Gizmo raycasting implemented

This commit is contained in:
parax0
2015-08-17 14:10:42 -04:00
parent 44d0900125
commit 5977225aca
15 changed files with 301 additions and 94 deletions

View File

@@ -95,7 +95,7 @@ SRayIntersection CStaticNode::RayNodeIntersectTest(const CRay &Ray, u32 AssetID)
out.AssetIndex = AssetID;
CRay TransformedRay = Ray.Transformed(Transform().Inverse());
std::pair<bool,float> Result = mpModel->GetSurface(AssetID)->IntersectsRay(TransformedRay, Transform());
std::pair<bool,float> Result = mpModel->GetSurface(AssetID)->IntersectsRay(TransformedRay);
if (Result.first)
{