flesh out SLdrWorldTeleporterTooMP1
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@ -3,31 +3,73 @@
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<Properties Type="Struct">
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<Name>SLdrWorldTeleporterTooMP1</Name>
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<SubProperties>
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<Element Type="Struct" ID="0x6AEAEE72" Archetype="SLdrAnimSetMP1Typedef" Name="animSet" />
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<Element Type="Struct" ID="0xc2536679" Archetype="SLdrVectorMP1Typedef" Name="vecA" />
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<Element Type="Struct" ID="0x4FB5E821" Archetype="SLdrVectorMP1Typedef" Name="vecB" />
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<Element Type="Struct" ID="0xbb3ae62a" Archetype="SLdrVectorMP1Typedef" Name="vecC" />
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<Element Type="Struct" ID="0x6AEAEE72" Archetype="SLdrAnimSetMP1Typedef" Name="AnimationInformation" />
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<Element Type="Struct" ID="0xc2536679" Archetype="SLdrVectorMP1Typedef" Name="PlayerScale" />
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<Element Type="Struct" ID="0x4FB5E821" Archetype="SLdrVectorMP1Typedef" Name="PlatformScale" />
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<Element Type="Struct" ID="0xbb3ae62a" Archetype="SLdrVectorMP1Typedef" Name="ShaftScale" />
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<Element Type="Asset" ID="0xd49a517f" Name="targetWorld">
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<Element Type="PooledString" ID="0xB8D54E2C" Name="UnkStr" />
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<Element Type="Asset" ID="0xd49a517f" Name="World">
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<TypeFilter>
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<Element>ROOM</Element>
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</TypeFilter>
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</Element>
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<Element Type="Asset" ID="0x9a5ffb6c" Name="targetArea">
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<Element Type="Asset" ID="0x9a5ffb6c" Name="Area">
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<TypeFilter>
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<Element>ROOM</Element>
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</TypeFilter>
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</Element>
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<Element Type="Asset" ID="0xa7b31f8e" Name="cmdl">
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<Element Type="Asset" ID="0xa7b31f8e" Name="Platform">
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<TypeFilter>
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<Element>CMDL</Element>
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</TypeFilter>
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</Element>
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<Element Type="Asset" ID="0x5407BB23" Name="caud">
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<Element Type="Asset" ID="0x5407BB23" Name="Sound">
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<TypeFilter>
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<Element>CAUD</Element>
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</TypeFilter>
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</Element>
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<Element Type="Asset" ID="0x980b33e8" Name="Text" />
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<Element Type="Int" ID="0x82955270" Name="Volume">
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<DefaultValue>127</DefaultValue>
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</Element>
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<Element Type="Int" ID="0x838c35ff" Name="Pan">
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<DefaultValue>64</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x5558f09d" Name="CharFadeInTime">
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<DefaultValue>0.01</DefaultValue>
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</Element>
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<Element Type="Float" ID="0xeefc68e9" Name="CharsPerSecond">
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<DefaultValue>8.0</DefaultValue>
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</Element>
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<Element Type="Float" ID="0xa936d90d" Name="DelayBeforeShow">
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<DefaultValue>0.0</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x53b5754b" Name="UnkFloat1">
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<DefaultValue>0.0</DefaultValue>
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</Element>
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<Element Type="Float" ID="0x977347D4" Name="UnkFloat2">
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<DefaultValue>2.0</DefaultValue>
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</Element>
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<Element Type="Float" ID="0xDC35E803" Name="UnkFloat3">
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<DefaultValue>3.0</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0xa6931c09" Name="UnkBool1">
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<DefaultValue>true</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x03fa3ea7" Name="UpwardElevator">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x952E3BAD" Name="UnkBool2">
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<DefaultValue>false</DefaultValue>
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</Element>
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<Element Type="Bool" ID="0x1b68a003" Name="ShowTextInsteadOfCutscene">
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<DefaultValue>false</DefaultValue>
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</Element>
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</SubProperties>
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</Properties>
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</ScriptObject>
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