MP1 tweaks default values
This commit is contained in:
parent
7b005d7ebd
commit
e67471c480
|
@ -43,6 +43,8 @@ CTweakData* CTweakLoader::LoadCTWK(IInputStream& CTWK, CResourceEntry* pEntry)
|
||||||
if (!CTWK.EoF() && CTWK.PeekShort() != -1)
|
if (!CTWK.EoF() && CTWK.PeekShort() != -1)
|
||||||
{
|
{
|
||||||
errorf("%s: unread property data, tweak template may be malformed (%d bytes left)", *CTWK.GetSourceString(), CTWK.Size() - CTWK.Tell());
|
errorf("%s: unread property data, tweak template may be malformed (%d bytes left)", *CTWK.GetSourceString(), CTWK.Size() - CTWK.Tell());
|
||||||
|
delete pTweakData;
|
||||||
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
return pTweakData;
|
return pTweakData;
|
||||||
|
|
|
@ -99,7 +99,6 @@ void CPropertyView::ClearProperties()
|
||||||
void CPropertyView::SetIntrinsicProperties(CStructRef InProperties)
|
void CPropertyView::SetIntrinsicProperties(CStructRef InProperties)
|
||||||
{
|
{
|
||||||
mpObject = nullptr;
|
mpObject = nullptr;
|
||||||
mpModel->SetBoldModifiedProperties(false); // todo, we prob want this, but can't set default properties on non script yet
|
|
||||||
mpModel->ConfigureIntrinsic(nullptr, InProperties.Property(), InProperties.DataPointer());
|
mpModel->ConfigureIntrinsic(nullptr, InProperties.Property(), InProperties.DataPointer());
|
||||||
SetPersistentEditors(QModelIndex());
|
SetPersistentEditors(QModelIndex());
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,195 +6,316 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="Bool" ID="0x0">
|
<Element Type="Bool" ID="0x0">
|
||||||
<Name>ShowOneMiniMapArea</Name>
|
<Name>ShowOneMiniMapArea</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x1">
|
<Element Type="Bool" ID="0x1">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x2">
|
<Element Type="Bool" ID="0x2">
|
||||||
<Name>ScaleMoveSpeedWithCameraDistance</Name>
|
<Name>ScaleMoveSpeedWithCameraDistance</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3">
|
<Element Type="Float" ID="0x3">
|
||||||
<Name>CameraDistance</Name>
|
<Name>CameraDistance</Name>
|
||||||
|
<DefaultValue>175.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4">
|
<Element Type="Float" ID="0x4">
|
||||||
<Name>MinCameraDistance</Name>
|
<Name>MinCameraDistance</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5">
|
<Element Type="Float" ID="0x5">
|
||||||
<Name>MaxCameraDistance</Name>
|
<Name>MaxCameraDistance</Name>
|
||||||
|
<DefaultValue>700.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6">
|
<Element Type="Float" ID="0x6">
|
||||||
<Name>MinCameraRotationX</Name>
|
<Name>MinCameraRotationX</Name>
|
||||||
|
<DefaultValue>-89.900002</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7">
|
<Element Type="Float" ID="0x7">
|
||||||
<Name>MaxCameraRotationX</Name>
|
<Name>MaxCameraRotationX</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8">
|
<Element Type="Float" ID="0x8">
|
||||||
<Name>CameraAngle</Name>
|
<Name>CameraAngle</Name>
|
||||||
|
<DefaultValue>75.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9">
|
<Element Type="Float" ID="0x9">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xA">
|
<Element Type="Color" ID="0xA">
|
||||||
<Name>AutoMapperWidgetColor</Name>
|
<Name>AutoMapperWidgetColor</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB">
|
<Element Type="Float" ID="0xB">
|
||||||
<Name>MiniMapCameraDistance</Name>
|
<Name>MiniMapCameraDistance</Name>
|
||||||
|
<DefaultValue>120.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC">
|
<Element Type="Float" ID="0xC">
|
||||||
<Name>MiniMapCameraAngleX</Name>
|
<Name>MiniMapCameraAngleX</Name>
|
||||||
|
<DefaultValue>-45.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD">
|
<Element Type="Float" ID="0xD">
|
||||||
<Name>MiniMapCameraAngle</Name>
|
<Name>MiniMapCameraAngle</Name>
|
||||||
|
<DefaultValue>45.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xE">
|
<Element Type="Float" ID="0xE">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.60000002</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xF">
|
<Element Type="Color" ID="0xF">
|
||||||
<Name>AutoMapperWidgetColorMiniMap</Name>
|
<Name>AutoMapperWidgetColorMiniMap</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.0</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x10">
|
<Element Type="Color" ID="0x10">
|
||||||
<Name>VisitedSurfaceColor</Name>
|
<Name>VisitedSurfaceColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.95686299</R>
|
||||||
|
<G>0.40784299</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x11">
|
<Element Type="Color" ID="0x11">
|
||||||
<Name>VisitedOutlineColor</Name>
|
<Name>VisitedOutlineColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.52941197</G>
|
||||||
|
<B>0.023529001</B>
|
||||||
|
<A>0.0</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x12">
|
<Element Type="Color" ID="0x12">
|
||||||
<Name>UnvisitedSurfaceColor</Name>
|
<Name>UnvisitedSurfaceColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.094117999</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x13">
|
<Element Type="Color" ID="0x13">
|
||||||
<Name>UnvisitedOutlineColor</Name>
|
<Name>UnvisitedOutlineColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.384314</R>
|
||||||
|
<G>0.64705902</G>
|
||||||
|
<B>0.83529401</B>
|
||||||
|
<A>0.113725</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x14">
|
<Element Type="Color" ID="0x14">
|
||||||
<Name>VisitedAndSelectedSurfaceColor</Name>
|
<Name>VisitedAndSelectedSurfaceColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.95686299</R>
|
||||||
|
<G>0.67451</G>
|
||||||
|
<B>0.011765</B>
|
||||||
|
<A>0.90196103</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x15">
|
<Element Type="Color" ID="0x15">
|
||||||
<Name>VisitedAndSelectedOutlineColor</Name>
|
<Name>VisitedAndSelectedOutlineColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.98000002</R>
|
||||||
|
<G>0.83999997</G>
|
||||||
|
<B>0.75</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x16">
|
<Element Type="Float" ID="0x16">
|
||||||
<Name>MapSurfaceNormColorLinear</Name>
|
<Name>MapSurfaceNormColorLinear</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x17">
|
<Element Type="Float" ID="0x17">
|
||||||
<Name>MapSurfaceNormColorConstant</Name>
|
<Name>MapSurfaceNormColorConstant</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x18">
|
<Element Type="Float" ID="0x18">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x19">
|
<Element Type="Float" ID="0x19">
|
||||||
<Name>OpenMapScreenTime</Name>
|
<Name>OpenMapScreenTime</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1A">
|
<Element Type="Float" ID="0x1A">
|
||||||
<Name>CloseMapScreenTime</Name>
|
<Name>CloseMapScreenTime</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1B">
|
<Element Type="Float" ID="0x1B">
|
||||||
<Name>HintPanTime</Name>
|
<Name>HintPanTime</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1C">
|
<Element Type="Float" ID="0x1C">
|
||||||
<Name>ZoomUnitsPerFrame</Name>
|
<Name>ZoomUnitsPerFrame</Name>
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1D">
|
<Element Type="Float" ID="0x1D">
|
||||||
<Name>RotateDegreesPerFrame</Name>
|
<Name>RotateDegreesPerFrame</Name>
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1E">
|
<Element Type="Float" ID="0x1E">
|
||||||
<Name>CameraMoveSpeed</Name>
|
<Name>CameraMoveSpeed</Name>
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x1F">
|
<Element Type="Color" ID="0x1F">
|
||||||
<Name>UnvisitedAndSelectedSurfaceColor</Name>
|
<Name>UnvisitedAndSelectedSurfaceColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40000001</R>
|
||||||
|
<G>0.67058802</G>
|
||||||
|
<B>0.86274499</B>
|
||||||
|
<A>0.90196103</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x20">
|
<Element Type="Color" ID="0x20">
|
||||||
<Name>UnvisitedAndSelectedOutlineColor</Name>
|
<Name>UnvisitedAndSelectedOutlineColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x21">
|
<Element Type="Float" ID="0x21">
|
||||||
<Name>MiniMapOpacityVisited</Name>
|
<Name>MiniMapOpacityVisited</Name>
|
||||||
|
<DefaultValue>0.60000002</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x22">
|
<Element Type="Float" ID="0x22">
|
||||||
<Name>MapOpacityVisited</Name>
|
<Name>MapOpacityVisited</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x23">
|
<Element Type="Float" ID="0x23">
|
||||||
<Name>MiniMapOutlineOpacityVisited</Name>
|
<Name>MiniMapOutlineOpacityVisited</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x24">
|
<Element Type="Float" ID="0x24">
|
||||||
<Name>MapOutlineOpacityVisited</Name>
|
<Name>MapOutlineOpacityVisited</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x25">
|
<Element Type="Float" ID="0x25">
|
||||||
<Name>MiniMapOpacityUnvisited</Name>
|
<Name>MiniMapOpacityUnvisited</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x26">
|
<Element Type="Float" ID="0x26">
|
||||||
<Name>MapOpacityUnvisited</Name>
|
<Name>MapOpacityUnvisited</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x27">
|
<Element Type="Float" ID="0x27">
|
||||||
<Name>MiniMapOutlineOpacityUnvisited</Name>
|
<Name>MiniMapOutlineOpacityUnvisited</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x28">
|
<Element Type="Float" ID="0x28">
|
||||||
<Name>MapOutlineOpacityUnvisited</Name>
|
<Name>MapOutlineOpacityUnvisited</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x29">
|
<Element Type="Float" ID="0x29">
|
||||||
<Name>DoorOriginX</Name>
|
<Name>DoorOriginX</Name>
|
||||||
|
<DefaultValue>3.5699999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2A">
|
<Element Type="Float" ID="0x2A">
|
||||||
<Name>DoorOriginY</Name>
|
<Name>DoorOriginY</Name>
|
||||||
|
<DefaultValue>3.5699999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2B">
|
<Element Type="Float" ID="0x2B">
|
||||||
<Name>DoorOriginZ</Name>
|
<Name>DoorOriginZ</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2C">
|
<Element Type="Float" ID="0x2C">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>24.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2D">
|
<Element Type="Float" ID="0x2D">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>348.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2E">
|
<Element Type="Float" ID="0x2E">
|
||||||
<Name>MiniMapViewportWidth</Name>
|
<Name>MiniMapViewportWidth</Name>
|
||||||
|
<DefaultValue>152.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2F">
|
<Element Type="Float" ID="0x2F">
|
||||||
<Name>MiniMapViewportHeight</Name>
|
<Name>MiniMapViewportHeight</Name>
|
||||||
|
<DefaultValue>114.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x30">
|
<Element Type="Float" ID="0x30">
|
||||||
<Name>MiniMapCameraDistanceScale</Name>
|
<Name>MiniMapCameraDistanceScale</Name>
|
||||||
|
<DefaultValue>0.85000002</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x31">
|
<Element Type="Float" ID="0x31">
|
||||||
<Name>MapPlaneScaleX</Name>
|
<Name>MapPlaneScaleX</Name>
|
||||||
|
<DefaultValue>1.85</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x32">
|
<Element Type="Float" ID="0x32">
|
||||||
<Name>MapPlaneScaleZ</Name>
|
<Name>MapPlaneScaleZ</Name>
|
||||||
|
<DefaultValue>1.36</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x33">
|
<Element Type="Bool" ID="0x33">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x34">
|
<Element Type="Float" ID="0x34">
|
||||||
<Name>UniverseCameraDistance</Name>
|
<Name>UniverseCameraDistance</Name>
|
||||||
|
<DefaultValue>800.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x35">
|
<Element Type="Float" ID="0x35">
|
||||||
<Name>MinUniverseCameraDistance</Name>
|
<Name>MinUniverseCameraDistance</Name>
|
||||||
|
<DefaultValue>400.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x36">
|
<Element Type="Float" ID="0x36">
|
||||||
<Name>MaxUniverseCameraDistance</Name>
|
<Name>MaxUniverseCameraDistance</Name>
|
||||||
|
<DefaultValue>2000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x37">
|
<Element Type="Float" ID="0x37">
|
||||||
<Name>UniverseTransitionTime</Name>
|
<Name>UniverseTransitionTime</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x38">
|
<Element Type="Float" ID="0x38">
|
||||||
<Name>CameraPanUnitsPerFrame</Name>
|
<Name>CameraPanUnitsPerFrame</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x39">
|
<Element Type="Float" ID="0x39">
|
||||||
<Name>AutoMapperScaleX</Name>
|
<Name>AutoMapperScaleX</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3A">
|
<Element Type="Float" ID="0x3A">
|
||||||
<Name>AutoMapperScaleZ</Name>
|
<Name>AutoMapperScaleZ</Name>
|
||||||
|
<DefaultValue>0.63499999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3B">
|
<Element Type="Float" ID="0x3B">
|
||||||
<Name>CameraVerticalOffset</Name>
|
<Name>CameraVerticalOffset</Name>
|
||||||
|
<DefaultValue>-0.050000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3C">
|
<Element Type="Color" ID="0x3C">
|
||||||
<Name>MiniMapSamusModColor</Name>
|
<Name>MiniMapSamusModColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>1.0</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3D">
|
<Element Type="Color" ID="0x3D">
|
||||||
<Name>AreaFlashPulseColor</Name>
|
<Name>AreaFlashPulseColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>1.0</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3E">
|
<Element Type="Color" ID="0x3E">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.78125</R>
|
||||||
|
<G>0.196078</G>
|
||||||
|
<B>0.196078</B>
|
||||||
|
<A>0.78125</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3F">
|
<Element Type="Color" ID="0x3F">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.39215699</G>
|
||||||
|
<B>0.39215699</B>
|
||||||
|
<A>0.78125</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Array" ID="0x40">
|
<Element Type="Array" ID="0x40">
|
||||||
<Name>DoorColors</Name>
|
<Name>DoorColors</Name>
|
||||||
|
@ -204,9 +325,19 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x41">
|
<Element Type="Color" ID="0x41">
|
||||||
<Name>DoorBorderColor</Name>
|
<Name>DoorBorderColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.5</R>
|
||||||
|
<G>0.5</G>
|
||||||
|
<B>0.5</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x42">
|
<Element Type="Color" ID="0x42">
|
||||||
<Name>OpenedDoorColor</Name>
|
<Name>OpenedDoorColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.015686</R>
|
||||||
|
<G>0.72548997</G>
|
||||||
|
<B>0.074510001</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,327 +6,445 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="Float" ID="0x0">
|
<Element Type="Float" ID="0x0">
|
||||||
<Name>TranslationAcceleration0</Name>
|
<Name>TranslationAcceleration0</Name>
|
||||||
|
<DefaultValue>12000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1">
|
<Element Type="Float" ID="0x1">
|
||||||
<Name>TranslationAcceleration1</Name>
|
<Name>TranslationAcceleration1</Name>
|
||||||
|
<DefaultValue>3000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2">
|
<Element Type="Float" ID="0x2">
|
||||||
<Name>TranslationAcceleration2</Name>
|
<Name>TranslationAcceleration2</Name>
|
||||||
|
<DefaultValue>12000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3">
|
<Element Type="Float" ID="0x3">
|
||||||
<Name>TranslationAcceleration3</Name>
|
<Name>TranslationAcceleration3</Name>
|
||||||
|
<DefaultValue>12000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4">
|
<Element Type="Float" ID="0x4">
|
||||||
<Name>TranslationAcceleration4</Name>
|
<Name>TranslationAcceleration4</Name>
|
||||||
|
<DefaultValue>8000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5">
|
<Element Type="Float" ID="0x5">
|
||||||
<Name>TranslationAcceleration5</Name>
|
<Name>TranslationAcceleration5</Name>
|
||||||
|
<DefaultValue>8000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6">
|
<Element Type="Float" ID="0x6">
|
||||||
<Name>TranslationAcceleration6</Name>
|
<Name>TranslationAcceleration6</Name>
|
||||||
|
<DefaultValue>8000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7">
|
<Element Type="Float" ID="0x7">
|
||||||
<Name>TranslationAcceleration7</Name>
|
<Name>TranslationAcceleration7</Name>
|
||||||
|
<DefaultValue>8000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8">
|
<Element Type="Float" ID="0x8">
|
||||||
<Name>TranslationFriction0</Name>
|
<Name>TranslationFriction0</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9">
|
<Element Type="Float" ID="0x9">
|
||||||
<Name>TranslationFriction1</Name>
|
<Name>TranslationFriction1</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA">
|
<Element Type="Float" ID="0xA">
|
||||||
<Name>TranslationFriction2</Name>
|
<Name>TranslationFriction2</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB">
|
<Element Type="Float" ID="0xB">
|
||||||
<Name>TranslationFriction3</Name>
|
<Name>TranslationFriction3</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC">
|
<Element Type="Float" ID="0xC">
|
||||||
<Name>TranslationFriction4</Name>
|
<Name>TranslationFriction4</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD">
|
<Element Type="Float" ID="0xD">
|
||||||
<Name>TranslationFriction5</Name>
|
<Name>TranslationFriction5</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xE">
|
<Element Type="Float" ID="0xE">
|
||||||
<Name>TranslationFriction6</Name>
|
<Name>TranslationFriction6</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xF">
|
<Element Type="Float" ID="0xF">
|
||||||
<Name>TranslationFriction7</Name>
|
<Name>TranslationFriction7</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x10">
|
<Element Type="Float" ID="0x10">
|
||||||
<Name>TranslationMaxSpeed0</Name>
|
<Name>TranslationMaxSpeed0</Name>
|
||||||
|
<DefaultValue>25.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x11">
|
<Element Type="Float" ID="0x11">
|
||||||
<Name>TranslationMaxSpeed1</Name>
|
<Name>TranslationMaxSpeed1</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x12">
|
<Element Type="Float" ID="0x12">
|
||||||
<Name>TranslationMaxSpeed2</Name>
|
<Name>TranslationMaxSpeed2</Name>
|
||||||
|
<DefaultValue>25.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x13">
|
<Element Type="Float" ID="0x13">
|
||||||
<Name>TranslationMaxSpeed3</Name>
|
<Name>TranslationMaxSpeed3</Name>
|
||||||
|
<DefaultValue>25.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x14">
|
<Element Type="Float" ID="0x14">
|
||||||
<Name>TranslationMaxSpeed4</Name>
|
<Name>TranslationMaxSpeed4</Name>
|
||||||
|
<DefaultValue>15.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x15">
|
<Element Type="Float" ID="0x15">
|
||||||
<Name>TranslationMaxSpeed5</Name>
|
<Name>TranslationMaxSpeed5</Name>
|
||||||
|
<DefaultValue>15.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x16">
|
<Element Type="Float" ID="0x16">
|
||||||
<Name>TranslationMaxSpeed6</Name>
|
<Name>TranslationMaxSpeed6</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x17">
|
<Element Type="Float" ID="0x17">
|
||||||
<Name>TranslationMaxSpeed7</Name>
|
<Name>TranslationMaxSpeed7</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x18">
|
<Element Type="Float" ID="0x18">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x19">
|
<Element Type="Float" ID="0x19">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1A">
|
<Element Type="Float" ID="0x1A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>20.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1B">
|
<Element Type="Float" ID="0x1B">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>35.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1C">
|
<Element Type="Float" ID="0x1C">
|
||||||
<Name>BallForwardBrakingAcceleration0</Name>
|
<Name>BallForwardBrakingAcceleration0</Name>
|
||||||
|
<DefaultValue>12000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1D">
|
<Element Type="Float" ID="0x1D">
|
||||||
<Name>BallForwardBrakingAcceleration1</Name>
|
<Name>BallForwardBrakingAcceleration1</Name>
|
||||||
|
<DefaultValue>3000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1E">
|
<Element Type="Float" ID="0x1E">
|
||||||
<Name>BallForwardBrakingAcceleration2</Name>
|
<Name>BallForwardBrakingAcceleration2</Name>
|
||||||
|
<DefaultValue>12000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1F">
|
<Element Type="Float" ID="0x1F">
|
||||||
<Name>BallForwardBrakingAcceleration3</Name>
|
