data, unsigned long Size, IOUtil::EEndianness mDataEndianness);
~CMemoryOutStream();
void SetData(void *Data, unsigned long Size, IOUtil::EEndianness mDataEndianness);
void WriteBytes(void *src, unsigned long count);
bool Seek(long offset, long origin);
long Tell() const;
bool EoF() const;
bool IsValid() const;
long Size() const;
long SpaceUsed() const;
void SetSize(unsigned long Size);
void* Data() const;
void* DataAtPosition() const;
};
#endif // CMEMORYOUTSTREAM_H

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@ -0,0 +1,114 @@
#include "COutputStream.h"
COutputStream::~COutputStream()
{
}
void COutputStream::WriteByte(char Val)
{
WriteBytes(&Val, 1);
}
void COutputStream::WriteShort(short Val)
{
if (mDataEndianness != IOUtil::SystemEndianness) IOUtil::SwapBytes(Val);
WriteBytes(&Val, 2);
}
void COutputStream::WriteLong(long Val)
{
if (mDataEndianness != IOUtil::SystemEndianness) IOUtil::SwapBytes(Val);
WriteBytes(&Val, 4);
}
void COutputStream::WriteLongLong(long long Val)
{
if (mDataEndianness != IOUtil::SystemEndianness) IOUtil::SwapBytes(Val);
WriteBytes(&Val, 8);
}
void COutputStream::WriteFloat(float Val)
{
if (mDataEndianness != IOUtil::SystemEndianness) IOUtil::SwapBytes(Val);
WriteBytes(&Val, 4);
}
void COutputStream::WriteDouble(double Val)
{
if (mDataEndianness != IOUtil::SystemEndianness) IOUtil::SwapBytes(Val);
WriteBytes(&Val, 8);
}
void COutputStream::WriteString(std::string Val)
{
for (unsigned int i = 0; i < Val.size(); i++)
WriteByte(Val[i]);
if ((Val.empty()) || (Val.back() != '\0'))
WriteByte(0);
}
void COutputStream::WriteString(std::string Val, unsigned long Count, bool Terminate)
{
for (unsigned int i = 0; i < Count; i++)
WriteByte(Val[i]);
if (Terminate && (Val[Count-1] != '\0'))
WriteByte(0);
}
void COutputStream::WriteWString(std::wstring Val)
{
for (unsigned int i = 0; i < Val.size(); i++)
WriteShort(Val[i]);
if ((!Val.empty()) && (Val.back() != '\0'))
WriteShort(0);
}
void COutputStream::WriteWString(std::wstring Val, unsigned long Count, bool Terminate)
{
for (unsigned int i = 0; i < Count; i++)
WriteShort(Val[i]);
if (Terminate && (Val[Count-1] != 0))
WriteShort(0);
}
void COutputStream::WriteToBoundary(unsigned long Boundary, char Fill)
{
long Num = Boundary - (Tell() % Boundary);
if (Num == Boundary) return;
for (int i = 0; i < Num; i++)
WriteByte(Fill);
}
void COutputStream::SetEndianness(IOUtil::EEndianness Endianness)
{
mDataEndianness = Endianness;
}
void COutputStream::SetDestString(const std::string &Dest)
{
mDataDest = Dest;
}
IOUtil::EEndianness COutputStream::GetEndianness() const
{
return mDataEndianness;
}
std::string COutputStream::GetDestString() const
{
return mDataDest;
}
bool COutputStream::Seek64(long long Offset, long Origin)
{
return Seek((long) Offset, Origin);
}
long long COutputStream::Tell64() const
{
return (long long) (Tell());
}

