Renaming some DKCR templates

This commit is contained in:
parax0
2016-01-05 01:41:48 -07:00
parent 70d8981037
commit b61f21f346
8 changed files with 17 additions and 17 deletions

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>CSGO</name>
<name>GameOver</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
</properties>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>HUDP</name>
<name>HUDProxy</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
</properties>

View File

@@ -1,12 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>PRLA</name>
<name>PickupRelay</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0x18E3B4E9" template="Structs/PRLAStruct.xml"/>
<struct ID="0x219B19A9" template="Structs/PRLAStruct.xml"/>
<struct ID="0x121CB465" template="Structs/PRLAStruct.xml"/>
<struct ID="0xFFB7A5BE" template="Structs/PRLAStruct.xml"/>
<struct ID="0x18E3B4E9" template="Structs/PickupRelayStruct.xml"/>
<struct ID="0x219B19A9" template="Structs/PickupRelayStruct.xml"/>
<struct ID="0x121CB465" template="Structs/PickupRelayStruct.xml"/>
<struct ID="0xFFB7A5BE" template="Structs/PickupRelayStruct.xml"/>
</properties>
<states/>
<messages/>

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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>PRSP</name>
<name>PlayerRespawn</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0x650016ED" type="bool">

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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>RMBI</name>
<name>Rambi</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<struct ID="0xBF81C83E" template="Structs/ShadowData.xml"/>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>SNMD</name>
<name>SoundModifierData</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0x44335AFF" type="float">