<Name>BallForwardBrakingAcceleration3</Name>
|
||||||
|
<DefaultValue>12000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x20">
|
<Element Type="Float" ID="0x20">
|
||||||
<Name>BallForwardBrakingAcceleration4</Name>
|
<Name>BallForwardBrakingAcceleration4</Name>
|
||||||
|
<DefaultValue>12000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x21">
|
<Element Type="Float" ID="0x21">
|
||||||
<Name>BallForwardBrakingAcceleration5</Name>
|
<Name>BallForwardBrakingAcceleration5</Name>
|
||||||
|
<DefaultValue>12000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x22">
|
<Element Type="Float" ID="0x22">
|
||||||
<Name>BallForwardBrakingAcceleration6</Name>
|
<Name>BallForwardBrakingAcceleration6</Name>
|
||||||
|
<DefaultValue>12000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x23">
|
<Element Type="Float" ID="0x23">
|
||||||
<Name>BallForwardBrakingAcceleration7</Name>
|
<Name>BallForwardBrakingAcceleration7</Name>
|
||||||
|
<DefaultValue>12000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x24">
|
<Element Type="Float" ID="0x24">
|
||||||
<Name>BallGravity</Name>
|
<Name>BallGravity</Name>
|
||||||
|
<DefaultValue>76.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x25">
|
<Element Type="Float" ID="0x25">
|
||||||
<Name>BallUnderwaterGravity</Name>
|
<Name>BallUnderwaterGravity</Name>
|
||||||
|
<DefaultValue>35.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x26">
|
<Element Type="Float" ID="0x26">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>3.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x27">
|
<Element Type="Float" ID="0x27">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x28">
|
<Element Type="Float" ID="0x28">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>90.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x29">
|
<Element Type="Float" ID="0x29">
|
||||||
<Name>MinimumAlignmentSpeed</Name>
|
<Name>MinimumAlignmentSpeed</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2A">
|
<Element Type="Float" ID="0x2A">
|
||||||
<Name>Tireness</Name>
|
<Name>Tireness</Name>
|
||||||
|
<DefaultValue>120.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2B">
|
<Element Type="Float" ID="0x2B">
|
||||||
<Name>MaxLeanAngle</Name>
|
<Name>MaxLeanAngle</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2C">
|
<Element Type="Float" ID="0x2C">
|
||||||
<Name>TireToMarbleThresholdSpeed</Name>
|
<Name>TireToMarbleThresholdSpeed</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2D">
|
<Element Type="Float" ID="0x2D">
|
||||||
<Name>MarbleToTireThresholdSpeed</Name>
|
<Name>MarbleToTireThresholdSpeed</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2E">
|
<Element Type="Float" ID="0x2E">
|
||||||
<Name>ForceToLeanGain</Name>
|
<Name>ForceToLeanGain</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2F">
|
<Element Type="Float" ID="0x2F">
|
||||||
<Name>LeanTrackingGain</Name>
|
<Name>LeanTrackingGain</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x30">
|
<Element Type="Float" ID="0x30">
|
||||||
<Name>BallCameraRotationSpeed</Name>
|
<Name>BallCameraRotationSpeed</Name>
|
||||||
|
<DefaultValue>1200.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x31">
|
<Element Type="Vector" ID="0x31">
|
||||||
<Name>BallCameraOffset</Name>
|
<Name>BallCameraOffset</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>0.0</X>
|
||||||
|
<Y>4.0</Y>
|
||||||
|
<Z>1.0</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x32">
|
<Element Type="Float" ID="0x32">
|
||||||
<Name>BallCameraMinSpeedDistance</Name>
|
<Name>BallCameraMinSpeedDistance</Name>
|
||||||
|
<DefaultValue>6.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x33">
|
<Element Type="Float" ID="0x33">
|
||||||
<Name>BallCameraMaxSpeedDistance</Name>
|
<Name>BallCameraMaxSpeedDistance</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x34">
|
<Element Type="Float" ID="0x34">
|
||||||
<Name>BallCameraBackwardsDistance</Name>
|
<Name>BallCameraBackwardsDistance</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x35">
|
<Element Type="Float" ID="0x35">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x36">
|
<Element Type="Float" ID="0x36">
|
||||||
<Name>BallCameraSpringConstant</Name>
|
<Name>BallCameraSpringConstant</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x37">
|
<Element Type="Float" ID="0x37">
|
||||||
<Name>BallCameraSpringMax</Name>
|
<Name>BallCameraSpringMax</Name>
|
||||||
|
<DefaultValue>0.0099999998</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x38">
|
<Element Type="Float" ID="0x38">
|
||||||
<Name>BallCameraSpringTardis</Name>
|
<Name>BallCameraSpringTardis</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x39">
|
<Element Type="Float" ID="0x39">
|
||||||
<Name>BallCameraCentroidSpringConstant</Name>
|
<Name>BallCameraCentroidSpringConstant</Name>
|
||||||
|
<DefaultValue>80.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3A">
|
<Element Type="Float" ID="0x3A">
|
||||||
<Name>BallCameraCentroidSpringMax</Name>
|
<Name>BallCameraCentroidSpringMax</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3B">
|
<Element Type="Float" ID="0x3B">
|
||||||
<Name>BallCameraCentroidSpringTardis</Name>
|
<Name>BallCameraCentroidSpringTardis</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3C">
|
<Element Type="Float" ID="0x3C">
|
||||||
<Name>BallCameraCentroidDistanceSpringConstant</Name>
|
<Name>BallCameraCentroidDistanceSpringConstant</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3D">
|
<Element Type="Float" ID="0x3D">
|
||||||
<Name>BallCameraCentroidDistanceSpringMax</Name>
|
<Name>BallCameraCentroidDistanceSpringMax</Name>
|
||||||
|
<DefaultValue>8.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3E">
|
<Element Type="Float" ID="0x3E">
|
||||||
<Name>BallCameraCentroidDistanceSpringTardis</Name>
|
<Name>BallCameraCentroidDistanceSpringTardis</Name>
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3F">
|
<Element Type="Float" ID="0x3F">
|
||||||
<Name>BallCameraLookAtSpringConstant</Name>
|
<Name>BallCameraLookAtSpringConstant</Name>
|
||||||
|
<DefaultValue>20.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x40">
|
<Element Type="Float" ID="0x40">
|
||||||
<Name>BallCameraLookAtSpringMax</Name>
|
<Name>BallCameraLookAtSpringMax</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x41">
|
<Element Type="Float" ID="0x41">
|
||||||
<Name>BallCameraLookAtSpringTardis</Name>
|
<Name>BallCameraLookAtSpringTardis</Name>
|
||||||
|
<DefaultValue>1.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x42">
|
<Element Type="Float" ID="0x42">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.75</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x43">
|
<Element Type="Float" ID="0x43">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>80.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x44">
|
<Element Type="Float" ID="0x44">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x45">
|
<Element Type="Float" ID="0x45">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x46">
|
<Element Type="Float" ID="0x46">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>6.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x47">
|
<Element Type="Float" ID="0x47">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>89.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x48">
|
<Element Type="Float" ID="0x48">
|
||||||
<Name>ConservativeDoorCameraDistance</Name>
|
<Name>ConservativeDoorCameraDistance</Name>
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x49">
|
<Element Type="Float" ID="0x49">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>25.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4A">
|
<Element Type="Float" ID="0x4A">
|
||||||
<Name>BallCameraChaseElevation</Name>
|
<Name>BallCameraChaseElevation</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4B">
|
<Element Type="Float" ID="0x4B">
|
||||||
<Name>BallCameraChaseDampenAngle</Name>
|
<Name>BallCameraChaseDampenAngle</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4C">
|
<Element Type="Float" ID="0x4C">
|
||||||
<Name>BallCameraChaseDistance</Name>
|
<Name>BallCameraChaseDistance</Name>
|
||||||
|
<DefaultValue>60.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4D">
|
<Element Type="Float" ID="0x4D">
|
||||||
<Name>BallCameraChaseYawSpeed</Name>
|
<Name>BallCameraChaseYawSpeed</Name>
|
||||||
|
<DefaultValue>90.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4E">
|
<Element Type="Float" ID="0x4E">
|
||||||
<Name>BallCameraChaseAnglePerSecond</Name>
|
<Name>BallCameraChaseAnglePerSecond</Name>
|
||||||
|
<DefaultValue>1200.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x4F">
|
<Element Type="Vector" ID="0x4F">
|
||||||
<Name>BallCameraChaseLookAtOffset</Name>
|
<Name>BallCameraChaseLookAtOffset</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>0.0</X>
|
||||||
|
<Y>10.0</Y>
|
||||||
|
<Z>1.0</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x50">
|
<Element Type="Float" ID="0x50">
|
||||||
<Name>BallCameraChaseSpringConstant</Name>
|
<Name>BallCameraChaseSpringConstant</Name>
|
||||||
|
<DefaultValue>20.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x51">
|
<Element Type="Float" ID="0x51">
|
||||||
<Name>BallCameraChaseSpringMax</Name>
|
<Name>BallCameraChaseSpringMax</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x52">
|
<Element Type="Float" ID="0x52">
|
||||||
<Name>BallCameraChaseSpringTardis</Name>
|
<Name>BallCameraChaseSpringTardis</Name>
|
||||||
|
<DefaultValue>5.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x53">
|
<Element Type="Float" ID="0x53">
|
||||||
<Name>BallCameraBoostElevation</Name>
|
<Name>BallCameraBoostElevation</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x54">
|
<Element Type="Float" ID="0x54">
|
||||||
<Name>BallCameraBoostDampenAngle</Name>
|
<Name>BallCameraBoostDampenAngle</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x55">
|
<Element Type="Float" ID="0x55">
|
||||||
<Name>BallCameraBoostDistance</Name>
|
<Name>BallCameraBoostDistance</Name>
|
||||||
|
<DefaultValue>80.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x56">
|
<Element Type="Float" ID="0x56">
|
||||||
<Name>BallCameraBoostYawSpeed</Name>
|
<Name>BallCameraBoostYawSpeed</Name>
|
||||||
|
<DefaultValue>90.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x57">
|
<Element Type="Float" ID="0x57">
|
||||||
<Name>BallCameraBoostAnglePerSecond</Name>
|
<Name>BallCameraBoostAnglePerSecond</Name>
|
||||||
|
<DefaultValue>2400.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x58">
|
<Element Type="Vector" ID="0x58">
|
||||||
<Name>BallCameraBoostLookAtOffset</Name>
|
<Name>BallCameraBoostLookAtOffset</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>0.0</X>
|
||||||
|
<Y>1.0</Y>
|
||||||
|
<Z>1.0</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x59">
|
<Element Type="Float" ID="0x59">
|
||||||
<Name>BallCameraBoostSpringConstant</Name>
|
<Name>BallCameraBoostSpringConstant</Name>
|
||||||
|
<DefaultValue>20.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5A">
|
<Element Type="Float" ID="0x5A">
|
||||||
<Name>BallCameraBoostSpringMax</Name>
|
<Name>BallCameraBoostSpringMax</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5B">
|
<Element Type="Float" ID="0x5B">
|
||||||
<Name>BallCameraBoostSpringTardis</Name>
|
<Name>BallCameraBoostSpringTardis</Name>
|
||||||
|
<DefaultValue>5.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5C">
|
<Element Type="Float" ID="0x5C">
|
||||||
<Name>BallCameraControlDistance</Name>
|
<Name>BallCameraControlDistance</Name>
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5D">
|
<Element Type="Float" ID="0x5D">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5E">
|
<Element Type="Float" ID="0x5E">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5F">
|
<Element Type="Float" ID="0x5F">
|
||||||
<Name>LeftStickDivisor</Name>
|
<Name>LeftStickDivisor</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x60">
|
<Element Type="Float" ID="0x60">
|
||||||
<Name>RightStickDivisor</Name>
|
<Name>RightStickDivisor</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x61">
|
<Element Type="Float" ID="0x61">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>200.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x62">
|
<Element Type="Float" ID="0x62">
|
||||||
<Name>BallTouchRadius</Name>
|
<Name>BallTouchRadius</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x63">
|
<Element Type="Float" ID="0x63">
|
||||||
<Name>BoostBallDrainTime</Name>
|
<Name>BoostBallDrainTime</Name>
|
||||||
|
<DefaultValue>0.33000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x64">
|
<Element Type="Float" ID="0x64">
|
||||||
<Name>BoostBallMinChargeTime</Name>
|
<Name>BoostBallMinChargeTime</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x65">
|
<Element Type="Float" ID="0x65">
|
||||||
<Name>BoostBallMinRelativeSpeedForDamage</Name>
|
<Name>BoostBallMinRelativeSpeedForDamage</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x66">
|
<Element Type="Float" ID="0x66">
|
||||||
<Name>BoostBallChargeTime0</Name>
|
<Name>BoostBallChargeTime0</Name>
|
||||||
|
<DefaultValue>0.75</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x67">
|
<Element Type="Float" ID="0x67">
|
||||||
<Name>BoostBallChargeTime1</Name>
|
<Name>BoostBallChargeTime1</Name>
|
||||||
|
<DefaultValue>1.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x68">
|
<Element Type="Float" ID="0x68">
|
||||||
<Name>BoostBallMaxChargeTime</Name>
|
<Name>BoostBallMaxChargeTime</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x69">
|
<Element Type="Float" ID="0x69">
|
||||||
<Name>BoostBallIncrementalSpeed0</Name>
|
<Name>BoostBallIncrementalSpeed0</Name>
|
||||||
|
<DefaultValue>20.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6A">
|
<Element Type="Float" ID="0x6A">
|
||||||
<Name>BoostBallIncrementalSpeed1</Name>
|
<Name>BoostBallIncrementalSpeed1</Name>
|
||||||
|
<DefaultValue>25.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6B">
|
<Element Type="Float" ID="0x6B">
|
||||||
<Name>BoostBallIncrementalSpeed2</Name>
|
<Name>BoostBallIncrementalSpeed2</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,45 +6,59 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="Float" ID="0x0">
|
<Element Type="Float" ID="0x0">
|
||||||
<Name>CameraBobExtentX</Name>
|
<Name>CameraBobExtentX</Name>
|
||||||
|
<DefaultValue>0.07</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1">
|
<Element Type="Float" ID="0x1">
|
||||||
<Name>CameraBobExtentY</Name>
|
<Name>CameraBobExtentY</Name>
|
||||||
|
<DefaultValue>0.14</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2">
|
<Element Type="Float" ID="0x2">
|
||||||
<Name>CameraBobPeriod</Name>
|
<Name>CameraBobPeriod</Name>
|
||||||
|
<DefaultValue>0.38999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3">
|
<Element Type="Float" ID="0x3">
|
||||||
<Name>OrbitScale</Name>
|
<Name>OrbitScale</Name>
|
||||||
|
<DefaultValue>0.76999998</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4">
|
<Element Type="Float" ID="0x4">
|
||||||
<Name>MaxOrbitScale</Name>
|
<Name>MaxOrbitScale</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5">
|
<Element Type="Float" ID="0x5">
|
||||||
<Name>SlowSpeedPeriodScale</Name>
|
<Name>SlowSpeedPeriodScale</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6">
|
<Element Type="Float" ID="0x6">
|
||||||
<Name>TargetMagnitudeTrackingRate</Name>
|
<Name>TargetMagnitudeTrackingRate</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7">
|
<Element Type="Float" ID="0x7">
|
||||||
<Name>LandingBobSpringConstant</Name>
|
<Name>LandingBobSpringConstant</Name>
|
||||||
|
<DefaultValue>150.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8">
|
<Element Type="Float" ID="0x8">
|
||||||
<Name>ViewWanderRadius</Name>
|
<Name>ViewWanderRadius</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9">
|
<Element Type="Float" ID="0x9">
|
||||||
<Name>ViewWanderSpeedMin</Name>
|
<Name>ViewWanderSpeedMin</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA">
|
<Element Type="Float" ID="0xA">
|
||||||
<Name>ViewWanderSpeedMax</Name>
|
<Name>ViewWanderSpeedMax</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB">
|
<Element Type="Float" ID="0xB">
|
||||||
<Name>ViewWanderRollVariation</Name>
|
<Name>ViewWanderRollVariation</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC">
|
<Element Type="Float" ID="0xC">
|
||||||
<Name>GunBobMagnitude</Name>
|
<Name>GunBobMagnitude</Name>
|
||||||
|
<DefaultValue>0.22</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD">
|
<Element Type="Float" ID="0xD">
|
||||||
<Name>HelmetBobMagnitude</Name>
|
<Name>HelmetBobMagnitude</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,69 +6,90 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="String" ID="0x0">
|
<Element Type="String" ID="0x0">
|
||||||
<Name>WorldPackagePrefix</Name>
|
<Name>WorldPackagePrefix</Name>
|
||||||
|
<DefaultValue>Metroid</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1">
|
<Element Type="String" ID="0x1">
|
||||||
<Name>RuinsArea</Name>
|
<Name>RuinsArea</Name>
|
||||||
|
<DefaultValue>ruin_area22</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2">
|
<Element Type="Float" ID="0x2">
|
||||||
<Name>FieldOfView</Name>
|
<Name>FieldOfView</Name>
|
||||||
|
<DefaultValue>55.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x3">
|
<Element Type="Bool" ID="0x3">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x4">
|
<Element Type="Bool" ID="0x4">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x5">
|
<Element Type="Bool" ID="0x5">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x6">
|
<Element Type="Bool" ID="0x6">
|
||||||
<Name>DisableSplashScreens</Name>
|
<Name>DisableSplashScreens</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7">
|
<Element Type="Float" ID="0x7">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>25.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8">
|
<Element Type="Float" ID="0x8">
|
||||||
<Name>PressStartDelay</Name>
|
<Name>PressStartDelay</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9">
|
<Element Type="Float" ID="0x9">
|
||||||
<Name>WavecapIntensityNormal</Name>
|
<Name>WavecapIntensityNormal</Name>
|
||||||
|
<DefaultValue>450.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA">
|
<Element Type="Float" ID="0xA">
|
||||||
<Name>WavecapIntensityPoison</Name>
|
<Name>WavecapIntensityPoison</Name>
|
||||||
|
<DefaultValue>400.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB">
|
<Element Type="Float" ID="0xB">
|
||||||
<Name>WavecapIntensityLava</Name>
|
<Name>WavecapIntensityLava</Name>
|
||||||
|
<DefaultValue>1750.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC">
|
<Element Type="Float" ID="0xC">
|
||||||
<Name>RippleIntensityNormal</Name>
|
<Name>RippleIntensityNormal</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD">
|
<Element Type="Float" ID="0xD">
|
||||||
<Name>RippleIntensityPoison</Name>
|
<Name>RippleIntensityPoison</Name>
|
||||||
|
<DefaultValue>1.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xE">
|
<Element Type="Float" ID="0xE">
|
||||||
<Name>RippleIntensityLava</Name>
|
<Name>RippleIntensityLava</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xF">
|
<Element Type="Float" ID="0xF">
|
||||||
<Name>FluidEnvBumpScale</Name>
|
<Name>FluidEnvBumpScale</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x10">
|
<Element Type="Float" ID="0x10">
|
||||||
<Name>UnderwaterFogDistanceBase</Name>
|
<Name>UnderwaterFogDistanceBase</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x11">
|
<Element Type="Float" ID="0x11">
|
||||||
<Name>UnderwaterFogDistanceRange</Name>
|
<Name>UnderwaterFogDistanceRange</Name>
|
||||||
|
<DefaultValue>125.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x12">
|
<Element Type="Float" ID="0x12">
|
||||||
<Name>GravitySuitUnderwaterFogDistanceBase</Name>
|
<Name>GravitySuitUnderwaterFogDistanceBase</Name>
|
||||||
|
<DefaultValue>150.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x13">
|
<Element Type="Float" ID="0x13">
|
||||||
<Name>GravitySuitUnderwaterFogDistanceRange</Name>
|
<Name>GravitySuitUnderwaterFogDistanceRange</Name>
|
||||||
|
<DefaultValue>300.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x14">
|
<Element Type="Float" ID="0x14">
|
||||||