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@ -0,0 +1,41 @@
#ifndef COUTPUTSTREAM_H
#define COUTPUTSTREAM_H
#include "IOUtil.h"
#include <string>
class COutputStream
{
protected:
IOUtil::EEndianness mDataEndianness;
std::string mDataDest;
public:
void WriteByte(char Val);
void WriteShort(short Val);
void WriteLong(long Val);
void WriteLongLong(long long Val);
void WriteFloat(float Val);
void WriteDouble(double Val);
void WriteString(std::string Val);
void WriteString(std::string Val, unsigned long Count, bool Terminate = false);
void WriteWString(std::wstring Val);
void WriteWString(std::wstring Val, unsigned long Count, bool Terminate = false);
void WriteToBoundary(unsigned long Boundary, char Fill);
void SetEndianness(IOUtil::EEndianness Endianness);
void SetDestString(const std::string& Dest);
IOUtil::EEndianness GetEndianness() const;
std::string GetDestString() const;
virtual ~COutputStream();
virtual void WriteBytes(void *src, unsigned long Count) = 0;
virtual bool Seek(long Offset, long Origin) = 0;
virtual bool Seek64(long long Offset, long Origin);
virtual long Tell() const = 0;
virtual long long Tell64() const;
virtual bool EoF() const = 0;
virtual bool IsValid() const = 0;
virtual long Size() const = 0;
};
#endif // COUTPUTSTREAM_H

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@ -0,0 +1,100 @@
#include "CTextInStream.h"
#include <stdarg.h>
#include <stdio.h>
CTextInStream::CTextInStream(std::string File)
{
mFStream = nullptr;
Open(File);
}
CTextInStream::CTextInStream(CTextInStream& src)
{
mFStream = nullptr;
Open(src.mFileName);
if (src.IsValid())
Seek(src.Tell(), SEEK_SET);
}
CTextInStream::~CTextInStream()
{
if (IsValid())
Close();
}
void CTextInStream::Open(std::string File)
{
if (IsValid())
Close();
fopen_s(&mFStream, File.c_str(), "r");
mFileName = File;
if (IsValid())
{
Seek(0x0, SEEK_END);
mFileSize = Tell();
Seek(0x0, SEEK_SET);
}
else
mFileSize = 0;
}
void CTextInStream::Close()
{
if (IsValid())
fclose(mFStream);
mFStream = nullptr;
}
void CTextInStream::Scan(const char *Format, ... )
{
if (!IsValid()) return;
va_list Args;
va_start(Args, Format);
vfscanf(mFStream, Format, Args);
}
char CTextInStream::GetChar()
{
if (!IsValid()) return 0;
return (char) fgetc(mFStream);
}
std::string CTextInStream::GetString()
{
if (!IsValid()) return "";
char Buf[0x1000];
fgets(Buf, 0x1000, mFStream);
return std::string(Buf);
}
long CTextInStream::Seek(long Offset, long Origin)
{
if (!IsValid()) return 1;
return fseek(mFStream, Offset, Origin);
}
long CTextInStream::Tell() const
{
if (!IsValid()) return 0;
return ftell(mFStream);
}
bool CTextInStream::EoF() const
{
return (Tell() == mFileSize);
}
bool CTextInStream::IsValid() const
{
return (mFStream != 0);
}
long CTextInStream::Size() const
{
return mFileSize;
}

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@ -0,0 +1,32 @@
#ifndef CTEXTINSTREAM_H
#define CTEXTINSTREAM_H
#include <cstdio>
#include <string>
class CTextInStream
{
FILE *mFStream;
std::string mFileName;
long mFileSize;
public:
CTextInStream();
CTextInStream(std::string File);
CTextInStream(CTextInStream& src);
~CTextInStream();
void Open(std::string File);
void Close();
void Scan(const char *Format, ... );
char GetChar();
std::string GetString();
long Seek(long Offset, long Origin);
long Tell() const;
bool EoF() const;
bool IsValid() const;
long Size() const;
};
#endif // CTEXTINSTREAM_H

