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Added CDamageableTriggerExtra
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@@ -292,7 +292,7 @@ SRayIntersection CSceneManager::SceneRayCast(const CRay& Ray, const SViewInfo& V
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for (u32 iNode = 0; iNode < vec.size(); iNode++)
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if (vec[iNode]->IsVisible())
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vec[iNode]->RayAABoxIntersectTest(Tester);
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vec[iNode]->RayAABoxIntersectTest(Tester, ViewInfo);
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}
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return Tester.TestNodes(ViewInfo);
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