<Name>HardModeDamageMultiplier</Name>
|
<Name>HardModeDamageMultiplier</Name>
|
||||||
|
<DefaultValue>1.53</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x15">
|
<Element Type="Float" ID="0x15">
|
||||||
<Name>HardModeWeaponMultiplier</Name>
|
<Name>HardModeWeaponMultiplier</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -9,42 +9,55 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1">
|
<Element Type="Float" ID="0x1">
|
||||||
<Name>MapAlphaInterp</Name>
|
<Name>MapAlphaInterp</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2">
|
<Element Type="Float" ID="0x2">
|
||||||
<Name>PauseBlurFactor</Name>
|
<Name>PauseBlurFactor</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3">
|
<Element Type="Float" ID="0x3">
|
||||||
<Name>RadarXYRadius</Name>
|
<Name>RadarXYRadius</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4">
|
<Element Type="Float" ID="0x4">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>200.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5">
|
<Element Type="Float" ID="0x5">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6">
|
<Element Type="Float" ID="0x6">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7">
|
<Element Type="Float" ID="0x7">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.75</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8">
|
<Element Type="Float" ID="0x8">
|
||||||
<Name>RadarZRadius</Name>
|
<Name>RadarZRadius</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9">
|
<Element Type="Float" ID="0x9">
|
||||||
<Name>RadarZCloseRadius</Name>
|
<Name>RadarZCloseRadius</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA">
|
<Element Type="Float" ID="0xA">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB">
|
<Element Type="Float" ID="0xB">
|
||||||
<Name>EnergyBarFilledSpeed</Name>
|
<Name>EnergyBarFilledSpeed</Name>
|
||||||
|
<DefaultValue>99.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC">
|
<Element Type="Float" ID="0xC">
|
||||||
<Name>EnergyBarShadowSpeed</Name>
|
<Name>EnergyBarShadowSpeed</Name>
|
||||||
|
<DefaultValue>20.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD">
|
<Element Type="Float" ID="0xD">
|
||||||
<Name>EnergyBarDrainDelay</Name>
|
<Name>EnergyBarDrainDelay</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0xE">
|
<Element Type="Bool" ID="0xE">
|
||||||
<Name>EnergyBarAlwaysResetDelay</Name>
|
<Name>EnergyBarAlwaysResetDelay</Name>
|
||||||
|
@ -54,410 +67,588 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x10">
|
<Element Type="Float" ID="0x10">
|
||||||
<Name>HudDamagePracticalsGainLinear</Name>
|
<Name>HudDamagePracticalsGainLinear</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x11">
|
<Element Type="Float" ID="0x11">
|
||||||
<Name>HudDamagePracticalsInitConstant</Name>
|
<Name>HudDamagePracticalsInitConstant</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x12">
|
<Element Type="Float" ID="0x12">
|
||||||
<Name>HudDamagePracticalsInitLinear</Name>
|
<Name>HudDamagePracticalsInitLinear</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x13">
|
<Element Type="Float" ID="0x13">
|
||||||
<Name>HudDamageLightSpotAngle</Name>
|
<Name>HudDamageLightSpotAngle</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x14">
|
<Element Type="Float" ID="0x14">
|
||||||
<Name>DamageLightAngleC</Name>
|
<Name>DamageLightAngleC</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x15">
|
<Element Type="Float" ID="0x15">
|
||||||
<Name>DamageLightAngleL</Name>
|
<Name>DamageLightAngleL</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x16">
|
<Element Type="Float" ID="0x16">
|
||||||
<Name>DamageLightAngleQ</Name>
|
<Name>DamageLightAngleQ</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x17">
|
<Element Type="Vector" ID="0x17">
|
||||||
<Name>DamageLightPreTranslate</Name>
|
<Name>DamageLightPreTranslate</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>0.0</X>
|
||||||
|
<Y>-4.0</Y>
|
||||||
|
<Z>0.80000001</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x18">
|
<Element Type="Vector" ID="0x18">
|
||||||
<Name>DamageLightCenterTranslate</Name>
|
<Name>DamageLightCenterTranslate</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>0.0</X>
|
||||||
|
<Y>-4.0</Y>
|
||||||
|
<Z>0.0</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x19">
|
<Element Type="Float" ID="0x19">
|
||||||
<Name>DamageLightXfXAngle</Name>
|
<Name>DamageLightXfXAngle</Name>
|
||||||
|
<DefaultValue>70.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1A">
|
<Element Type="Float" ID="0x1A">
|
||||||
<Name>DamageLightXfZAngle</Name>
|
<Name>DamageLightXfZAngle</Name>
|
||||||
|
<DefaultValue>45.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1B">
|
<Element Type="Float" ID="0x1B">
|
||||||
<Name>HudDecoShakeTranslateVelConstant</Name>
|
<Name>HudDecoShakeTranslateVelConstant</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1C">
|
<Element Type="Float" ID="0x1C">
|
||||||
<Name>HudDecoShakeTranslateVelLinear</Name>
|
<Name>HudDecoShakeTranslateVelLinear</Name>
|
||||||
|
<DefaultValue>0.0099999998</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1D">
|
<Element Type="Float" ID="0x1D">
|
||||||
<Name>MaxDecoDamageShakeTranslate</Name>
|
<Name>MaxDecoDamageShakeTranslate</Name>
|
||||||
|
<DefaultValue>1.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1E">
|
<Element Type="Float" ID="0x1E">
|
||||||
<Name>DecoDamageShakeDeceleration</Name>
|
<Name>DecoDamageShakeDeceleration</Name>
|
||||||
|
<DefaultValue>0.0049999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1F">
|
<Element Type="Float" ID="0x1F">
|
||||||
<Name>DecoShakeGainConstant</Name>
|
<Name>DecoShakeGainConstant</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x20">
|
<Element Type="Float" ID="0x20">
|
||||||
<Name>DecoShakeGainLinear</Name>
|
<Name>DecoShakeGainLinear</Name>
|
||||||
|
<DefaultValue>0.0099999998</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x21">
|
<Element Type="Float" ID="0x21">
|
||||||
<Name>DecoShakeInitConstant</Name>
|
<Name>DecoShakeInitConstant</Name>
|
||||||
|
<DefaultValue>0.02</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x22">
|
<Element Type="Float" ID="0x22">
|
||||||
<Name>DecoShakeInitLinear</Name>
|
<Name>DecoShakeInitLinear</Name>
|
||||||
|
<DefaultValue>0.050000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x23">
|
<Element Type="Float" ID="0x23">
|
||||||
<Name>MaxDecoDamageShakeRotate</Name>
|
<Name>MaxDecoDamageShakeRotate</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x24">
|
<Element Type="Int" ID="0x24">
|
||||||
<Name>HudCameraFoVTweak</Name>
|
<Name>HudCameraFoVTweak</Name>
|
||||||
|
<DefaultValue>5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x25">
|
<Element Type="Int" ID="0x25">
|
||||||
<Name>HudCameraYTweak</Name>
|
<Name>HudCameraYTweak</Name>
|
||||||
|
<DefaultValue>40</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x26">
|
<Element Type="Int" ID="0x26">
|
||||||
<Name>HudCameraZTweak</Name>
|
<Name>HudCameraZTweak</Name>
|
||||||
|
<DefaultValue>16</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x27">
|
<Element Type="Float" ID="0x27">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x28">
|
<Element Type="Float" ID="0x28">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x29">
|
<Element Type="Float" ID="0x29">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2A">
|
<Element Type="Float" ID="0x2A">
|
||||||
<Name>BeamVisorMenuAnimTime</Name>
|
<Name>BeamVisorMenuAnimTime</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2B">
|
<Element Type="Float" ID="0x2B">
|
||||||
<Name>VisorBeamMenuItemActiveScale</Name>
|
<Name>VisorBeamMenuItemActiveScale</Name>
|
||||||
|
<DefaultValue>1.7</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2C">
|
<Element Type="Float" ID="0x2C">
|
||||||
<Name>VisorBeamMenuItemInactiveScale</Name>
|
<Name>VisorBeamMenuItemInactiveScale</Name>
|
||||||
|
<DefaultValue>1.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2D">
|
<Element Type="Float" ID="0x2D">
|
||||||
<Name>VisorBeamMenuItemTranslate</Name>
|
<Name>VisorBeamMenuItemTranslate</Name>
|
||||||
|
<DefaultValue>1.8</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2E">
|
<Element Type="Float" ID="0x2E">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x2F">
|
<Element Type="Int" ID="0x2F">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x30">
|
<Element Type="Float" ID="0x30">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x31">
|
<Element Type="Float" ID="0x31">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>77.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x32">
|
<Element Type="Float" ID="0x32">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.89999998</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x33">
|
<Element Type="Float" ID="0x33">
|
||||||
<Name>ThreatRange</Name>
|
<Name>ThreatRange</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x34">
|
<Element Type="Float" ID="0x34">
|
||||||
<Name>RadarScopeCoordRadius</Name>
|
<Name>RadarScopeCoordRadius</Name>
|
||||||
|
<DefaultValue>1.65</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x35">
|
<Element Type="Float" ID="0x35">
|
||||||
<Name>RadarPlayerPaintRadius</Name>
|
<Name>RadarPlayerPaintRadius</Name>
|
||||||
|
<DefaultValue>0.039999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x36">
|
<Element Type="Float" ID="0x36">
|
||||||
<Name>RadarEnemyPaintRadius</Name>
|
<Name>RadarEnemyPaintRadius</Name>
|
||||||
|
<DefaultValue>0.039999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x37">
|
<Element Type="Float" ID="0x37">
|
||||||
<Name>MissileArrowVisTime</Name>
|
<Name>MissileArrowVisTime</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Choice" ID="0x38" Archetype="HudVisMode">
|
||||||
|
<DefaultValue>0x3</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Choice" ID="0x39" Archetype="HelmetVisMode">
|
||||||
|
<DefaultValue>0x4</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x38" Archetype="HudVisMode"/>
|
|
||||||
<Element Type="Choice" ID="0x39" Archetype="HelmetVisMode"/>
|
|
||||||
<Element Type="Int" ID="0x3A">
|
<Element Type="Int" ID="0x3A">
|
||||||
<Name>EnableAutoMapper</Name>
|
<Name>EnableAutoMapper</Name>
|
||||||
|
<DefaultValue>1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x3B">
|
<Element Type="Int" ID="0x3B">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x3C">
|
<Element Type="Int" ID="0x3C">
|
||||||
<Name>EnableTargetingManager</Name>
|
<Name>EnableTargetingManager</Name>
|
||||||
|
<DefaultValue>1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x3D">
|
<Element Type="Int" ID="0x3D">
|
||||||
<Name>EnablePlayerVisor</Name>
|
<Name>EnablePlayerVisor</Name>
|
||||||
|
<DefaultValue>1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3E">
|
<Element Type="Float" ID="0x3E">
|
||||||
<Name>ThreatWarningFraction</Name>
|
<Name>ThreatWarningFraction</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3F">
|
<Element Type="Float" ID="0x3F">
|
||||||
<Name>MissileWarningFraction</Name>
|
<Name>MissileWarningFraction</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x40">
|
<Element Type="Float" ID="0x40">
|
||||||
<Name>FreeLookFadeTime</Name>
|
<Name>FreeLookFadeTime</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x41">
|
<Element Type="Float" ID="0x41">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x42">
|
<Element Type="Float" ID="0x42">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x43">
|
<Element Type="Float" ID="0x43">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>-2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x44">
|
<Element Type="Float" ID="0x44">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x45">
|
<Element Type="Float" ID="0x45">
|
||||||
<Name>FreeLookSfxPitchScale</Name>
|
<Name>FreeLookSfxPitchScale</Name>
|
||||||
|
<DefaultValue>3000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x46">
|
<Element Type="Bool" ID="0x46">
|
||||||
<Name>NoAbsoluteFreeLookSfxPitch</Name>
|
<Name>NoAbsoluteFreeLookSfxPitch</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x47">
|
<Element Type="Float" ID="0x47">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>8.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x48">
|
<Element Type="Float" ID="0x48">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x49">
|
<Element Type="Float" ID="0x49">
|
||||||
<Name>FaceReflectionOrthoWidth</Name>
|
<Name>FaceReflectionOrthoWidth</Name>
|
||||||
|
<DefaultValue>2.1019477e-44</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4A">
|
<Element Type="Float" ID="0x4A">
|
||||||
<Name>FaceReflectionOrthoHeight</Name>
|
<Name>FaceReflectionOrthoHeight</Name>
|
||||||
|
<DefaultValue>1.4012985e-44</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4B">
|
<Element Type="Float" ID="0x4B">
|
||||||
<Name>FaceReflectionDistance</Name>
|
<Name>FaceReflectionDistance</Name>
|
||||||
|
<DefaultValue>8.4077908e-45</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4C">
|
<Element Type="Float" ID="0x4C">
|
||||||
<Name>FaceReflectionHeight</Name>
|
<Name>FaceReflectionHeight</Name>
|
||||||
|
<DefaultValue>1.2611686e-44</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4D">
|
<Element Type="Float" ID="0x4D">
|
||||||
<Name>FaceReflectionAspect</Name>
|
<Name>FaceReflectionAspect</Name>
|
||||||
|
<DefaultValue>1.4012985e-45</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x4E">
|
<Element Type="String" ID="0x4E">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>Warning</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x4F">
|
<Element Type="String" ID="0x4F">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>Damage</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x50">
|
<Element Type="String" ID="0x50">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>Energy Low</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x51">
|
<Element Type="String" ID="0x51">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>Missiles Low</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x52">
|
<Element Type="String" ID="0x52">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>Depleted</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x53">
|
<Element Type="Float" ID="0x53">
|
||||||
<Name>MissileWarningPulseTime</Name>
|
<Name>MissileWarningPulseTime</Name>
|
||||||
|
<DefaultValue>7.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x54">
|
<Element Type="Float" ID="0x54">
|
||||||
<Name>ExplosionLightFalloffMultConstant</Name>
|
<Name>ExplosionLightFalloffMultConstant</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x55">
|
<Element Type="Float" ID="0x55">
|
||||||
<Name>ExplosionLightFalloffMultLinear</Name>
|
<Name>ExplosionLightFalloffMultLinear</Name>
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x56">
|
<Element Type="Float" ID="0x56">
|
||||||
<Name>ExplosionLightFalloffMultQuadratic</Name>
|
<Name>ExplosionLightFalloffMultQuadratic</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x57">
|
<Element Type="Float" ID="0x57">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x58">
|
<Element Type="Float" ID="0x58">
|
||||||
<Name>HudDamagePeakFactor</Name>
|
<Name>HudDamagePeakFactor</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x59">
|
<Element Type="Float" ID="0x59">
|
||||||
<Name>HudDamageFilterGainConstant</Name>
|
<Name>HudDamageFilterGainConstant</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5A">
|
<Element Type="Float" ID="0x5A">
|
||||||
<Name>HudDamageFilterGainLinear</Name>
|
<Name>HudDamageFilterGainLinear</Name>
|
||||||
|
<DefaultValue>0.050000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5B">
|
<Element Type="Float" ID="0x5B">
|
||||||
<Name>HudDamageFilterInitConstant</Name>
|
<Name>HudDamageFilterInitConstant</Name>
|
||||||
|
<DefaultValue>0.050000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5C">
|
<Element Type="Float" ID="0x5C">
|
||||||
<Name>HudDamageFilterInitLinear</Name>
|
<Name>HudDamageFilterInitLinear</Name>
|
||||||
|
<DefaultValue>0.050000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5D">
|
<Element Type="Float" ID="0x5D">
|
||||||
<Name>EnergyDrainModPeriod</Name>
|
<Name>EnergyDrainModPeriod</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x5E">
|
<Element Type="Bool" ID="0x5E">
|
||||||
<Name>EnergyDrainSinusoidalPulse</Name>
|
<Name>EnergyDrainSinusoidalPulse</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x5F">
|
<Element Type="Bool" ID="0x5F">
|
||||||
<Name>EnergyDrainFilterAdditive</Name>
|
<Name>EnergyDrainFilterAdditive</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x60">
|
<Element Type="Float" ID="0x60">
|
||||||
<Name>HudDamagePulseDuration</Name>
|
<Name>HudDamagePulseDuration</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x61">
|
<Element Type="Float" ID="0x61">
|
||||||
<Name>HudDamageColorGain</Name>
|
<Name>HudDamageColorGain</Name>
|
||||||
|
<DefaultValue>1.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x62">
|
<Element Type="Float" ID="0x62">
|
||||||
<Name>HudDecoShakeTranslateGain</Name>
|
<Name>HudDecoShakeTranslateGain</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x63">
|
<Element Type="Float" ID="0x63">
|
||||||
<Name>HudLagOffsetScale</Name>
|
<Name>HudLagOffsetScale</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x64">
|
<Element Type="Float" ID="0x64">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x65">
|
<Element Type="Float" ID="0x65">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x66">
|
<Element Type="Float" ID="0x66">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x67">
|
<Element Type="Float" ID="0x67">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x68">
|
<Element Type="Float" ID="0x68">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x69">
|
<Element Type="Float" ID="0x69">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6A">
|
<Element Type="Float" ID="0x6A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6B">
|
<Element Type="Float" ID="0x6B">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6C">
|
<Element Type="Float" ID="0x6C">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6D">
|
<Element Type="Float" ID="0x6D">
|
||||||
<Name>ScanSidesAngle</Name>
|
<Name>ScanSidesAngle</Name>
|
||||||
|
<DefaultValue>60.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6E">
|
<Element Type="Float" ID="0x6E">
|
||||||
<Name>ScanSidesXScale</Name>
|
<Name>ScanSidesXScale</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6F">
|
<Element Type="Float" ID="0x6F">
|
||||||
<Name>ScanSidesPositionEnd</Name>
|
<Name>ScanSidesPositionEnd</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x70">
|
<Element Type="Float" ID="0x70">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.89999998</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x71">
|
<Element Type="Float" ID="0x71">
|
||||||
<Name>ScanSidesDuration</Name>
|
<Name>ScanSidesDuration</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x72">
|
<Element Type="Float" ID="0x72">
|
||||||
<Name>ScanSidesStartTime</Name>
|
<Name>ScanSidesStartTime</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x73">
|
<Element Type="Float" ID="0x73">
|
||||||
<Name>ScanDataDotRadius</Name>
|
<Name>ScanDataDotRadius</Name>
|
||||||
|
<DefaultValue>6.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x74">
|
<Element Type="Float" ID="0x74">
|
||||||
<Name>ScanDataDotPosRandMag</Name>
|
<Name>ScanDataDotPosRandMag</Name>
|
||||||
|
<DefaultValue>144.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x75">
|
<Element Type="Float" ID="0x75">
|
||||||
<Name>ScanDataDotSeekDurationMin</Name>
|
<Name>ScanDataDotSeekDurationMin</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x76">
|
<Element Type="Float" ID="0x76">
|
||||||
<Name>ScanDataDotSeekDurationMax</Name>
|
<Name>ScanDataDotSeekDurationMax</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x77">
|
<Element Type="Float" ID="0x77">
|
||||||
<Name>ScanDataDotHoldDurationMin</Name>
|
<Name>ScanDataDotHoldDurationMin</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x78">
|
<Element Type="Float" ID="0x78">
|
||||||
<Name>ScanDataDotHoldDurationMax</Name>
|
<Name>ScanDataDotHoldDurationMax</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x79">
|
<Element Type="Float" ID="0x79">
|
||||||