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@ -0,0 +1,94 @@
#include "CTextOutStream.h"
#include <stdarg.h>
CTextOutStream::CTextOutStream()
{
mFStream = nullptr;
mSize = 0;
}
CTextOutStream::CTextOutStream(std::string File)
{
mFStream = nullptr;
Open(File.c_str());
}
CTextOutStream::CTextOutStream(CTextOutStream& src)
{
mFStream = nullptr;
Open(src.mFileName);
if (src.IsValid())
Seek(src.Tell(), SEEK_SET);
}
CTextOutStream::~CTextOutStream()
{
if (IsValid())
Close();
}
void CTextOutStream::Open(std::string File)
{
fopen_s(&mFStream, File.c_str(), "w");
mFileName = File;
mSize = 0;
}
void CTextOutStream::Close()
{
if (IsValid())
fclose(mFStream);
mFStream = nullptr;
mSize = 0;
}
void CTextOutStream::Print(const char *Format, ... )
{
if (!IsValid()) return;
va_list Args;
va_start(Args, Format);
vfprintf(mFStream, Format, Args);
}
void CTextOutStream::WriteChar(char c)
{
if (!IsValid()) return;
fputc(c, mFStream);
if ((unsigned long) Tell() > mSize) mSize = Tell();
}
void CTextOutStream::WriteString(std::string Str)
{
if (!IsValid()) return;
fputs(Str.c_str(), mFStream);
if ((unsigned long) Tell() > mSize) mSize = Tell();
}
bool CTextOutStream::Seek(long Offset, long Origin)
{
if (!IsValid()) return false;
return (fseek(mFStream, Offset, Origin) != 0);
}
long CTextOutStream::Tell() const
{
if (!IsValid()) return 0;
return ftell(mFStream);
}
bool CTextOutStream::EoF() const
{
return (Tell() == mSize);
}
bool CTextOutStream::IsValid() const
{
return (mFStream != 0);
}
long CTextOutStream::Size() const
{
return mSize;
}

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@ -0,0 +1,31 @@
#ifndef CTEXTOUTSTREAM_H
#define CTEXTOUTSTREAM_H
#include <string>
class CTextOutStream
{
FILE *mFStream;
std::string mFileName;
unsigned long mSize;
public:
CTextOutStream();
CTextOutStream(std::string File);
CTextOutStream(CTextOutStream& src);
~CTextOutStream();
void Open(std::string file);
void Close();
void Print(const char *Format, ... );
void WriteChar(char c);
void WriteString(std::string Str);
bool Seek(long Offset, long Origin);
long Tell() const;
bool EoF() const;
bool IsValid() const;
long Size() const;
};
#endif // CTEXTOUTSTREAM_H

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@ -0,0 +1,132 @@
#include "CVectorOutStream.h"
CVectorOutStream::CVectorOutStream()
{
mDataEndianness = IOUtil::BigEndian;
mPos = 0;
mUsed = 0;
}
CVectorOutStream::CVectorOutStream(IOUtil::EEndianness DataEndianness)
{
mDataEndianness = DataEndianness;
mPos = 0;
mUsed = 0;
}
CVectorOutStream::CVectorOutStream(unsigned long InitialSize, IOUtil::EEndianness DataEndianness)
{
mDataEndianness = DataEndianness;
mVector.resize(InitialSize);
mPos = 0;
mUsed = 0;
}
CVectorOutStream::~CVectorOutStream()
{
}
void CVectorOutStream::WriteBytes(void *src, unsigned long Count)
{
if (!IsValid()) return;
if ((mPos + Count) > mVector.size())
mVector.resize(mPos + Count);
memcpy(mVector.data() + mPos, src, Count);
mPos += Count;
if (mPos > mUsed) mUsed = mPos;
}
bool CVectorOutStream::Seek(long Offset, long Origin)
{
if (!IsValid()) return false;
switch (Origin)
{
case SEEK_SET:
mPos = Offset;
break;
case SEEK_CUR:
mPos += Offset;
break;
case SEEK_END:
mPos = mUsed - Offset;
break;
default:
return false;
}
if (mPos < 0) {
mPos = 0;
return false;
}
if (mPos > mUsed)
mUsed = mPos;
if (mPos > (signed long) mVector.size())
mVector.resize(mPos);
return true;
}
long CVectorOutStream::Tell() const
{
return mPos;
}
bool CVectorOutStream::EoF() const
{
return false;
}
bool CVectorOutStream::IsValid() const
{
return true;
}
long CVectorOutStream::Size() const
{
return mUsed;
}
long CVectorOutStream::SizeRemaining() const
{
return mVector.size() - mPos;
}
void* CVectorOutStream::Data()
{
return mVector.data();
}
void* CVectorOutStream::DataAtPosition()
{
return mVector.data() + mPos;
}
void CVectorOutStream::Expand(unsigned long Amount)
{
mVector.resize(mVector.size() + Amount);
}
void CVectorOutStream::Contract()
{
mVector.resize(mUsed);
}
void CVectorOutStream::Reset()
{
mPos = 0;
mUsed = 0;
}
void CVectorOutStream::Clear()
{
mVector.clear();
Reset();
}

