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Switched everything over from std::string to TString (farewell StringUtil!)
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@@ -68,7 +68,7 @@ CAnimationParameters::CAnimationParameters(CInputStream& SCLY, EGame game)
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else if (mUnknown1 != 0x80)
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{
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Log::FileError(SCLY.GetSourceString(), offset,
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"Unexpected AnimationParameters byte: " + StringUtil::ToHexString(mUnknown1, true, true, 2) + " (property " + StringUtil::ToHexString(propID, true, true, 8) + ")");
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"Unexpected AnimationParameters byte: " + TString::HexString(mUnknown1, true, true, 2) + " (property " + TString::HexString(propID, true, true, 8) + ")");
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}
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}
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}
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