<Name>ScanAppearanceDuration</Name>
|
<Name>ScanAppearanceDuration</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7A">
|
<Element Type="Float" ID="0x7A">
|
||||||
<Name>ScanPaneFlashFactor</Name>
|
<Name>ScanPaneFlashFactor</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7B">
|
<Element Type="Float" ID="0x7B">
|
||||||
<Name>ScanPaneFadeInTime</Name>
|
<Name>ScanPaneFadeInTime</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7C">
|
<Element Type="Float" ID="0x7C">
|
||||||
<Name>ScanPaneFadeOutTime</Name>
|
<Name>ScanPaneFadeOutTime</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7D">
|
<Element Type="Float" ID="0x7D">
|
||||||
<Name>BallViewportYReduction</Name>
|
<Name>BallViewportYReduction</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7E">
|
<Element Type="Float" ID="0x7E">
|
||||||
<Name>ScanWindowIdleWidth</Name>
|
<Name>ScanWindowIdleWidth</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7F">
|
<Element Type="Float" ID="0x7F">
|
||||||
<Name>ScanWindowIdleHeight</Name>
|
<Name>ScanWindowIdleHeight</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x80">
|
<Element Type="Float" ID="0x80">
|
||||||
<Name>ScanWindowActiveWidth</Name>
|
<Name>ScanWindowActiveWidth</Name>
|
||||||
|
<DefaultValue>1.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x81">
|
<Element Type="Float" ID="0x81">
|
||||||
<Name>ScanWindowActiveHeight</Name>
|
<Name>ScanWindowActiveHeight</Name>
|
||||||
|
<DefaultValue>1.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x82">
|
<Element Type="Float" ID="0x82">
|
||||||
<Name>ScanWindowMagnification</Name>
|
<Name>ScanWindowMagnification</Name>
|
||||||
|
<DefaultValue>1.35</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x83">
|
<Element Type="Float" ID="0x83">
|
||||||
<Name>ScanWindowScanningAspect</Name>
|
<Name>ScanWindowScanningAspect</Name>
|
||||||
|
<DefaultValue>1.75</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x84">
|
<Element Type="Float" ID="0x84">
|
||||||
<Name>ScanSidesPositionStart</Name>
|
<Name>ScanSidesPositionStart</Name>
|
||||||
|
<DefaultValue>-10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x85">
|
<Element Type="Bool" ID="0x85">
|
||||||
<Name>ShowAutoMapperInMorphball</Name>
|
<Name>ShowAutoMapperInMorphball</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x86">
|
<Element Type="Float" ID="0x86">
|
||||||
<Name>WorldTransManagerCharsPerSfx</Name>
|
<Name>WorldTransManagerCharsPerSfx</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x87">
|
<Element Type="Int" ID="0x87">
|
||||||
<Name>XRayFogMode</Name>
|
<Name>XRayFogMode</Name>
|
||||||
|
<DefaultValue>1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x88">
|
<Element Type="Float" ID="0x88">
|
||||||
<Name>XRayFogNearZ</Name>
|
<Name>XRayFogNearZ</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x89">
|
<Element Type="Float" ID="0x89">
|
||||||
<Name>XRayFogFarZ</Name>
|
<Name>XRayFogFarZ</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x8A">
|
<Element Type="Color" ID="0x8A">
|
||||||
<Name>XRayFogColor</Name>
|
<Name>XRayFogColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>1.0</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8B">
|
<Element Type="Float" ID="0x8B">
|
||||||
<Name>ThermalVisorLevel</Name>
|
<Name>ThermalVisorLevel</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x8C">
|
<Element Type="Color" ID="0x8C">
|
||||||
<Name>ThermalVisorColor</Name>
|
<Name>ThermalVisorColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.50196099</R>
|
||||||
|
<G>0.090195999</G>
|
||||||
|
<B>0.721569</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x8D">
|
<Element Type="Color" ID="0x8D">
|
||||||
<Name>HudLightAddPerVisor0</Name>
|
<Name>HudLightAddPerVisor0</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.29411799</G>
|
||||||
|
<B>0.29411799</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x8E">
|
<Element Type="Color" ID="0x8E">
|
||||||
<Name>HudLightAddPerVisor1</Name>
|
<Name>HudLightAddPerVisor1</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.27451</R>
|
||||||
|
<G>0.286275</G>
|
||||||
|
<B>0.56078398</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x8F">
|
<Element Type="Color" ID="0x8F">
|
||||||
<Name>HudLightAddPerVisor2</Name>
|
<Name>HudLightAddPerVisor2</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.29411799</G>
|
||||||
|
<B>0.29411799</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x90">
|
<Element Type="Color" ID="0x90">
|
||||||
<Name>HudLightAddPerVisor3</Name>
|
<Name>HudLightAddPerVisor3</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.29411799</G>
|
||||||
|
<B>0.29411799</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x91">
|
<Element Type="Color" ID="0x91">
|
||||||
<Name>HudLightMultiplyPerVisor0</Name>
|
<Name>HudLightMultiplyPerVisor0</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.333</R>
|
||||||
|
<G>0.333</G>
|
||||||
|
<B>0.333</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x92">
|
<Element Type="Color" ID="0x92">
|
||||||
<Name>HudLightMultiplyPerVisor1</Name>
|
<Name>HudLightMultiplyPerVisor1</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.039000001</R>
|
||||||
|
<G>0.039000001</G>
|
||||||
|
<B>0.039000001</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x93">
|
<Element Type="Color" ID="0x93">
|
||||||
<Name>HudLightMultiplyPerVisor2</Name>
|
<Name>HudLightMultiplyPerVisor2</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.25400001</R>
|
||||||
|
<G>0.25400001</G>
|
||||||
|
<B>0.25400001</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x94">
|
<Element Type="Color" ID="0x94">
|
||||||
<Name>HudLightMultiplyPerVisor3</Name>
|
<Name>HudLightMultiplyPerVisor3</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.1</R>
|
||||||
|
<G>0.1</G>
|
||||||
|
<B>0.1</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x95">
|
<Element Type="Color" ID="0x95">
|
||||||
<Name>HudReflectivityLightColor</Name>
|
<Name>HudReflectivityLightColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.38999999</R>
|
||||||
|
<G>0.38999999</G>
|
||||||
|
<B>0.38999999</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x96">
|
<Element Type="Float" ID="0x96">
|
||||||
<Name>HudLightAttMulConstant</Name>
|
<Name>HudLightAttMulConstant</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x97">
|
<Element Type="Float" ID="0x97">
|
||||||
<Name>HudLightAttMulLinear</Name>
|
<Name>HudLightAttMulLinear</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x98">
|
<Element Type="Float" ID="0x98">
|
||||||
<Name>HudLightAttMulQuadratic</Name>
|
<Name>HudLightAttMulQuadratic</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Array" ID="0x99">
|
<Element Type="Array" ID="0x99">
|
||||||
<Name>ScanSpeeds</Name>
|
<Name>ScanSpeeds</Name>
|
||||||
|
@ -467,63 +658,115 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x9A">
|
<Element Type="String" ID="0x9A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>STRG_Credits</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x9B">
|
<Element Type="String" ID="0x9B">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>FONT_Deface13B</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x9C">
|
<Element Type="String" ID="0x9C">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>FONT_JapaneseCredits</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x9D">
|
<Element Type="Color" ID="0x9D">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.76470602</R>
|
||||||
|
<G>0.89803898</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x9E">
|
<Element Type="Color" ID="0x9E">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9F">
|
<Element Type="Float" ID="0x9F">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>191.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA0">
|
<Element Type="Float" ID="0xA0">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA1">
|
<Element Type="Float" ID="0xA1">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xA2">
|
<Element Type="String" ID="0xA2">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>STRG_CompletionScreen</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xA3">
|
<Element Type="String" ID="0xA3">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>FONT_DefaceLarge</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xA4">
|
<Element Type="String" ID="0xA4">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>FONT_Deface13B</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xA5">
|
<Element Type="Color" ID="0xA5">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>1.0</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xA6">
|
<Element Type="Color" ID="0xA6">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xA7">
|
<Element Type="Color" ID="0xA7">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>1.0</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xA8">
|
<Element Type="Color" ID="0xA8">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xA9">
|
<Element Type="Color" ID="0xA9">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>1.0</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xAA">
|
<Element Type="Color" ID="0xAA">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xAB">
|
<Element Type="Float" ID="0xAB">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xAC">
|
<Element Type="Float" ID="0xAC">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xAD">
|
<Element Type="Float" ID="0xAD">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,339 +6,951 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="Color" ID="0x0">
|
<Element Type="Color" ID="0x0">
|
||||||
<Name>PauseBlurFilterColor</Name>
|
<Name>PauseBlurFilterColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.709804</G>
|
||||||
|
<B>0.39607799</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x1">
|
<Element Type="Color" ID="0x1">
|
||||||
<Name>RadarStuffColor</Name>
|
<Name>RadarStuffColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.627451</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2">
|
<Element Type="Color" ID="0x2">
|
||||||
<Name>RadarPlayerPaintColor</Name>
|
<Name>RadarPlayerPaintColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.40000001</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3">
|
<Element Type="Color" ID="0x3">
|
||||||
<Name>RadarEnemyPaintColor</Name>
|
<Name>RadarEnemyPaintColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40392199</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
<A>0.78431398</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x4">
|
<Element Type="Color" ID="0x4">
|
||||||
<Name>HudMessageFillColor</Name>
|
<Name>HudMessageFillColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x5">
|
<Element Type="Color" ID="0x5">
|
||||||
<Name>HudMessageOutlineColor</Name>
|
<Name>HudMessageOutlineColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x6">
|
<Element Type="Color" ID="0x6">
|
||||||
<Name>HudFrameColor</Name>
|
<Name>HudFrameColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.627451</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x7">
|
<Element Type="Color" ID="0x7">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40784299</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x8">
|
<Element Type="Color" ID="0x8">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x9">
|
<Element Type="Color" ID="0x9">
|
||||||
<Name>MissileIconActiveColor</Name>
|
<Name>MissileIconActiveColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xA">
|
<Element Type="Color" ID="0xA">
|
||||||
<Name>VisorBeamMenuItemActive</Name>
|
<Name>VisorBeamMenuItemActive</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.662745</R>
|
||||||
|
<G>0.662745</G>
|
||||||
|
<B>0.662745</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xB">
|
<Element Type="Color" ID="0xB">
|
||||||
<Name>VisorBeamMenuColorInactive</Name>
|
<Name>VisorBeamMenuColorInactive</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.56470603</R>
|
||||||
|
<G>0.56470603</G>
|
||||||
|
<B>0.56470603</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xC">
|
<Element Type="Color" ID="0xC">
|
||||||
<Name>EnergyBarFilledLowEnergy</Name>
|
<Name>EnergyBarFilledLowEnergy</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40784299</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xD">
|
<Element Type="Color" ID="0xD">
|
||||||
<Name>EnergyBarShadowLowEnergy</Name>
|
<Name>EnergyBarShadowLowEnergy</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xE">
|
<Element Type="Color" ID="0xE">
|
||||||
<Name>EnergyBarEmptyLowEnergy</Name>
|
<Name>EnergyBarEmptyLowEnergy</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.17254899</R>
|
||||||
|
<G>0.290196</G>
|
||||||
|
<B>0.372549</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0xF">
|
<Element Type="Color" ID="0xF">
|
||||||
<Name>HudDamageLightColor</Name>
|
<Name>HudDamageLightColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40392199</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x10">
|
<Element Type="Color" ID="0x10">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.2</R>
|
||||||
|
<G>0.337255</G>
|
||||||
|
<B>0.43921599</B>
|
||||||
|
<A>0.0</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x11">
|
<Element Type="Color" ID="0x11">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
<A>0.40000001</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x12">
|
<Element Type="Color" ID="0x12">
|
||||||
<Name>VisorMenuTextFont</Name>
|
<Name>VisorMenuTextFont</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x13">
|
<Element Type="Color" ID="0x13">
|
||||||
<Name>VisorMenuTextOutline</Name>
|
<Name>VisorMenuTextOutline</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x14">
|
<Element Type="Color" ID="0x14">
|
||||||
<Name>BeamMenuTextFont</Name>
|
<Name>BeamMenuTextFont</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x15">
|
<Element Type="Color" ID="0x15">
|
||||||
<Name>BeamMenuTextOutline</Name>
|
<Name>BeamMenuTextOutline</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x16">
|
<Element Type="Color" ID="0x16">
|
||||||
<Name>EnergyWarningFont</Name>
|
<Name>EnergyWarningFont</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40784299</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
<A>0.49803901</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x17">
|
<Element Type="Color" ID="0x17">
|
||||||
<Name>ThreatWarningFont</Name>
|
<Name>ThreatWarningFont</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40392199</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x18">
|
<Element Type="Color" ID="0x18">
|
||||||
<Name>MissileWarningFont</Name>
|
<Name>MissileWarningFont</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40392199</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x19">
|
<Element Type="Color" ID="0x19">
|
||||||
<Name>ThreatBarFilled</Name>
|
<Name>ThreatBarFilled</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x1A">
|
<Element Type="Color" ID="0x1A">
|
||||||
<Name>ThreatBarShadow</Name>
|
<Name>ThreatBarShadow</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x1B">
|
<Element Type="Color" ID="0x1B">
|
||||||
<Name>ThreatBarEmpty</Name>
|
<Name>ThreatBarEmpty</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.16862699</R>
|
||||||
|
<G>0.286275</G>
|
||||||
|
<B>0.36862701</B>
|
||||||
|
<A>0.49803901</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x1C">
|
<Element Type="Color" ID="0x1C">
|
||||||
<Name>MissileBarFilled</Name>
|
<Name>MissileBarFilled</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x1D">
|
<Element Type="Color" ID="0x1D">
|
||||||
<Name>MissileBarShadow</Name>
|
<Name>MissileBarShadow</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x1E">
|
<Element Type="Color" ID="0x1E">
|
||||||
<Name>MissileBarEmpty</Name>
|
<Name>MissileBarEmpty</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.16862699</R>
|
||||||
|
<G>0.286275</G>
|
||||||
|
<B>0.36862701</B>
|
||||||
|
<A>0.49803901</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x1F">
|
<Element Type="Color" ID="0x1F">
|
||||||
<Name>ThreatIconColor</Name>
|
<Name>ThreatIconColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x20">
|
<Element Type="Color" ID="0x20">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.627451</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x21">
|
<Element Type="Color" ID="0x21">
|
||||||
<Name>TickDecoColor</Name>
|
<Name>TickDecoColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.31372601</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x22">
|
<Element Type="Color" ID="0x22">
|
||||||
<Name>HelmetLightColor</Name>
|
<Name>HelmetLightColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x23">
|
<Element Type="Color" ID="0x23">
|
||||||
<Name>ThreatIconSafeColor</Name>
|
<Name>ThreatIconSafeColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.40000001</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x24">
|
<Element Type="Color" ID="0x24">
|
||||||
<Name>MissileIconColorInactive</Name>
|
<Name>MissileIconColorInactive</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.40000001</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x25">
|
<Element Type="Color" ID="0x25">
|
||||||
<Name>MissileIconColorChargedCanAlt</Name>
|
<Name>MissileIconColorChargedCanAlt</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x26">
|
<Element Type="Color" ID="0x26">
|
||||||
<Name>MissileIconChargedNoAlt</Name>
|
<Name>MissileIconChargedNoAlt</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x27">
|
<Element Type="Color" ID="0x27">
|
||||||
<Name>MissileIconColorDepleteAlt</Name>
|
<Name>MissileIconColorDepleteAlt</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x28">
|
<Element Type="Color" ID="0x28">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
<A>0.196078</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x29">
|
<Element Type="Color" ID="0x29">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
<A>0.0</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2A">
|
<Element Type="Color" ID="0x2A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0039220001</R>
|
||||||
|
<G>0.0039220001</G>
|
||||||
|
<B>0.0039220001</B>
|
||||||
|
<A>0.40000001</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2B">
|
<Element Type="Color" ID="0x2B">
|
||||||
<Name>VisorBeamMenuLozColor</Name>
|
<Name>VisorBeamMenuLozColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.16862699</R>
|
||||||
|
<G>0.286275</G>
|
||||||
|
<B>0.36862701</B>
|
||||||
|
<A>0.5</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2C">
|
<Element Type="Color" ID="0x2C">
|
||||||
<Name>EnergyWarningOutline</Name>
|
<Name>EnergyWarningOutline</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2D">
|
<Element Type="Color" ID="0x2D">
|
||||||
<Name>ThreatWarningOutline</Name>
|
<Name>ThreatWarningOutline</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2E">
|
<Element Type="Color" ID="0x2E">
|
||||||
<Name>MissileWarningOutline</Name>
|
<Name>MissileWarningOutline</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2F">
|
<Element Type="Color" ID="0x2F">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40000001</R>
|
||||||
|
<G>0.40000001</G>
|
||||||
|
<B>0.40000001</B>
|
||||||
|
<A>0.40000001</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x30">
|
<Element Type="Color" ID="0x30">
|
||||||
<Name>DamageAmbientColor</Name>
|
<Name>DamageAmbientColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40392199</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
<A>0.70588201</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x31">
|
<Element Type="Color" ID="0x31">
|
||||||
<Name>ScanFrameInactiveColor</Name>
|
<Name>ScanFrameInactiveColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.286275</R>
|
||||||
|
<G>0.482353</G>
|
||||||
|
<B>0.62352902</B>
|
||||||
|
<A>0.466667</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x32">
|
<Element Type="Color" ID="0x32">
|
||||||
<Name>ScanFrameActiveColor</Name>
|
<Name>ScanFrameActiveColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x33">
|
<Element Type="Color" ID="0x33">
|
||||||
<Name>ScanFrameImpulseColor</Name>
|
<Name>ScanFrameImpulseColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.337255</R>
|
||||||
|
<G>0.431373</G>
|