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@ -0,0 +1,34 @@
#ifndef CVECTOROUTSTREAM_H
#define CVECTOROUTSTREAM_H
#include "COutputStream.h"
#include <vector>
class CVectorOutStream : public COutputStream
{
std::vector<char> mVector;
long mPos;
long mUsed;
public:
CVectorOutStream();
CVectorOutStream(IOUtil::EEndianness DataEndianness);
CVectorOutStream(unsigned long InitialSize, IOUtil::EEndianness DataEndianness);
~CVectorOutStream();
void WriteBytes(void *src, unsigned long Count);
bool Seek(long Offset, long Origin);
long Tell() const;
bool EoF() const;
bool IsValid() const;
long Size() const;
long SizeRemaining() const;
void *Data();
void *DataAtPosition();
void Expand(unsigned long Amount);
void Contract();
void Reset();
void Clear();
};
#endif // CVECTOROUTSTREAM_H

17
src/FileIO/FileIO.h Normal file
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@ -0,0 +1,17 @@
#ifndef FILEIO_H
#define FILEIO_H
#include "IOUtil.h"
#include "CInputStream.h"
#include "CFileInStream.h"
#include "CMemoryInStream.h"
#include "CTextInStream.h"
#include "COutputStream.h"
#include "CFileOutStream.h"
#include "CMemoryOutStream.h"
#include "CVectorOutStream.h"
#include "CTextOutStream.h"
#endif // FILEIO

56
src/FileIO/FileIO.pro Normal file
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@ -0,0 +1,56 @@
#-------------------------------------------------
#
# Project created by QtCreator 2015-12-16T12:35:06
#
#-------------------------------------------------
QT -= core gui
QMAKE_CXXFLAGS += /WX
CONFIG += staticlib
TEMPLATE = lib
DESTDIR = $$PWD/../../build/FileIO
unix {
target.path = /usr/lib
INSTALLS += target
}
CONFIG (debug, debug|release) {
# Debug Config
OBJECTS_DIR = $$PWD/../../build/FileIO/debug
TARGET = FileIOd
}
CONFIG (release, debug|release) {
# Release Config
OBJECTS_DIR = $$PWD/../../build/FileIO/release
TARGET = FileIO
}
# Header Files
HEADERS += \
CFileInStream.h \
CFileOutStream.h \
CInputStream.h \
CMemoryInStream.h \
CMemoryOutStream.h \
COutputStream.h \
CTextInStream.h \
CTextOutStream.h \
CVectorOutStream.h \
FileIO.h \
IOUtil.h
# Source Files
SOURCES += \
CFileInStream.cpp \
CFileOutStream.cpp \
CInputStream.cpp \
CMemoryInStream.cpp \
CMemoryOutStream.cpp \
COutputStream.cpp \
CTextInStream.cpp \
CTextOutStream.cpp \
CVectorOutStream.cpp \
IOUtil.cpp

