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Renamed CUniqueID to CAssetID and heavily modified the implementation to drop 128-bit support and use a u64 internally instead of a u8[16]
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@@ -32,7 +32,7 @@ CModel::~CModel()
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CDependencyTree* CModel::BuildDependencyTree() const
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{
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CDependencyTree *pTree = new CDependencyTree(ResID());
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CDependencyTree *pTree = new CDependencyTree(ID());
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for (u32 iSet = 0; iSet < mMaterialSets.size(); iSet++)
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{
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