||||||
|
<B>0.73725498</B>
|
||||||
|
<A>0.0</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x34">
|
<Element Type="Color" ID="0x34">
|
||||||
<Name>ScanVisorHudLightMultiply</Name>
|
<Name>ScanVisorHudLightMultiply</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.709804</R>
|
||||||
|
<G>0.709804</G>
|
||||||
|
<B>0.709804</B>
|
||||||
|
<A>0.58431399</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x35">
|
<Element Type="Color" ID="0x35">
|
||||||
<Name>ScanVisorScreenDimColor</Name>
|
<Name>ScanVisorScreenDimColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.39215699</R>
|
||||||
|
<G>0.39215699</G>
|
||||||
|
<B>0.39215699</B>
|
||||||
|
<A>0.58431399</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x36">
|
<Element Type="Color" ID="0x36">
|
||||||
<Name>ThermalVisorHudLightMultiply</Name>
|
<Name>ThermalVisorHudLightMultiply</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40000001</R>
|
||||||
|
<G>0.40000001</G>
|
||||||
|
<B>0.40000001</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x37">
|
<Element Type="Color" ID="0x37">
|
||||||
<Name>EnergyDrainFilterColor</Name>
|
<Name>EnergyDrainFilterColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.419608</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
<A>0.39215699</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x38">
|
<Element Type="Color" ID="0x38">
|
||||||
<Name>DamageAmbientPulseColor</Name>
|
<Name>DamageAmbientPulseColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.69999999</G>
|
||||||
|
<B>0.40000001</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x39">
|
<Element Type="Color" ID="0x39">
|
||||||
<Name>EnergyBarFlashColor</Name>
|
<Name>EnergyBarFlashColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40392199</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3A">
|
<Element Type="Color" ID="0x3A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.49411801</B>
|
||||||
|
<A>0.78431398</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3B">
|
<Element Type="Color" ID="0x3B">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.39215699</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3C">
|
<Element Type="Color" ID="0x3C">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.31372601</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3D">
|
<Element Type="Color" ID="0x3D">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.50196099</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3E">
|
<Element Type="Color" ID="0x3E">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.074510001</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3F">
|
<Element Type="Color" ID="0x3F">
|
||||||
<Name>XRayEnergyDecoColor</Name>
|
<Name>XRayEnergyDecoColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.54901999</R>
|
||||||
|
<G>0.60784298</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.466667</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x40">
|
<Element Type="Color" ID="0x40">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.54901999</R>
|
||||||
|
<G>0.60784298</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.466667</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x41">
|
<Element Type="Color" ID="0x41">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.54901999</R>
|
||||||
|
<G>0.60784298</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.466667</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x42">
|
<Element Type="Color" ID="0x42">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.54901999</R>
|
||||||
|
<G>0.60784298</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.466667</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x43">
|
<Element Type="Color" ID="0x43">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.39215699</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x44">
|
<Element Type="Color" ID="0x44">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x45">
|
<Element Type="Color" ID="0x45">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x46">
|
<Element Type="Color" ID="0x46">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x47">
|
<Element Type="Color" ID="0x47">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x48">
|
<Element Type="Color" ID="0x48">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.49411801</B>
|
||||||
|
<A>0.66666698</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x49">
|
<Element Type="Color" ID="0x49">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.73725498</G>
|
||||||
|
<B>0.011765</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x4A">
|
<Element Type="Color" ID="0x4A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.49411801</B>
|
||||||
|
<A>0.66666698</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x4B">
|
<Element Type="Color" ID="0x4B">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.73725498</G>
|
||||||
|
<B>0.011765</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x4C">
|
<Element Type="Color" ID="0x4C">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.2</R>
|
||||||
|
<G>0.337255</G>
|
||||||
|
<B>0.43921599</B>
|
||||||
|
<A>0.431373</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x4D">
|
<Element Type="Color" ID="0x4D">
|
||||||
<Name>ScanDataDotColor</Name>
|
<Name>ScanDataDotColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.384314</R>
|
||||||
|
<G>0.48627499</G>
|
||||||
|
<B>0.57647097</B>
|
||||||
|
<A>0.39215699</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x4E">
|
<Element Type="Color" ID="0x4E">
|
||||||
<Name>PowerBombDigitAvailableFont</Name>
|
<Name>PowerBombDigitAvailableFont</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x4F">
|
<Element Type="Color" ID="0x4F">
|
||||||
<Name>PowerBombDigitAvailableOutline</Name>
|
<Name>PowerBombDigitAvailableOutline</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x50">
|
<Element Type="Color" ID="0x50">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x51">
|
<Element Type="Color" ID="0x51">
|
||||||
<Name>BallBombFilled</Name>
|
<Name>BallBombFilled</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x52">
|
<Element Type="Color" ID="0x52">
|
||||||
<Name>BallBombEmpty</Name>
|
<Name>BallBombEmpty</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.49803901</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x53">
|
<Element Type="Color" ID="0x53">
|
||||||
<Name>PowerBombIconAvailable</Name>
|
<Name>PowerBombIconAvailable</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x54">
|
<Element Type="Color" ID="0x54">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x55">
|
<Element Type="Color" ID="0x55">
|
||||||
<Name>BallEnergyDeco</Name>
|
<Name>BallEnergyDeco</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x56">
|
<Element Type="Color" ID="0x56">
|
||||||
<Name>BallBombDeco</Name>
|
<Name>BallBombDeco</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x57">
|
<Element Type="Color" ID="0x57">
|
||||||
<Name>PowerBombDigitDepletedFont</Name>
|
<Name>PowerBombDigitDepletedFont</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x58">
|
<Element Type="Color" ID="0x58">
|
||||||
<Name>PowerBombDigitDepletedOutline</Name>
|
<Name>PowerBombDigitDepletedOutline</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
<A>0.5</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x59">
|
<Element Type="Color" ID="0x59">
|
||||||
<Name>PowerBombIconUnavailable</Name>
|
<Name>PowerBombIconUnavailable</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.5</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x5A">
|
<Element Type="Color" ID="0x5A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
<A>0.0</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x5B">
|
<Element Type="Color" ID="0x5B">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.2</R>
|
||||||
|
<G>0.337255</G>
|
||||||
|
<B>0.43921599</B>
|
||||||
|
<A>0.39215699</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x5C">
|
<Element Type="Color" ID="0x5C">
|
||||||
<Name>ScanDisplayImagePaneColor</Name>
|
<Name>ScanDisplayImagePaneColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>1.0</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
<A>0.58823502</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x5D">
|
<Element Type="Color" ID="0x5D">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
<A>0.1</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x5E">
|
<Element Type="Color" ID="0x5E">
|
||||||
<Name>ThreatIconWarningColor</Name>
|
<Name>ThreatIconWarningColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40392199</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x5F">
|
<Element Type="Color" ID="0x5F">
|
||||||
<Name>HudCounterFill</Name>
|
<Name>HudCounterFill</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.5</R>
|
||||||
|
<G>0.69999999</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
<A>0.0</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x60">
|
<Element Type="Color" ID="0x60">
|
||||||
<Name>HudCounterOutline</Name>
|
<Name>HudCounterOutline</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
<A>0.69999999</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x61">
|
<Element Type="Color" ID="0x61">
|
||||||
<Name>ScanIconCriticalColor</Name>
|
<Name>ScanIconCriticalColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x62">
|
<Element Type="Color" ID="0x62">
|
||||||
<Name>ScanIconCriticalDimColor</Name>
|
<Name>ScanIconCriticalDimColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.49411801</R>
|
||||||
|
<G>0.203922</G>
|
||||||
|
<B>0.0039220001</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x63">
|
<Element Type="Color" ID="0x63">
|
||||||
<Name>ScanIconNoncriticalColor</Name>
|
<Name>ScanIconNoncriticalColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40392199</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x64">
|
<Element Type="Color" ID="0x64">
|
||||||
<Name>ScanIconNoncriticalDimColor</Name>
|
<Name>ScanIconNoncriticalDimColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.49411801</R>
|
||||||
|
<G>0.203922</G>
|
||||||
|
<B>0.0078429999</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x65">
|
<Element Type="Color" ID="0x65">
|
||||||
<Name>ScanReticuleColor</Name>
|
<Name>ScanReticuleColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.2</R>
|
||||||
|
<G>0.337255</G>
|
||||||
|
<B>0.43921599</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x66">
|
<Element Type="Color" ID="0x66">
|
||||||
<Name>ThreatDigitsFont</Name>
|
<Name>ThreatDigitsFont</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x67">
|
<Element Type="Color" ID="0x67">
|
||||||
<Name>ThreatDigitsOutline</Name>
|
<Name>ThreatDigitsOutline</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x68">
|
<Element Type="Color" ID="0x68">
|
||||||
<Name>MissileDigitsFont</Name>
|
<Name>MissileDigitsFont</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x69">
|
<Element Type="Color" ID="0x69">
|
||||||
<Name>MissileDigitsOutline</Name>
|
<Name>MissileDigitsOutline</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x6A">
|
<Element Type="Color" ID="0x6A">
|
||||||
<Name>ThermalDecoColor</Name>
|
<Name>ThermalDecoColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.78431398</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x6B">
|
<Element Type="Color" ID="0x6B">
|
||||||
<Name>ThermalDecoOutlinesColor</Name>
|
<Name>ThermalDecoOutlinesColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.82352901</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x6C">
|
<Element Type="Color" ID="0x6C">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x6D">
|
<Element Type="Color" ID="0x6D">
|
||||||
<Name>ThermalLockColor</Name>
|
<Name>ThermalLockColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
<A>0.49019599</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x6E">
|
<Element Type="Color" ID="0x6E">
|
||||||
<Name>PauseItemAmber</Name>
|
<Name>PauseItemAmber</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40392199</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
<A>0.70588201</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x6F">
|
<Element Type="Color" ID="0x6F">
|
||||||
<Name>PauseItemBlue</Name>
|
<Name>PauseItemBlue</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392101</R>
|
||||||
|
<G>0.68235201</G>
|
||||||
|
<B>0.88235199</B>
|
||||||
|
<A>0.70196003</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Array" ID="0x70">
|
<Element Type="Array" ID="0x70">
|
||||||
<Name>EnergyBarColorsPerVisor</Name>
|
<Name>EnergyBarColorsPerVisor</Name>
|
||||||
|
|
|
@ -6,129 +6,171 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="String" ID="0x0">
|
<Element Type="String" ID="0x0">
|
||||||
<Name>GunMotion</Name>
|
<Name>GunMotion</Name>
|
||||||
|
<DefaultValue>GunMotion</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1">
|
<Element Type="String" ID="0x1">
|
||||||
<Name>GrappleArm</Name>
|
<Name>GrappleArm</Name>
|
||||||
|
<DefaultValue>grappleArm</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x2">
|
<Element Type="String" ID="0x2">
|
||||||
<Name>RightHand</Name>
|
<Name>RightHand</Name>
|
||||||
|
<DefaultValue>rightHand</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x3">
|
<Element Type="String" ID="0x3">
|
||||||
<Name>PowerBeam</Name>
|
<Name>PowerBeam</Name>
|
||||||
|
<DefaultValue>Power</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x4">
|
<Element Type="String" ID="0x4">
|
||||||
<Name>IceBeam</Name>
|
<Name>IceBeam</Name>
|
||||||
|
<DefaultValue>Ice</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x5">
|
<Element Type="String" ID="0x5">
|
||||||
<Name>WaveBeam</Name>
|
<Name>WaveBeam</Name>
|
||||||
|
<DefaultValue>Wave</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x6">
|
<Element Type="String" ID="0x6">
|
||||||
<Name>PlasmaBeam</Name>
|
<Name>PlasmaBeam</Name>
|
||||||
|
<DefaultValue>Plasma</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x7">
|
<Element Type="String" ID="0x7">
|
||||||
<Name>PhazonBeam</Name>
|
<Name>PhazonBeam</Name>
|
||||||
|
<DefaultValue>Phazon</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x8">
|
<Element Type="String" ID="0x8">
|
||||||
<Name>HoloTransition</Name>
|
<Name>HoloTransition</Name>
|
||||||
|
<DefaultValue>holoTransition</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x9">
|
<Element Type="String" ID="0x9">
|
||||||
<Name>BombSet</Name>
|
<Name>BombSet</Name>
|
||||||
|
<DefaultValue>BombSet</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xA">
|
<Element Type="String" ID="0xA">
|
||||||
<Name>BombExplode</Name>
|
<Name>BombExplode</Name>
|
||||||
|
<DefaultValue>BombExplo</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xB">
|
<Element Type="String" ID="0xB">
|
||||||
<Name>PowerBombExplode</Name>
|
<Name>PowerBombExplode</Name>
|
||||||
|
<DefaultValue>PowerBombExplo</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xC">
|
<Element Type="String" ID="0xC">
|
||||||
<Name>PowerBeamWeapon</Name>
|
<Name>PowerBeamWeapon</Name>
|
||||||
|
<DefaultValue>PowerBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xD">
|
<Element Type="String" ID="0xD">
|
||||||
<Name>PowerChargeWeapon</Name>
|
<Name>PowerChargeWeapon</Name>
|
||||||
|
<DefaultValue>PowerBall</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xE">
|
<Element Type="String" ID="0xE">
|
||||||
<Name>IceBeamWeapon</Name>
|
<Name>IceBeamWeapon</Name>
|
||||||
|
<DefaultValue>IceBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xF">
|
<Element Type="String" ID="0xF">
|
||||||
<Name>IceChargeWeapon</Name>
|
<Name>IceChargeWeapon</Name>
|
||||||
|
<DefaultValue>IceBall</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x10">
|
<Element Type="String" ID="0x10">
|
||||||
<Name>WaveBeamWeapon</Name>
|
<Name>WaveBeamWeapon</Name>
|
||||||
|
<DefaultValue>WaveBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x11">
|
<Element Type="String" ID="0x11">
|
||||||
<Name>WaveChargeWeapon</Name>
|
<Name>WaveChargeWeapon</Name>
|
||||||
|
<DefaultValue>WaveBall</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x12">
|
<Element Type="String" ID="0x12">
|
||||||
<Name>PlasmaBeamWeapon</Name>
|
<Name>PlasmaBeamWeapon</Name>
|
||||||
|
<DefaultValue>PlasmaBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x13">
|
<Element Type="String" ID="0x13">
|
||||||
<Name>PlasmaChargeWeapon</Name>
|
<Name>PlasmaChargeWeapon</Name>
|
||||||
|
<DefaultValue>PlasmaBall</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x14">
|
<Element Type="String" ID="0x14">
|
||||||
<Name>PhazonBeamWeapon</Name>
|
<Name>PhazonBeamWeapon</Name>
|
||||||
|
<DefaultValue>PhazonBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x15">
|
<Element Type="String" ID="0x15">
|
||||||
<Name>PhazonChargeWeapon</Name>
|
<Name>PhazonChargeWeapon</Name>
|
||||||
|
<DefaultValue>PhazonBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x16">
|
<Element Type="String" ID="0x16">
|
||||||
<Name>PowerMuzzle</Name>
|
<Name>PowerMuzzle</Name>
|
||||||
|
<DefaultValue>PowerMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x17">
|
<Element Type="String" ID="0x17">
|
||||||
<Name>IceMuzzle</Name>
|
<Name>IceMuzzle</Name>
|
||||||
|
<DefaultValue>IceMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x18">
|
<Element Type="String" ID="0x18">
|
||||||
<Name>WaveMuzzle</Name>
|
<Name>WaveMuzzle</Name>
|
||||||
|
<DefaultValue>PowerMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x19">
|
<Element Type="String" ID="0x19">
|
||||||
<Name>PlasmaMuzzle</Name>
|
<Name>PlasmaMuzzle</Name>
|
||||||
|
<DefaultValue>PlasmaMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1A">
|
<Element Type="String" ID="0x1A">
|
||||||
<Name>PhazonMuzzle</Name>
|
<Name>PhazonMuzzle</Name>
|
||||||
|
<DefaultValue>PhazonMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1B">
|
<Element Type="String" ID="0x1B">
|
||||||
<Name>PowerCharge</Name>
|
<Name>PowerCharge</Name>
|
||||||
|
<DefaultValue>PowerCharge</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1C">
|
<Element Type="String" ID="0x1C">
|
||||||
<Name>IceCharge</Name>
|
<Name>IceCharge</Name>
|
||||||
|
<DefaultValue>IceCharge</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1D">
|
<Element Type="String" ID="0x1D">
|
||||||
<Name>WaveCharge</Name>
|
<Name>WaveCharge</Name>
|
||||||
|
<DefaultValue>WaveCharge</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1E">
|
<Element Type="String" ID="0x1E">
|
||||||
<Name>PlasmaCharge</Name>
|
<Name>PlasmaCharge</Name>
|
||||||
|
<DefaultValue>PlasmaCharge</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1F">
|
<Element Type="String" ID="0x1F">
|
||||||
<Name>PhazonCharge</Name>
|
<Name>PhazonCharge</Name>
|
||||||
|
<DefaultValue>PowerCharge</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x20">
|
<Element Type="String" ID="0x20">
|
||||||
<Name>PowerAuxMuzzle</Name>
|
<Name>PowerAuxMuzzle</Name>
|
||||||
|
<DefaultValue>PowerAuxMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x21">
|
<Element Type="String" ID="0x21">
|
||||||
<Name>IceAuxMuzzle</Name>
|
<Name>IceAuxMuzzle</Name>
|
||||||
|
<DefaultValue>IceAuxMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x22">
|
<Element Type="String" ID="0x22">
|
||||||
<Name>WaveAuxMuzzle</Name>
|
<Name>WaveAuxMuzzle</Name>
|
||||||
|
<DefaultValue>WaveAuxMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x23">
|
<Element Type="String" ID="0x23">
|
||||||
<Name>PlasmaAuxMuzzle</Name>
|
<Name>PlasmaAuxMuzzle</Name>
|
||||||
|
<DefaultValue>PlasmaAuxMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x24">
|
<Element Type="String" ID="0x24">
|
||||||
<Name>PhazonAuxMuzzle</Name>
|
<Name>PhazonAuxMuzzle</Name>
|
||||||
|
<DefaultValue>PowerAuxMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x25">
|
<Element Type="String" ID="0x25">
|
||||||
<Name>GrappleSegment</Name>
|
<Name>GrappleSegment</Name>
|
||||||
|
<DefaultValue>grappleSegment</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x26">
|
<Element Type="String" ID="0x26">
|
||||||
<Name>GrappleClaw</Name>
|
<Name>GrappleClaw</Name>
|
||||||
|
<DefaultValue>grappleClaw</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x27">
|
<Element Type="String" ID="0x27">
|
||||||
<Name>GrappleHit</Name>
|
<Name>GrappleHit</Name>
|
||||||
