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Removed unneeded ToLower() call
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@ -100,10 +100,6 @@ void GenerateAssetNames(CGameProject *pProj)
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TString NewDir = (HasCustomDir ? It->DirectoryPath() : pStore->DefaultResourceDirPath());
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TString NewDir = (HasCustomDir ? It->DirectoryPath() : pStore->DefaultResourceDirPath());
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TString NewName = (HasCustomName ? It->Name() : It->ID().ToString());
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TString NewName = (HasCustomName ? It->Name() : It->ID().ToString());
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if (!HasCustomDir && pProj->Game() >= eCorruptionProto)
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NewDir = NewDir.ToLower();
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It->Move(NewDir, NewName, true, true);
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It->Move(NewDir, NewName, true, true);
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}
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}
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#endif
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#endif
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