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Implemented TFlags for easy, type-safe bitflags
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@@ -4,7 +4,7 @@
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#include "TResPtr.h"
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#include "CTexture.h"
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#include "ETevEnums.h"
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#include "Core/Render/ERenderOptions.h"
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#include "Core/Render/FRenderOptions.h"
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#include <Common/CFourCC.h>
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#include <Common/CHashFNV1A.h>
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@@ -47,7 +47,7 @@ public:
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CMaterialPass* Clone(CMaterial *pParent);
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void HashParameters(CHashFNV1A& Hash);
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void LoadTexture(u32 PassIndex);
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void SetAnimCurrent(ERenderOptions Options, u32 PassIndex);
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void SetAnimCurrent(FRenderOptions Options, u32 PassIndex);
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// Setters
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void SetType(CFourCC Type);
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