|
<DefaultValue>grappleHit</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x28">
|
<Element Type="String" ID="0x28">
|
||||||
<Name>GrappleMuzzle</Name>
|
<Name>GrappleMuzzle</Name>
|
||||||
|
<DefaultValue>grappleMuzzle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x29">
|
<Element Type="String" ID="0x29">
|
||||||
<Name>GrappleSwoosh</Name>
|
<Name>GrappleSwoosh</Name>
|
||||||
|
<DefaultValue>grappleSwoosh</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,12 +6,15 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="String" ID="0x0">
|
<Element Type="String" ID="0x0">
|
||||||
<Name>Particle</Name>
|
<Name>Particle</Name>
|
||||||
|
<DefaultValue>Particle</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1">
|
<Element Type="String" ID="0x1">
|
||||||
<Name>PowerBeam</Name>
|
<Name>PowerBeam</Name>
|
||||||
|
<DefaultValue>PowerBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x2">
|
<Element Type="String" ID="0x2">
|
||||||
<Name>GenThrust</Name>
|
<Name>GenThrust</Name>
|
||||||
|
<DefaultValue>GenThrust</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,264 +6,349 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="Float" ID="0x0">
|
<Element Type="Float" ID="0x0">
|
||||||
<Name>MaxTranslationalAcceleration0</Name>
|
<Name>MaxTranslationalAcceleration0</Name>
|
||||||
|
<DefaultValue>35000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1">
|
<Element Type="Float" ID="0x1">
|
||||||
<Name>MaxTranslationalAcceleration1</Name>
|
<Name>MaxTranslationalAcceleration1</Name>
|
||||||
|
<DefaultValue>8000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2">
|
<Element Type="Float" ID="0x2">
|
||||||
<Name>MaxTranslationalAcceleration2</Name>
|
<Name>MaxTranslationalAcceleration2</Name>
|
||||||
|
<DefaultValue>35000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3">
|
<Element Type="Float" ID="0x3">
|
||||||
<Name>MaxTranslationalAcceleration3</Name>
|
<Name>MaxTranslationalAcceleration3</Name>
|
||||||
|
<DefaultValue>35000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4">
|
<Element Type="Float" ID="0x4">
|
||||||
<Name>MaxTranslationalAcceleration4</Name>
|
<Name>MaxTranslationalAcceleration4</Name>
|
||||||
|
<DefaultValue>20000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5">
|
<Element Type="Float" ID="0x5">
|
||||||
<Name>MaxTranslationalAcceleration5</Name>
|
<Name>MaxTranslationalAcceleration5</Name>
|
||||||
|
<DefaultValue>20000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6">
|
<Element Type="Float" ID="0x6">
|
||||||
<Name>MaxTranslationalAcceleration6</Name>
|
<Name>MaxTranslationalAcceleration6</Name>
|
||||||
|
<DefaultValue>20000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7">
|
<Element Type="Float" ID="0x7">
|
||||||
<Name>MaxTranslationalAcceleration7</Name>
|
<Name>MaxTranslationalAcceleration7</Name>
|
||||||
|
<DefaultValue>20000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8">
|
<Element Type="Float" ID="0x8">
|
||||||
<Name>MaxRotationalAcceleration0</Name>
|
<Name>MaxRotationalAcceleration0</Name>
|
||||||
|
<DefaultValue>14000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9">
|
<Element Type="Float" ID="0x9">
|
||||||
<Name>MaxRotationalAcceleration1</Name>
|
<Name>MaxRotationalAcceleration1</Name>
|
||||||
|
<DefaultValue>14000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA">
|
<Element Type="Float" ID="0xA">
|
||||||
<Name>MaxRotationalAcceleration2</Name>
|
<Name>MaxRotationalAcceleration2</Name>
|
||||||
|
<DefaultValue>14000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB">
|
<Element Type="Float" ID="0xB">
|
||||||
<Name>MaxRotationalAcceleration3</Name>
|
<Name>MaxRotationalAcceleration3</Name>
|
||||||
|
<DefaultValue>14000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC">
|
<Element Type="Float" ID="0xC">
|
||||||
<Name>MaxRotationalAcceleration4</Name>
|
<Name>MaxRotationalAcceleration4</Name>
|
||||||
|
<DefaultValue>14000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD">
|
<Element Type="Float" ID="0xD">
|
||||||
<Name>MaxRotationalAcceleration5</Name>
|
<Name>MaxRotationalAcceleration5</Name>
|
||||||
|
<DefaultValue>14000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xE">
|
<Element Type="Float" ID="0xE">
|
||||||
<Name>MaxRotationalAcceleration6</Name>
|
<Name>MaxRotationalAcceleration6</Name>
|
||||||
|
<DefaultValue>14000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xF">
|
<Element Type="Float" ID="0xF">
|
||||||
<Name>MaxRotationalAcceleration7</Name>
|
<Name>MaxRotationalAcceleration7</Name>
|
||||||
|
<DefaultValue>14000.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x10">
|
<Element Type="Float" ID="0x10">
|
||||||
<Name>TranslationFriction0</Name>
|
<Name>TranslationFriction0</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x11">
|
<Element Type="Float" ID="0x11">
|
||||||
<Name>TranslationFriction1</Name>
|
<Name>TranslationFriction1</Name>
|
||||||
|
<DefaultValue>0.75</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x12">
|
<Element Type="Float" ID="0x12">
|
||||||
<Name>TranslationFriction2</Name>
|
<Name>TranslationFriction2</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x13">
|
<Element Type="Float" ID="0x13">
|
||||||
<Name>TranslationFriction3</Name>
|
<Name>TranslationFriction3</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x14">
|
<Element Type="Float" ID="0x14">
|
||||||
<Name>TranslationFriction4</Name>
|
<Name>TranslationFriction4</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x15">
|
<Element Type="Float" ID="0x15">
|
||||||
<Name>TranslationFriction5</Name>
|
<Name>TranslationFriction5</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x16">
|
<Element Type="Float" ID="0x16">
|
||||||
<Name>TranslationFriction6</Name>
|
<Name>TranslationFriction6</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x17">
|
<Element Type="Float" ID="0x17">
|
||||||
<Name>TranslationFriction7</Name>
|
<Name>TranslationFriction7</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x18">
|
<Element Type="Float" ID="0x18">
|
||||||
<Name>RotationFriction0</Name>
|
<Name>RotationFriction0</Name>
|
||||||
|
<DefaultValue>0.44999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x19">
|
<Element Type="Float" ID="0x19">
|
||||||
<Name>RotationFriction1</Name>
|
<Name>RotationFriction1</Name>
|
||||||
|
<DefaultValue>0.44999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1A">
|
<Element Type="Float" ID="0x1A">
|
||||||
<Name>RotationFriction2</Name>
|
<Name>RotationFriction2</Name>
|
||||||
|
<DefaultValue>0.44999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1B">
|
<Element Type="Float" ID="0x1B">
|
||||||
<Name>RotationFriction3</Name>
|
<Name>RotationFriction3</Name>
|
||||||
|
<DefaultValue>0.44999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1C">
|
<Element Type="Float" ID="0x1C">
|
||||||
<Name>RotationFriction4</Name>
|
<Name>RotationFriction4</Name>
|
||||||
|
<DefaultValue>0.44999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1D">
|
<Element Type="Float" ID="0x1D">
|
||||||
<Name>RotationFriction5</Name>
|
<Name>RotationFriction5</Name>
|
||||||
|
<DefaultValue>0.44999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1E">
|
<Element Type="Float" ID="0x1E">
|
||||||
<Name>RotationFriction6</Name>
|
<Name>RotationFriction6</Name>
|
||||||
|
<DefaultValue>0.44999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1F">
|
<Element Type="Float" ID="0x1F">
|
||||||
<Name>RotationFriction7</Name>
|
<Name>RotationFriction7</Name>
|
||||||
|
<DefaultValue>0.44999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x20">
|
<Element Type="Float" ID="0x20">
|
||||||
<Name>RotationMaxSpeed0</Name>
|
<Name>RotationMaxSpeed0</Name>
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x21">
|
<Element Type="Float" ID="0x21">
|
||||||
<Name>RotationMaxSpeed1</Name>
|
<Name>RotationMaxSpeed1</Name>
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x22">
|
<Element Type="Float" ID="0x22">
|
||||||
<Name>RotationMaxSpeed2</Name>
|
<Name>RotationMaxSpeed2</Name>
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x23">
|
<Element Type="Float" ID="0x23">
|
||||||
<Name>RotationMaxSpeed3</Name>
|
<Name>RotationMaxSpeed3</Name>
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x24">
|
<Element Type="Float" ID="0x24">
|
||||||
<Name>RotationMaxSpeed4</Name>
|
<Name>RotationMaxSpeed4</Name>
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x25">
|
<Element Type="Float" ID="0x25">
|
||||||
<Name>RotationMaxSpeed5</Name>
|
<Name>RotationMaxSpeed5</Name>
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x26">
|
<Element Type="Float" ID="0x26">
|
||||||
<Name>RotationMaxSpeed6</Name>
|
<Name>RotationMaxSpeed6</Name>
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x27">
|
<Element Type="Float" ID="0x27">
|
||||||
<Name>RotationMaxSpeed7</Name>
|
<Name>RotationMaxSpeed7</Name>
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x28">
|
<Element Type="Float" ID="0x28">
|
||||||
<Name>TranslationMaxSpeed0</Name>
|
<Name>TranslationMaxSpeed0</Name>
|
||||||
|
<DefaultValue>16.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x29">
|
<Element Type="Float" ID="0x29">
|
||||||
<Name>TranslationMaxSpeed1</Name>
|
<Name>TranslationMaxSpeed1</Name>
|
||||||
|
<DefaultValue>16.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2A">
|
<Element Type="Float" ID="0x2A">
|
||||||
<Name>TranslationMaxSpeed2</Name>
|
<Name>TranslationMaxSpeed2</Name>
|
||||||
|
<DefaultValue>16.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2B">
|
<Element Type="Float" ID="0x2B">
|
||||||
<Name>TranslationMaxSpeed3</Name>
|
<Name>TranslationMaxSpeed3</Name>
|
||||||
|
<DefaultValue>16.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2C">
|
<Element Type="Float" ID="0x2C">
|
||||||
<Name>TranslationMaxSpeed4</Name>
|
<Name>TranslationMaxSpeed4</Name>
|
||||||
|
<DefaultValue>12.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2D">
|
<Element Type="Float" ID="0x2D">
|
||||||
<Name>TranslationMaxSpeed5</Name>
|
<Name>TranslationMaxSpeed5</Name>
|
||||||
|
<DefaultValue>12.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2E">
|
<Element Type="Float" ID="0x2E">
|
||||||
<Name>TranslationMaxSpeed6</Name>
|
<Name>TranslationMaxSpeed6</Name>
|
||||||
|
<DefaultValue>12.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2F">
|
<Element Type="Float" ID="0x2F">
|
||||||
<Name>TranslationMaxSpeed7</Name>
|
<Name>TranslationMaxSpeed7</Name>
|
||||||
|
<DefaultValue>12.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x30">
|
<Element Type="Float" ID="0x30">
|
||||||
<Name>NormalGravityAccel</Name>
|
<Name>NormalGravityAccel</Name>
|
||||||
|
<DefaultValue>-35.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x31">
|
<Element Type="Float" ID="0x31">
|
||||||
<Name>FluidGravityAccel</Name>
|
<Name>FluidGravityAccel</Name>
|
||||||
|
<DefaultValue>-10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x32">
|
<Element Type="Float" ID="0x32">
|
||||||
<Name>VerticalJumpAccel</Name>
|
<Name>VerticalJumpAccel</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x33">
|
<Element Type="Float" ID="0x33">
|
||||||
<Name>HorizontalJumpAccel</Name>
|
<Name>HorizontalJumpAccel</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x34">
|
<Element Type="Float" ID="0x34">
|
||||||
<Name>VerticalDoubleJumpAccel</Name>
|
<Name>VerticalDoubleJumpAccel</Name>
|
||||||
|
<DefaultValue>60.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x35">
|
<Element Type="Float" ID="0x35">
|
||||||
<Name>HorizontalDoubleJumpAccel</Name>
|
<Name>HorizontalDoubleJumpAccel</Name>
|
||||||
|
<DefaultValue>60.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x36">
|
<Element Type="Float" ID="0x36">
|
||||||
<Name>WaterJumpFactor</Name>
|
<Name>WaterJumpFactor</Name>
|
||||||
|
<DefaultValue>0.37</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x37">
|
<Element Type="Float" ID="0x37">
|
||||||
<Name>WaterBallJumpFactor</Name>
|
<Name>WaterBallJumpFactor</Name>
|
||||||
|
<DefaultValue>0.37</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x38">
|
<Element Type="Float" ID="0x38">
|
||||||
<Name>LavaJumpFactor</Name>
|
<Name>LavaJumpFactor</Name>
|
||||||
|
<DefaultValue>0.37</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x39">
|
<Element Type="Float" ID="0x39">
|
||||||
<Name>LavaBallJumpFactor</Name>
|
<Name>LavaBallJumpFactor</Name>
|
||||||
|
<DefaultValue>0.37</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3A">
|
<Element Type="Float" ID="0x3A">
|
||||||
<Name>PhazonJumpFactor</Name>
|
<Name>PhazonJumpFactor</Name>
|
||||||
|
<DefaultValue>0.37</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3B">
|
<Element Type="Float" ID="0x3B">
|
||||||
<Name>PhazonBallJumpFactor</Name>
|
<Name>PhazonBallJumpFactor</Name>
|
||||||
|
<DefaultValue>0.37</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3C">
|
<Element Type="Float" ID="0x3C">
|
||||||
<Name>AllowedJumpTime</Name>
|
<Name>AllowedJumpTime</Name>
|
||||||
|
<DefaultValue>0.235</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3D">
|
<Element Type="Float" ID="0x3D">
|
||||||
<Name>AllowedDoubleJumpTime</Name>
|
<Name>AllowedDoubleJumpTime</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3E">
|
<Element Type="Float" ID="0x3E">
|
||||||
<Name>MinDoubleJumpWindow</Name>
|
<Name>MinDoubleJumpWindow</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3F">
|
<Element Type="Float" ID="0x3F">
|
||||||
<Name>MaxDoubleJumpWindow</Name>
|
<Name>MaxDoubleJumpWindow</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x40">
|
<Element Type="Float" ID="0x40">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x41">
|
<Element Type="Float" ID="0x41">
|
||||||
<Name>MinJumpTime</Name>
|
<Name>MinJumpTime</Name>
|
||||||
|
<DefaultValue>0.235</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x42">
|
<Element Type="Float" ID="0x42">
|
||||||
<Name>MinDoubleJumpTime</Name>
|
<Name>MinDoubleJumpTime</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x43">
|
<Element Type="Float" ID="0x43">
|
||||||
<Name>AllowedLedgeTime</Name>
|
<Name>AllowedLedgeTime</Name>
|
||||||
|
<DefaultValue>0.050000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x44">
|
<Element Type="Float" ID="0x44">
|
||||||
<Name>DoubleJumpImpulse</Name>
|
<Name>DoubleJumpImpulse</Name>
|
||||||
|
<DefaultValue>8.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x45">
|
<Element Type="Float" ID="0x45">
|
||||||
<Name>BackwardsForceMultiplier</Name>
|
<Name>BackwardsForceMultiplier</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x46">
|
<Element Type="Float" ID="0x46">
|
||||||
<Name>BombJumpRadius</Name>
|
<Name>BombJumpRadius</Name>
|
||||||
|
<DefaultValue>7.9000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x47">
|
<Element Type="Float" ID="0x47">
|
||||||
<Name>BombJumpHeight</Name>
|
<Name>BombJumpHeight</Name>
|
||||||
|
<DefaultValue>1.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x48">
|
<Element Type="Float" ID="0x48">
|
||||||
<Name>EyeOffset</Name>
|
<Name>EyeOffset</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x49">
|
<Element Type="Float" ID="0x49">
|
||||||
<Name>TurnSpeedMultiplier</Name>
|
<Name>TurnSpeedMultiplier</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4A">
|
<Element Type="Float" ID="0x4A">
|
||||||
<Name>FreeLookTurnSpeedMultiplier</Name>
|
<Name>FreeLookTurnSpeedMultiplier</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4B">
|
<Element Type="Float" ID="0x4B">
|
||||||
<Name>HorizontalFreeLookAngleVel</Name>
|
<Name>HorizontalFreeLookAngleVel</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4C">
|
<Element Type="Float" ID="0x4C">
|
||||||
<Name>VerticalFreeLookAngleVel</Name>
|
<Name>VerticalFreeLookAngleVel</Name>
|
||||||
|
<DefaultValue>70.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4D">
|
<Element Type="Float" ID="0x4D">
|
||||||
<Name>FreeLookSpeed</Name>
|
<Name>FreeLookSpeed</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4E">
|
<Element Type="Float" ID="0x4E">
|
||||||
<Name>FreeLookSnapSpeed</Name>
|
<Name>FreeLookSnapSpeed</Name>
|
||||||
|
<DefaultValue>200.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4F">
|
<Element Type="Float" ID="0x4F">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x50">
|
<Element Type="Float" ID="0x50">
|
||||||
<Name>FreeLookCenteredThresholdAngle</Name>
|
<Name>FreeLookCenteredThresholdAngle</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x51">
|
<Element Type="Float" ID="0x51">
|
||||||
<Name>FreeLookCenteredTime</Name>
|
<Name>FreeLookCenteredTime</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x52">
|
<Element Type="Float" ID="0x52">
|
||||||
<Name>FreeLookDampenFactor</Name>
|
<Name>FreeLookDampenFactor</Name>
|
||||||
|
<DefaultValue>80.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x53">
|
<Element Type="Float" ID="0x53">
|
||||||
<Name>LeftDiv</Name>
|
<Name>LeftDiv</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x54">
|
<Element Type="Float" ID="0x54">
|
||||||
<Name>RightDiv</Name>
|
<Name>RightDiv</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x55">
|
<Element Type="Bool" ID="0x55">
|
||||||
<Name>FreeLookTurnsPlayer</Name>
|
<Name>FreeLookTurnsPlayer</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x56">
|
<Element Type="Bool" ID="0x56">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x57">
|
<Element Type="Bool" ID="0x57">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
@ -273,6 +358,7 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x59">
|
<Element Type="Bool" ID="0x59">
|
||||||
<Name>HoldButtonsForFreeLook</Name>
|
<Name>HoldButtonsForFreeLook</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x5A">
|
<Element Type="Bool" ID="0x5A">
|
||||||
<Name>TwoButtonsForFreeLook</Name>
|
<Name>TwoButtonsForFreeLook</Name>
|
||||||
|
@ -285,15 +371,19 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x5D">
|
<Element Type="Bool" ID="0x5D">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x5E">
|
<Element Type="Bool" ID="0x5E">
|
||||||
<Name>AimWhenOrbitingPoint</Name>
|
<Name>AimWhenOrbitingPoint</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x5F">
|
<Element Type="Bool" ID="0x5F">
|
||||||
<Name>StayInFreeLookWhileFiring</Name>
|
<Name>StayInFreeLookWhileFiring</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x60">
|
<Element Type="Bool" ID="0x60">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x61">
|
<Element Type="Bool" ID="0x61">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
@ -306,357 +396,473 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x64">
|
<Element Type="Bool" ID="0x64">
|
||||||
<Name>GunNotFiringTogglesHolster</Name>
|
<Name>GunNotFiringTogglesHolster</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x65">
|
<Element Type="Bool" ID="0x65">
|
||||||
<Name>FallingDoubleJump</Name>
|
<Name>FallingDoubleJump</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x66">
|
<Element Type="Bool" ID="0x66">
|
||||||
<Name>ImpulseDoubleJump</Name>
|
<Name>ImpulseDoubleJump</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x67">
|
<Element Type="Bool" ID="0x67">
|
||||||
<Name>FiringCancelsCameraPitch</Name>
|
<Name>FiringCancelsCameraPitch</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x68">
|
<Element Type="Bool" ID="0x68">
|
||||||
<Name>AssistedAimingIgnoreHorizontal</Name>
|
<Name>AssistedAimingIgnoreHorizontal</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x69">
|
<Element Type="Bool" ID="0x69">
|
||||||
<Name>AssistedAimingIgnoreVertical</Name>
|
<Name>AssistedAimingIgnoreVertical</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6A">
|
<Element Type="Float" ID="0x6A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6B">
|
<Element Type="Float" ID="0x6B">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6C">
|
<Element Type="Float" ID="0x6C">
|
||||||
<Name>AimMaxDistance</Name>
|
<Name>AimMaxDistance</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6D">
|
<Element Type="Float" ID="0x6D">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6E">
|
<Element Type="Float" ID="0x6E">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6F">
|
<Element Type="Float" ID="0x6F">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x70">
|
