IMetaTransition: Always initialize CMetaTransTrans members
Always provides a deterministic initial state.
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@ -53,11 +53,11 @@ public:
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class CMetaTransTrans : public IMetaTransition
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{
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EMetaTransType mType;
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float mUnknownA;
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uint32 mUnknownB;
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bool mUnknownC;
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bool mUnknownD;
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uint32 mUnknownE;
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float mUnknownA = 0.0f;
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uint32 mUnknownB = 0;
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bool mUnknownC = false;
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bool mUnknownD = false;
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uint32 mUnknownE = 0;
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public:
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CMetaTransTrans(EMetaTransType Type, IInputStream& rInput, EGame Game);
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