mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-12-18 17:35:43 +00:00
Renamed CUniqueID to CAssetID and heavily modified the implementation to drop 128-bit support and use a u64 internally instead of a u8[16]
This commit is contained in:
@@ -34,7 +34,7 @@ CGameArea::~CGameArea()
|
||||
CDependencyTree* CGameArea::BuildDependencyTree() const
|
||||
{
|
||||
// Base dependencies
|
||||
CAreaDependencyTree *pTree = new CAreaDependencyTree(ResID());
|
||||
CAreaDependencyTree *pTree = new CAreaDependencyTree(ID());
|
||||
|
||||
for (u32 iMat = 0; iMat < mpMaterialSet->NumMaterials(); iMat++)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user