<Element Type="Float" ID="0x70">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>60.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x71">
|
<Element Type="Float" ID="0x71">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>110.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x72">
|
<Element Type="Float" ID="0x72">
|
||||||
<Name>AimThresholdDistance</Name>
|
<Name>AimThresholdDistance</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x73">
|
<Element Type="Float" ID="0x73">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>360.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x74">
|
<Element Type="Float" ID="0x74">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x75">
|
<Element Type="Float" ID="0x75">
|
||||||
<Name>AimBoxWidth</Name>
|
<Name>AimBoxWidth</Name>
|
||||||
|
<DefaultValue>20.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x76">
|
<Element Type="Float" ID="0x76">
|
||||||
<Name>AimBoxHeight</Name>
|
<Name>AimBoxHeight</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x77">
|
<Element Type="Float" ID="0x77">
|
||||||
<Name>AimTargetTimer</Name>
|
<Name>AimTargetTimer</Name>
|
||||||
|
<DefaultValue>0.0099999998</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x78">
|
<Element Type="Float" ID="0x78">
|
||||||
<Name>AimAssistHorizontalAngle</Name>
|
<Name>AimAssistHorizontalAngle</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x79">
|
<Element Type="Float" ID="0x79">
|
||||||
<Name>AimAssistVerticalAngle</Name>
|
<Name>AimAssistVerticalAngle</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7A">
|
<Element Type="Float" ID="0x7A">
|
||||||
<Name>OrbitMinDistance0</Name>
|
<Name>OrbitMinDistance0</Name>
|
||||||
|
<DefaultValue>27.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7B">
|
<Element Type="Float" ID="0x7B">
|
||||||
<Name>OrbitNormalDistance0</Name>
|
<Name>OrbitNormalDistance0</Name>
|
||||||
|
<DefaultValue>75.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7C">
|
<Element Type="Float" ID="0x7C">
|
||||||
<Name>OrbitMaxDistance0</Name>
|
<Name>OrbitMaxDistance0</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7D">
|
<Element Type="Float" ID="0x7D">
|
||||||
<Name>OrbitMinDistance1</Name>
|
<Name>OrbitMinDistance1</Name>
|
||||||
|
<DefaultValue>27.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7E">
|
<Element Type="Float" ID="0x7E">
|
||||||
<Name>OrbitNormalDistance1</Name>
|
<Name>OrbitNormalDistance1</Name>
|
||||||
|
<DefaultValue>75.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7F">
|
<Element Type="Float" ID="0x7F">
|
||||||
<Name>OrbitMaxDistance1</Name>
|
<Name>OrbitMaxDistance1</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x80">
|
<Element Type="Float" ID="0x80">
|
||||||
<Name>OrbitMinDistance2</Name>
|
<Name>OrbitMinDistance2</Name>
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x81">
|
<Element Type="Float" ID="0x81">
|
||||||
<Name>OrbitNormalDistance2</Name>
|
<Name>OrbitNormalDistance2</Name>
|
||||||
|
<DefaultValue>75.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x82">
|
<Element Type="Float" ID="0x82">
|
||||||
<Name>OrbitMaxDistance2</Name>
|
<Name>OrbitMaxDistance2</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x83">
|
<Element Type="Float" ID="0x83">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>360.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x84">
|
<Element Type="Float" ID="0x84">
|
||||||
<Name>OrbitModeTimer</Name>
|
<Name>OrbitModeTimer</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x85">
|
<Element Type="Float" ID="0x85">
|
||||||
<Name>OrbitCameraSpeed</Name>
|
<Name>OrbitCameraSpeed</Name>
|
||||||
|
<DefaultValue>360.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x86">
|
<Element Type="Float" ID="0x86">
|
||||||
<Name>OrbitUpperAngle</Name>
|
<Name>OrbitUpperAngle</Name>
|
||||||
|
<DefaultValue>70.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x87">
|
<Element Type="Float" ID="0x87">
|
||||||
<Name>OrbitLowerAngle</Name>
|
<Name>OrbitLowerAngle</Name>
|
||||||
|
<DefaultValue>70.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x88">
|
<Element Type="Float" ID="0x88">
|
||||||
<Name>OrbitHorizAngle</Name>
|
<Name>OrbitHorizAngle</Name>
|
||||||
|
<DefaultValue>45.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x89">
|
<Element Type="Float" ID="0x89">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>25.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8A">
|
<Element Type="Float" ID="0x8A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>25.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8B">
|
<Element Type="Float" ID="0x8B">
|
||||||
<Name>OrbitMaxTargetDistance</Name>
|
<Name>OrbitMaxTargetDistance</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8C">
|
<Element Type="Float" ID="0x8C">
|
||||||
<Name>OrbitMaxLockDistance</Name>
|
<Name>OrbitMaxLockDistance</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8D">
|
<Element Type="Float" ID="0x8D">
|
||||||
<Name>OrbitDistanceThreshold</Name>
|
<Name>OrbitDistanceThreshold</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x8E">
|
<Element Type="Int" ID="0x8E">
|
||||||
<Name>OrbitScreenBoxHalfExtentX0</Name>
|
<Name>OrbitScreenBoxHalfExtentX0</Name>
|
||||||
|
<DefaultValue>180</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x8F">
|
<Element Type="Int" ID="0x8F">
|
||||||
<Name>OrbitScreenBoxHalfExtentY0</Name>
|
<Name>OrbitScreenBoxHalfExtentY0</Name>
|
||||||
|
<DefaultValue>180</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x90">
|
<Element Type="Int" ID="0x90">
|
||||||
<Name>OrbitScreenBoxCenterX0</Name>
|
<Name>OrbitScreenBoxCenterX0</Name>
|
||||||
|
<DefaultValue>320</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x91">
|
<Element Type="Int" ID="0x91">
|
||||||
<Name>OrbitScreenBoxCenterY0</Name>
|
<Name>OrbitScreenBoxCenterY0</Name>
|
||||||
|
<DefaultValue>224</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x92">
|
<Element Type="Int" ID="0x92">
|
||||||
<Name>OrbitZoneIdealX0</Name>
|
<Name>OrbitZoneIdealX0</Name>
|
||||||
|
<DefaultValue>320</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x93">
|
<Element Type="Int" ID="0x93">
|
||||||
<Name>OrbitZoneIdealY0</Name>
|
<Name>OrbitZoneIdealY0</Name>
|
||||||
|
<DefaultValue>224</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x94">
|
<Element Type="Int" ID="0x94">
|
||||||
<Name>OrbitScreenBoxHalfExtentX1</Name>
|
<Name>OrbitScreenBoxHalfExtentX1</Name>
|
||||||
|
<DefaultValue>126</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x95">
|
<Element Type="Int" ID="0x95">
|
||||||
<Name>OrbitScreenBoxHalfExtentY1</Name>
|
<Name>OrbitScreenBoxHalfExtentY1</Name>
|
||||||
|
<DefaultValue>44</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x96">
|
<Element Type="Int" ID="0x96">
|
||||||
<Name>OrbitScreenBoxCenterX1</Name>
|
<Name>OrbitScreenBoxCenterX1</Name>
|
||||||
|
<DefaultValue>320</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x97">
|
<Element Type="Int" ID="0x97">
|
||||||
<Name>OrbitScreenBoxCenterY1</Name>
|
<Name>OrbitScreenBoxCenterY1</Name>
|
||||||
|
<DefaultValue>224</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x98">
|
<Element Type="Int" ID="0x98">
|
||||||
<Name>OrbitZoneIdealX1</Name>
|
<Name>OrbitZoneIdealX1</Name>
|
||||||
|
<DefaultValue>320</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x99">
|
<Element Type="Int" ID="0x99">
|
||||||
<Name>OrbitZoneIdealY1</Name>
|
<Name>OrbitZoneIdealY1</Name>
|
||||||
|
<DefaultValue>224</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9A">
|
<Element Type="Float" ID="0x9A">
|
||||||
<Name>OrbitNearX</Name>
|
<Name>OrbitNearX</Name>
|
||||||
|
<DefaultValue>20.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9B">
|
<Element Type="Float" ID="0x9B">
|
||||||
<Name>OrbitNearZ</Name>
|
<Name>OrbitNearZ</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9C">
|
<Element Type="Float" ID="0x9C">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9D">
|
<Element Type="Float" ID="0x9D">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>6.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9E">
|
<Element Type="Float" ID="0x9E">
|
||||||
<Name>OrbitFixedOffsetZDiff</Name>
|
<Name>OrbitFixedOffsetZDiff</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9F">
|
<Element Type="Float" ID="0x9F">
|
||||||
<Name>OrbitZRange</Name>
|
<Name>OrbitZRange</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA0">
|
<Element Type="Float" ID="0xA0">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA1">
|
<Element Type="Float" ID="0xA1">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>90.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA2">
|
<Element Type="Float" ID="0xA2">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA3">
|
<Element Type="Float" ID="0xA3">
|
||||||
<Name>OrbitPreventionTime</Name>
|
<Name>OrbitPreventionTime</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0xA4">
|
<Element Type="Bool" ID="0xA4">
|
||||||
<Name>DashEnabled</Name>
|
<Name>DashEnabled</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0xA5">
|
<Element Type="Bool" ID="0xA5">
|
||||||
<Name>DashOnButtonRelease</Name>
|
<Name>DashOnButtonRelease</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA6">
|
<Element Type="Float" ID="0xA6">
|
||||||
<Name>DashButtonHoldCancelTime</Name>
|
<Name>DashButtonHoldCancelTime</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA7">
|
<Element Type="Float" ID="0xA7">
|
||||||
<Name>DashStrafeInputThreshold</Name>
|
<Name>DashStrafeInputThreshold</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA8">
|
<Element Type="Float" ID="0xA8">
|
||||||
<Name>SidewaysDoubleJumpImpulse</Name>
|
<Name>SidewaysDoubleJumpImpulse</Name>
|
||||||
|
<DefaultValue>8.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA9">
|
<Element Type="Float" ID="0xA9">
|
||||||
<Name>SidewaysVerticalDoubleJumpAccel</Name>
|
<Name>SidewaysVerticalDoubleJumpAccel</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xAA">
|
<Element Type="Float" ID="0xAA">
|
||||||
<Name>SidewaysHorizontalDoubleJumpAccel</Name>
|
<Name>SidewaysHorizontalDoubleJumpAccel</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xAB">
|
<Element Type="Float" ID="0xAB">
|
||||||
<Name>ScanningRange</Name>
|
<Name>ScanningRange</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0xAC">
|
<Element Type="Bool" ID="0xAC">
|
||||||
<Name>ScanRetention</Name>
|
<Name>ScanRetention</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0xAD">
|
<Element Type="Bool" ID="0xAD">
|
||||||
<Name>ScanFreezesGame</Name>
|
<Name>ScanFreezesGame</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0xAE">
|
<Element Type="Bool" ID="0xAE">
|
||||||
<Name>OrbitWhileScanning</Name>
|
<Name>OrbitWhileScanning</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xAF">
|
<Element Type="Float" ID="0xAF">
|
||||||
<Name>ScanMaxTargetDistance</Name>
|
<Name>ScanMaxTargetDistance</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB0">
|
<Element Type="Float" ID="0xB0">
|
||||||
<Name>ScanMaxLockDistance</Name>
|
<Name>ScanMaxLockDistance</Name>
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB1">
|
<Element Type="Float" ID="0xB1">
|
||||||
<Name>OrbitDistanceMax</Name>
|
<Name>OrbitDistanceMax</Name>
|
||||||
|
<DefaultValue>25.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB2">
|
<Element Type="Float" ID="0xB2">
|
||||||
<Name>GrappleSwingLength</Name>
|
<Name>GrappleSwingLength</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB3">
|
<Element Type="Float" ID="0xB3">
|
||||||
<Name>GrappleSwingPeriod</Name>
|
<Name>GrappleSwingPeriod</Name>
|
||||||
|
<DefaultValue>3.3</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB4">
|
<Element Type="Float" ID="0xB4">
|
||||||
<Name>GrapplePullSpeedMin</Name>
|
<Name>GrapplePullSpeedMin</Name>
|
||||||
|
<DefaultValue>23.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB5">
|
<Element Type="Float" ID="0xB5">
|
||||||
<Name>GrappleCameraSpeed</Name>
|
<Name>GrappleCameraSpeed</Name>
|
||||||
|
<DefaultValue>90.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB6">
|
<Element Type="Float" ID="0xB6">
|
||||||
<Name>MaxGrappleLockedTurnAlignDistance</Name>
|
<Name>MaxGrappleLockedTurnAlignDistance</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB7">
|
<Element Type="Float" ID="0xB7">
|
||||||
<Name>GrapplePullSpeedProportion</Name>
|
<Name>GrapplePullSpeedProportion</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB8">
|
<Element Type="Float" ID="0xB8">
|
||||||
<Name>GrapplePullSpeedMax</Name>
|
<Name>GrapplePullSpeedMax</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB9">
|
<Element Type="Float" ID="0xB9">
|
||||||
<Name>GrappleLookCenterSpeed</Name>
|
<Name>GrappleLookCenterSpeed</Name>
|
||||||
|
<DefaultValue>90.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xBA">
|
<Element Type="Float" ID="0xBA">
|
||||||
<Name>MaxGrappleTurnSpeed</Name>
|
<Name>MaxGrappleTurnSpeed</Name>
|
||||||
|
<DefaultValue>35.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xBB">
|
<Element Type="Float" ID="0xBB">
|
||||||
<Name>GrappleJumpForce</Name>
|
<Name>GrappleJumpForce</Name>
|
||||||
|
<DefaultValue>13.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xBC">
|
<Element Type="Float" ID="0xBC">
|
||||||
<Name>GrappleReleaseTime</Name>
|
<Name>GrappleReleaseTime</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0xBD">
|
<Element Type="Int" ID="0xBD">
|
||||||
<Name>GrappleJumpMode</Name>
|
<Name>GrappleJumpMode</Name>
|
||||||
|
<DefaultValue>2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0xBE">
|
<Element Type="Bool" ID="0xBE">
|
||||||
<Name>OrbitReleaseBreaksGrapple</Name>
|
<Name>OrbitReleaseBreaksGrapple</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0xBF">
|
<Element Type="Bool" ID="0xBF">
|
||||||
<Name>InvertGrappleTurn</Name>
|
<Name>InvertGrappleTurn</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC0">
|
<Element Type="Float" ID="0xC0">
|
||||||
<Name>GrappleBeamSpeed</Name>
|
<Name>GrappleBeamSpeed</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC1">
|
<Element Type="Float" ID="0xC1">
|
||||||
<Name>GrappleBeamXWaveAmplitude</Name>
|
<Name>GrappleBeamXWaveAmplitude</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC2">
|
<Element Type="Float" ID="0xC2">
|
||||||
<Name>GrappleBeamZWaveAmplitude</Name>
|
<Name>GrappleBeamZWaveAmplitude</Name>
|
||||||
|
<DefaultValue>0.125</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC3">
|
<Element Type="Float" ID="0xC3">
|
||||||
<Name>GrappleBeamAnglePhaseDelta</Name>
|
<Name>GrappleBeamAnglePhaseDelta</Name>
|
||||||
|
<DefaultValue>0.875</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC4">
|
<Element Type="Float" ID="0xC4">
|
||||||
<Name>PlayerHeight</Name>
|
<Name>PlayerHeight</Name>
|
||||||
|
<DefaultValue>2.7</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC5">
|
<Element Type="Float" ID="0xC5">
|
||||||
<Name>PlayerXYHalfExtent</Name>
|
<Name>PlayerXYHalfExtent</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC6">
|
<Element Type="Float" ID="0xC6">
|
||||||
<Name>StepUpHeight</Name>
|
<Name>StepUpHeight</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC7">
|
<Element Type="Float" ID="0xC7">
|
||||||
<Name>StepDownHeight</Name>
|
<Name>StepDownHeight</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC8">
|
<Element Type="Float" ID="0xC8">
|
||||||
<Name>PlayerBallHalfExtent</Name>
|
<Name>PlayerBallHalfExtent</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC9">
|
<Element Type="Float" ID="0xC9">
|
||||||
<Name>FirstPersonCameraSpeed</Name>
|
<Name>FirstPersonCameraSpeed</Name>
|
||||||
|
<DefaultValue>60.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xCA">
|
<Element Type="Float" ID="0xCA">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xCB">
|
<Element Type="Float" ID="0xCB">
|
||||||
<Name>JumpCameraPitchDownStart</Name>
|
<Name>JumpCameraPitchDownStart</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xCC">
|
<Element Type="Float" ID="0xCC">
|
||||||
<Name>JumpCameraPitchDownFull</Name>
|
<Name>JumpCameraPitchDownFull</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xCD">
|
<Element Type="Float" ID="0xCD">
|
||||||
<Name>JumpCameraPitchDownAngle</Name>
|
<Name>JumpCameraPitchDownAngle</Name>
|
||||||
|
<DefaultValue>73.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xCE">
|
<Element Type="Float" ID="0xCE">
|
||||||
<Name>FallCameraPitchDownStart</Name>
|
<Name>FallCameraPitchDownStart</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xCF">
|
<Element Type="Float" ID="0xCF">
|
||||||
<Name>FallCameraPitchDownFull</Name>
|
<Name>FallCameraPitchDownFull</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD0">
|
<Element Type="Float" ID="0xD0">
|
||||||
<Name>FallCameraPitchDownAngle</Name>
|
<Name>FallCameraPitchDownAngle</Name>
|
||||||
|
<DefaultValue>73.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD1">
|
<Element Type="Float" ID="0xD1">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD2">
|
<Element Type="Float" ID="0xD2">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD3">
|
<Element Type="Float" ID="0xD3">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0xD4">
|
<Element Type="Bool" ID="0xD4">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD5">
|
<Element Type="Float" ID="0xD5">
|
||||||
<Name>FrozenTimeout</Name>
|
<Name>FrozenTimeout</Name>
|
||||||
|
<DefaultValue>18.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0xD6">
|
<Element Type="Int" ID="0xD6">
|
||||||
<Name>IceBreakJumpCount</Name>
|
<Name>IceBreakJumpCount</Name>
|
||||||
|
<DefaultValue>4</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD7">
|
<Element Type="Float" ID="0xD7">
|
||||||
<Name>VariaDamageReduction</Name>
|
<Name>VariaDamageReduction</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD8">
|
<Element Type="Float" ID="0xD8">
|
||||||
<Name>GravityDamageReduction</Name>
|
<Name>GravityDamageReduction</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD9">
|
<Element Type="Float" ID="0xD9">
|
||||||
<Name>PhazonDamageReduction</Name>
|
<Name>PhazonDamageReduction</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,45 +6,59 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="Choice" ID="0x0" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x0" Archetype="ControllerMapping">
|
||||||
<Name>Forward</Name>
|
<Name>Forward</Name>
|
||||||
|
<DefaultValue>0x1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x1" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x1" Archetype="ControllerMapping">
|
||||||
<Name>Backward</Name>
|
<Name>Backward</Name>
|
||||||
|
<DefaultValue>0x2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x2" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x2" Archetype="ControllerMapping">
|
||||||
<Name>TurnLeft</Name>
|
<Name>TurnLeft</Name>
|
||||||
|
<DefaultValue>0x3</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x3" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x3" Archetype="ControllerMapping">
|
||||||
<Name>TurnRight</Name>
|
<Name>TurnRight</Name>
|
||||||
|
<DefaultValue>0x4</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x4" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x4" Archetype="ControllerMapping">
|
||||||
<Name>StrafeLeft</Name>
|
<Name>StrafeLeft</Name>
|
||||||
|
<DefaultValue>0x3</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x5" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x5" Archetype="ControllerMapping">
|
||||||
<Name>StrafeRight</Name>
|
<Name>StrafeRight</Name>
|
||||||
|
<DefaultValue>0x4</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x6" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x6" Archetype="ControllerMapping">
|
||||||
<Name>LookLeft</Name>
|
<Name>LookLeft</Name>
|
||||||
|
<DefaultValue>0x3</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x7" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x7" Archetype="ControllerMapping">
|
||||||
<Name>LookRight</Name>
|
<Name>LookRight</Name>
|
||||||
|
<DefaultValue>0x4</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x8" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x8" Archetype="ControllerMapping">
|
||||||
<Name>LookUp</Name>
|
<Name>LookUp</Name>
|
||||||
|
<DefaultValue>0x2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x9" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x9" Archetype="ControllerMapping">