79
src/FileIO/IOUtil.cpp Normal file
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@ -0,0 +1,79 @@
#include "IOUtil.h"
namespace IOUtil
{
EEndianness FindSystemEndianness()
{
// Memory layout for a 32-bit value of 1:
// 0x01000000 - Little Endian
// 0x00000001 - Big Endian
long EndianTest = 1;
if (*(char*)&EndianTest == 1) return LittleEndian;
else return BigEndian;
}
const EEndianness SystemEndianness = FindSystemEndianness();
void SwapBytes(short& Val)
{
Val = (((Val & 0x00FF) << 8) |
((Val & 0xFF00) >> 8));
}
void SwapBytes(unsigned short& Val)
{
Val = (((Val & 0x00FF) << 8) |
((Val & 0xFF00) >> 8));
}
void SwapBytes(long& Val)
{
Val = (((Val & 0x000000FF) << 24) |
((Val & 0x0000FF00) << 8) |
((Val & 0x00FF0000) >> 8) |
((Val & 0xFF000000) >> 24));
}
void SwapBytes(unsigned long& Val)
{
Val = (((Val & 0x000000FF) << 24) |
((Val & 0x0000FF00) << 8) |
((Val & 0x00FF0000) >> 8) |
((Val & 0xFF000000) >> 24));
}
void SwapBytes(long long& Val)
{
Val = (((Val & 0x00000000000000FF) << 56) |
((Val & 0x000000000000FF00) << 40) |
((Val & 0x0000000000FF0000) << 24) |
((Val & 0x00000000FF000000) << 8) |
((Val & 0x000000FF00000000) >> 8) |
((Val & 0x0000FF0000000000) >> 24) |
((Val & 0x00FF000000000000) >> 40) |
((Val & 0xFF00000000000000) >> 56));
}
void SwapBytes(unsigned long long &Val)
{
Val = (((Val & 0x00000000000000FF) << 56) |
((Val & 0x000000000000FF00) << 40) |
((Val & 0x0000000000FF0000) << 24) |
((Val & 0x00000000FF000000) << 8) |
((Val & 0x000000FF00000000) >> 8) |
((Val & 0x0000FF0000000000) >> 24) |
((Val & 0x00FF000000000000) >> 40) |
((Val & 0xFF00000000000000) >> 56));
}
void SwapBytes(float& Val)
{
long* ptr = (long*) &Val;
SwapBytes(*ptr);
}
void SwapBytes(double& Val)
{
long long* ptr = (long long*) &Val;
SwapBytes(*ptr);
}
}

22
src/FileIO/IOUtil.h Normal file
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@ -0,0 +1,22 @@
#ifndef IOUTIL_H
#define IOUTIL_H
namespace IOUtil
{
enum EEndianness {
LittleEndian,
BigEndian
};
extern const EEndianness SystemEndianness;
void SwapBytes(short& Val);
void SwapBytes(unsigned short& Val);
void SwapBytes(long& Val);
void SwapBytes(unsigned long& Val);
void SwapBytes(long long& Val);
void SwapBytes(unsigned long long& Val);
void SwapBytes(float& Val);
void SwapBytes(double& Val);
}
#endif // IOUTIL_H

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@ -1,7 +1,7 @@
#include "CAABox.h" #include "CAABox.h"
#include "CTransform4f.h"
#include "Math.h"
#include "CRay.h" #include "CRay.h"
#include "CTransform4f.h"
#include "MathUtil.h"
#include <float.h> #include <float.h>
CAABox::CAABox() CAABox::CAABox()

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@ -1,5 +1,5 @@
#include "CFrustumPlanes.h" #include "CFrustumPlanes.h"
#include "Math.h" #include "MathUtil.h"
#include "Common/types.h" #include "Common/types.h"
CFrustumPlanes::CFrustumPlanes() CFrustumPlanes::CFrustumPlanes()

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@ -1,6 +1,6 @@
#include "CQuaternion.h" #include "CQuaternion.h"
#include "CMatrix4f.h" #include "CMatrix4f.h"
#include "Math.h" #include "MathUtil.h"
#include <cmath> #include <cmath>
#include <math.h> #include <math.h>

