Added support for CAUD dependencies, dropped redundant asset ID in dependency trees, various MP3 fixes

This commit is contained in:
Aruki
2017-02-20 03:42:04 -07:00
parent 5485d42b56
commit a88afe31e3
40 changed files with 370 additions and 755 deletions

View File

@@ -32,7 +32,7 @@ CGameArea::~CGameArea()
CDependencyTree* CGameArea::BuildDependencyTree() const
{
// Base dependencies
CAreaDependencyTree *pTree = new CAreaDependencyTree(ID());
CAreaDependencyTree *pTree = new CAreaDependencyTree();
std::set<CAssetID> MatTextures;
mpMaterialSet->GetUsedTextureIDs(MatTextures);