CSceneNode: Convert 0 literal to nullptr

This commit is contained in:
Lioncash 2020-06-15 15:31:12 -04:00
parent 77248960f8
commit 7ba5a0cc58
1 changed files with 1 additions and 1 deletions

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@ -102,7 +102,7 @@ protected:
CColor mAmbientColor; CColor mAmbientColor;
public: public:
explicit CSceneNode(CScene *pScene, uint32 NodeID, CSceneNode *pParent = 0); explicit CSceneNode(CScene *pScene, uint32 NodeID, CSceneNode *pParent = nullptr);
~CSceneNode() override; ~CSceneNode() override;
virtual ENodeType NodeType() = 0; virtual ENodeType NodeType() = 0;
virtual void PostLoad() {} virtual void PostLoad() {}