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@ -1,4 +1,4 @@
#include "Common/Math/CVector2f.h" #include "CVector2f.h"
CVector2f::CVector2f() CVector2f::CVector2f()
{ {

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@ -1,5 +1,5 @@
#ifndef CVECTOR3F #ifndef CVECTOR3F_H
#define CVECTOR3F #define CVECTOR3F_H
#include <FileIO/CInputStream.h> #include <FileIO/CInputStream.h>
#include <FileIO/COutputStream.h> #include <FileIO/COutputStream.h>
@ -89,4 +89,4 @@ public:
friend std::ostream& operator<<(std::ostream& o, const CVector3f& Vector); friend std::ostream& operator<<(std::ostream& o, const CVector3f& Vector);
}; };
#endif // CVECTOR3F #endif // CVECTOR3F_H

91
src/Math/Math.pro Normal file
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@ -0,0 +1,91 @@
#-------------------------------------------------
#
# Project created by QtCreator 2015-12-16T12:35:34
#
#-------------------------------------------------
QT -= core gui
QMAKE_CXXFLAGS += /WX
DEFINES += PWE_MATH
CONFIG += staticlib
TEMPLATE = lib
DESTDIR = $$PWD/../../build/Math
unix {
target.path = /usr/lib
INSTALLS += target
}
CONFIG (debug, debug|release) {
# Debug Config
OBJECTS_DIR = $$PWD/../../build/Math/debug
TARGET = Mathd
# Debug Libs
LIBS += -L$$PWD/../../build/FileIO/ -lFileIOd \
-L$$PWD/../../build/Common/ -lCommond
# Debug Target Dependencies
win32 {
PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIOd.lib \
$$PWD/../../build/Common/Commond.lib
}
}
CONFIG (release, debug|release) {
# Release Config
OBJECTS_DIR = $$PWD/../../build/Math/release
TARGET = Math
# Release Libs
LIBS += -L$$PWD/../../build/FileIO/ -lFileIO \
-L$$PWD/../../build/Common/ -lCommon
# Release Target Dependencies
win32 {
PRE_TARGETDEPS += $$PWD/../../build/FileIO/FileIO.lib \
$$PWD/../../build/Common/Common.lib
}
}
# Debug/Release Libs
LIBS += -L$$PWD/../../externals/lzo-2.08/lib -llzo-2.08 \
-L$$PWD/../../externals/zlib/lib -lzdll
# Include Paths
INCLUDEPATH += $$PWD/../ \
$$PWD/../../externals/glm/glm \
$$PWD/../../externals/lzo-2.08/include \
$$PWD/../../externals/zlib/include
# Header Files
HEADERS += \
CAABox.h \
CFrustumPlanes.h \
CMatrix4f.h \
CPlane.h \
CQuaternion.h \
CRay.h \
CTransform4f.h \
CVector2f.h \
CVector2i.h \
CVector3f.h \
CVector4f.h \
ETransformSpace.h \
MathUtil.h
# Source Files
SOURCES += \
CAABox.cpp \
CFrustumPlanes.cpp \
CMatrix4f.cpp \
CPlane.cpp \
CQuaternion.cpp \
CRay.cpp \
CTransform4f.cpp \
CVector2f.cpp \
CVector2i.cpp \
CVector3f.cpp \
CVector4f.cpp \
MathUtil.cpp

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@ -1,4 +1,4 @@
#include "Math.h" #include "MathUtil.h"
#include "CMatrix4f.h" #include "CMatrix4f.h"
#include <gtc/matrix_transform.hpp> #include <gtc/matrix_transform.hpp>

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@ -8,7 +8,9 @@ QMAKE_CXXFLAGS += /WX
TEMPLATE = subdirs TEMPLATE = subdirs
SUBDIRS += \ SUBDIRS += \
FileIO \
Common \ Common \
Math \
Core \ Core \
Editor Editor