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Fixed bug that could produce multiple script instances with equivalent instance IDs
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@@ -6,7 +6,7 @@
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<property ID="0x01" name="Position" type="vector3f"/>
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<property ID="0x02" name="Rotation" type="vector3f"/>
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<property ID="0x03" name="Unknown 1" type="bool"/>
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<property ID="0x04" name="Unknown 2" type="float"/>
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<property ID="0x04" name="Shot Duration" type="float"/>
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<property ID="0x05" name="Unknown 3" type="bool"/>
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<property ID="0x06" name="Unknown 4" type="bool"/>
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<property ID="0x07" name="Unknown 5" type="bool"/>
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