|
||||||
<Name>LookDown</Name>
|
<Name>LookDown</Name>
|
||||||
|
<DefaultValue>0x1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0xA" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0xA" Archetype="ControllerMapping">
|
||||||
<Name>JumpOrBoost</Name>
|
<Name>JumpOrBoost</Name>
|
||||||
|
<DefaultValue>0x10</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0xB" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0xB" Archetype="ControllerMapping">
|
||||||
<Name>FireOrBomb</Name>
|
<Name>FireOrBomb</Name>
|
||||||
|
<DefaultValue>0xF</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0xC" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0xC" Archetype="ControllerMapping">
|
||||||
<Name>MissileOrPowerBomb</Name>
|
<Name>MissileOrPowerBomb</Name>
|
||||||
|
<DefaultValue>0x12</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0xD" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0xD" Archetype="ControllerMapping">
|
||||||
<Name>Morph</Name>
|
<Name>Morph</Name>
|
||||||
|
<DefaultValue>0x11</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0xE" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0xE" Archetype="ControllerMapping">
|
||||||
<Name>AimUp</Name>
|
<Name>AimUp</Name>
|
||||||
|
@ -63,15 +77,19 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x13" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x13" Archetype="ControllerMapping">
|
||||||
<Name>PowerBeam</Name>
|
<Name>PowerBeam</Name>
|
||||||
|
<DefaultValue>0x5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x14" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x14" Archetype="ControllerMapping">
|
||||||
<Name>IceBeam</Name>
|
<Name>IceBeam</Name>
|
||||||
|
<DefaultValue>0x6</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x15" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x15" Archetype="ControllerMapping">
|
||||||
<Name>WaveBeam</Name>
|
<Name>WaveBeam</Name>
|
||||||
|
<DefaultValue>0x8</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x16" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x16" Archetype="ControllerMapping">
|
||||||
<Name>PlasmaBeam</Name>
|
<Name>PlasmaBeam</Name>
|
||||||
|
<DefaultValue>0x7</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x17" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x17" Archetype="ControllerMapping">
|
||||||
<Name>ToggleHolster</Name>
|
<Name>ToggleHolster</Name>
|
||||||
|
@ -81,9 +99,11 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x19" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x19" Archetype="ControllerMapping">
|
||||||
<Name>OrbitFar</Name>
|
<Name>OrbitFar</Name>
|
||||||
|
<DefaultValue>0x9</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x1A" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x1A" Archetype="ControllerMapping">
|
||||||
<Name>OrbitObject</Name>
|
<Name>OrbitObject</Name>
|
||||||
|
<DefaultValue>0x14</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x1B" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x1B" Archetype="ControllerMapping">
|
||||||
<Name>OrbitSelect</Name>
|
<Name>OrbitSelect</Name>
|
||||||
|
@ -93,78 +113,101 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x1D" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x1D" Archetype="ControllerMapping">
|
||||||
<Name>OrbitLeft</Name>
|
<Name>OrbitLeft</Name>
|
||||||
|
<DefaultValue>0x3</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x1E" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x1E" Archetype="ControllerMapping">
|
||||||
<Name>OrbitRight</Name>
|
<Name>OrbitRight</Name>
|
||||||
|
<DefaultValue>0x4</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x1F" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x1F" Archetype="ControllerMapping">
|
||||||
<Name>OrbitUp</Name>
|
<Name>OrbitUp</Name>
|
||||||
|
<DefaultValue>0x1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x20" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x20" Archetype="ControllerMapping">
|
||||||
<Name>OrbitDown</Name>
|
<Name>OrbitDown</Name>
|
||||||
|
<DefaultValue>0x2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x21" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x21" Archetype="ControllerMapping">
|
||||||
<Name>LookHold1</Name>
|
<Name>LookHold1</Name>
|
||||||
|
<DefaultValue>0xA</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x22" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x22" Archetype="ControllerMapping">
|
||||||
<Name>LookHold2</Name>
|
<Name>LookHold2</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x23" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x23" Archetype="ControllerMapping">
|
||||||
<Name>LookZoomIn</Name>
|
<Name>LookZoomIn</Name>
|
||||||
|
<DefaultValue>0x11</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x24" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x24" Archetype="ControllerMapping">
|
||||||
<Name>LookZoomOut</Name>
|
<Name>LookZoomOut</Name>
|
||||||
|
<DefaultValue>0x12</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x25" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x25" Archetype="ControllerMapping">
|
||||||
<Name>AimHold</Name>
|
<Name>AimHold</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x26" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x26" Archetype="ControllerMapping">
|
||||||
<Name>MapCircleUp</Name>
|
<Name>MapCircleUp</Name>
|
||||||
|
<DefaultValue>0x2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x27" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x27" Archetype="ControllerMapping">
|
||||||
<Name>MapCircleDown</Name>
|
<Name>MapCircleDown</Name>
|
||||||
|
<DefaultValue>0x1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x28" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x28" Archetype="ControllerMapping">
|
||||||
<Name>MapCircleLeft</Name>
|
<Name>MapCircleLeft</Name>
|
||||||
|
<DefaultValue>0x3</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x29" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x29" Archetype="ControllerMapping">
|
||||||
<Name>MapCircleRight</Name>
|
<Name>MapCircleRight</Name>
|
||||||
|
<DefaultValue>0x4</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x2A" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x2A" Archetype="ControllerMapping">
|
||||||
<Name>MapMoveForward</Name>
|
<Name>MapMoveForward</Name>
|
||||||
|
<DefaultValue>0x5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x2B" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x2B" Archetype="ControllerMapping">
|
||||||
<Name>MapMoveBack</Name>
|
<Name>MapMoveBack</Name>
|
||||||
|
<DefaultValue>0x6</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x2C" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x2C" Archetype="ControllerMapping">
|
||||||
<Name>MapMoveLeft</Name>
|
<Name>MapMoveLeft</Name>
|
||||||
|
<DefaultValue>0x7</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x2D" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x2D" Archetype="ControllerMapping">
|
||||||
<Name>MapMoveRight</Name>
|
<Name>MapMoveRight</Name>
|
||||||
|
<DefaultValue>0x8</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x2E" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x2E" Archetype="ControllerMapping">
|
||||||
<Name>MapZoomIn</Name>
|
<Name>MapZoomIn</Name>
|
||||||
|
<DefaultValue>0xA</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x2F" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x2F" Archetype="ControllerMapping">
|
||||||
<Name>MapZoomOut</Name>
|
<Name>MapZoomOut</Name>
|
||||||
|
<DefaultValue>0x9</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x30" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x30" Archetype="ControllerMapping">
|
||||||
<Name>SpiderBall</Name>
|
<Name>SpiderBall</Name>
|
||||||
|
<DefaultValue>0xA</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x31" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x31" Archetype="ControllerMapping">
|
||||||
<Name>ChaseCamera</Name>
|
<Name>ChaseCamera</Name>
|
||||||
|
<DefaultValue>0x9</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x32" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x32" Archetype="ControllerMapping">
|
||||||
<Name>XRayVisor</Name>
|
<Name>XRayVisor</Name>
|
||||||
|
<DefaultValue>0xE</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x33" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x33" Archetype="ControllerMapping">
|
||||||
<Name>ThermoVisor</Name>
|
<Name>ThermoVisor</Name>
|
||||||
|
<DefaultValue>0xC</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x34" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x34" Archetype="ControllerMapping">
|
||||||
<Name>EnviroVisor</Name>
|
<Name>EnviroVisor</Name>
|
||||||
|
<DefaultValue>0xD</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x35" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x35" Archetype="ControllerMapping">
|
||||||
<Name>NoVisor</Name>
|
<Name>NoVisor</Name>
|
||||||
|
<DefaultValue>0xB</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x36" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x36" Archetype="ControllerMapping">
|
||||||
<Name>VisorMenu</Name>
|
<Name>VisorMenu</Name>
|
||||||
|
@ -177,6 +220,7 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x39" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x39" Archetype="ControllerMapping">
|
||||||
<Name>ShowCrosshairs</Name>
|
<Name>ShowCrosshairs</Name>
|
||||||
|
<DefaultValue>0x15</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x3A" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x3A" Archetype="ControllerMapping">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
@ -186,24 +230,31 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x3C" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x3C" Archetype="ControllerMapping">
|
||||||
<Name>ScanItem</Name>
|
<Name>ScanItem</Name>
|
||||||
|
<DefaultValue>0x9</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x3D" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x3D" Archetype="ControllerMapping">
|
||||||
<Name>PreviousPauseScreen</Name>
|
<Name>PreviousPauseScreen</Name>
|
||||||
|
<DefaultValue>0xD</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x3E" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x3E" Archetype="ControllerMapping">
|
||||||
<Name>NextPauseScreen</Name>
|
<Name>NextPauseScreen</Name>
|
||||||
|
<DefaultValue>0x16</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x3F" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x3F" Archetype="ControllerMapping">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0xC</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x40" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x40" Archetype="ControllerMapping">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0xE</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x41" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x41" Archetype="ControllerMapping">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0x9</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Choice" ID="0x42" Archetype="ControllerMapping">
|
<Element Type="Choice" ID="0x42" Archetype="ControllerMapping">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0xA</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,123 +6,500 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="Float" ID="0x0">
|
<Element Type="Float" ID="0x0">
|
||||||
<Name>UpLookAngle</Name>
|
<Name>UpLookAngle</Name>
|
||||||
|
<DefaultValue>22.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1">
|
<Element Type="Float" ID="0x1">
|
||||||
<Name>DownLookAngle</Name>
|
<Name>DownLookAngle</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2">
|
<Element Type="Float" ID="0x2">
|
||||||
<Name>VerticalSpread</Name>
|
<Name>VerticalSpread</Name>
|
||||||
|
<DefaultValue>7.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3">
|
<Element Type="Float" ID="0x3">
|
||||||
<Name>HorizontalSpread</Name>
|
<Name>HorizontalSpread</Name>
|
||||||
|
<DefaultValue>7.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4">
|
<Element Type="Float" ID="0x4">
|
||||||
<Name>HighVerticalSpread</Name>
|
<Name>HighVerticalSpread</Name>
|
||||||
|
<DefaultValue>7.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5">
|
<Element Type="Float" ID="0x5">
|
||||||
<Name>HighHorizontalSpread</Name>
|
<Name>HighHorizontalSpread</Name>
|
||||||
|
<DefaultValue>7.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6">
|
<Element Type="Float" ID="0x6">
|
||||||
<Name>LowVerticalSpread</Name>
|
<Name>LowVerticalSpread</Name>
|
||||||
|
<DefaultValue>7.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7">
|
<Element Type="Float" ID="0x7">
|
||||||
<Name>LowHorizontalSpread</Name>
|
<Name>LowHorizontalSpread</Name>
|
||||||
|
<DefaultValue>7.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8">
|
<Element Type="Float" ID="0x8">
|
||||||
<Name>AimVerticalSpeed</Name>
|
<Name>AimVerticalSpeed</Name>
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9">
|
<Element Type="Float" ID="0x9">
|
||||||
<Name>AimHorizontalSpeed</Name>
|
<Name>AimHorizontalSpeed</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA">
|
<Element Type="Float" ID="0xA">
|
||||||
<Name>BombFuseTime</Name>
|
<Name>BombFuseTime</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB">
|
<Element Type="Float" ID="0xB">
|
||||||
<Name>BombDropDelayTime</Name>
|
<Name>BombDropDelayTime</Name>
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC">
|
<Element Type="Float" ID="0xC">
|
||||||
<Name>HoloHoldTime</Name>
|
<Name>HoloHoldTime</Name>
|
||||||
|
<DefaultValue>0.0625</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD">
|
<Element Type="Float" ID="0xD">
|
||||||
<Name>GunTransformTime</Name>
|
<Name>GunTransformTime</Name>
|
||||||
|
<DefaultValue>0.25</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xE">
|
<Element Type="Float" ID="0xE">
|
||||||
<Name>GunHolsterTime</Name>
|
<Name>GunHolsterTime</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xF">
|
<Element Type="Float" ID="0xF">
|
||||||
<Name>GunNotFiringTime</Name>
|
<Name>GunNotFiringTime</Name>
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x10">
|
<Element Type="Float" ID="0x10">
|
||||||
<Name>FixedVerticalAim</Name>
|
<Name>FixedVerticalAim</Name>
|
||||||
|
<DefaultValue>40.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x11">
|
<Element Type="Float" ID="0x11">
|
||||||
<Name>GunExtendDistance</Name>
|
<Name>GunExtendDistance</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x12">
|
<Element Type="Vector" ID="0x12">
|
||||||
<Name>GunPosition</Name>
|
<Name>GunPosition</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>0.25</X>
|
||||||
|
<Y>0.30000001</Y>
|
||||||
|
<Z>-0.34999999</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x13">
|
<Element Type="Vector" ID="0x13">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>-0.64999998</X>
|
||||||
|
<Y>-0.1</Y>
|
||||||
|
<Z>0.050000001</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x14">
|
<Element Type="Vector" ID="0x14">
|
||||||
<Name>GrapplingArmPosition</Name>
|
<Name>GrapplingArmPosition</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>-0.44999999</X>
|
||||||
|
<Y>-0.1</Y>
|
||||||
|
<Z>-0.30000001</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x15" Archetype="ShotParam">
|
<Element Type="Struct" ID="0x15" Archetype="ShotParam">
|
||||||
<Name>Bomb</Name>
|
<Name>Bomb</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x4</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x16" Archetype="ShotParam">
|
<Element Type="Struct" ID="0x16" Archetype="ShotParam">
|
||||||
<Name>PowerBomb</Name>
|
<Name>PowerBomb</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x5</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x17" Archetype="ShotParam">
|
<Element Type="Struct" ID="0x17" Archetype="ShotParam">
|
||||||
<Name>Missile</Name>
|
<Name>Missile</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x6</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>30.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>15.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>4.5</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x18" Archetype="BeamInfo">
|
<Element Type="Struct" ID="0x18" Archetype="BeamInfo">
|
||||||
<Name>PowerBeam</Name>
|
<Name>PowerBeam</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Float" ID="0x0">
|
||||||
|
<DefaultValue>0.111</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Struct" ID="0x1">
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Struct" ID="0x2">
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>25.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>2.5</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x19" Archetype="BeamInfo">
|
<Element Type="Struct" ID="0x19" Archetype="BeamInfo">
|
||||||
<Name>IceBeam</Name>
|
<Name>IceBeam</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Float" ID="0x0">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Struct" ID="0x1">
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x1</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>20.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>20.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>1.25</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Struct" ID="0x2">
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x1</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>60.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>15.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x1A" Archetype="BeamInfo">
|
<Element Type="Struct" ID="0x1A" Archetype="BeamInfo">
|
||||||
<Name>WaveBeam</Name>
|
<Name>WaveBeam</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Float" ID="0x0">
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Struct" ID="0x1">
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x2</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Struct" ID="0x2">
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x2</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>40.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>37.5</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x1B" Archetype="BeamInfo">
|
<Element Type="Struct" ID="0x1B" Archetype="BeamInfo">
|
||||||
<Name>PlasmaBeam</Name>
|
<Name>PlasmaBeam</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Float" ID="0x0">
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Struct" ID="0x1">
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x3</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>12.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>12.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Struct" ID="0x2">
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x3</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x1C" Archetype="BeamInfo">
|
<Element Type="Struct" ID="0x1C" Archetype="BeamInfo">
|
||||||
<Name>PhazonBeam</Name>
|
<Name>PhazonBeam</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Float" ID="0x0">
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Struct" ID="0x1">
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x8</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>100.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Struct" ID="0x2">
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x8</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>500.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x1D" Archetype="ShotParam">
|
<Element Type="Struct" ID="0x1D" Archetype="ShotParam">
|
||||||
<Name>PowerCombo</Name>
|
<Name>PowerCombo</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>180.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>120.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>8.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>8.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x1E" Archetype="ShotParam">
|
<Element Type="Struct" ID="0x1E" Archetype="ShotParam">
|
||||||
<Name>IceCombo</Name>
|
<Name>IceCombo</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x1</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>150.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>150.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x1F" Archetype="ShotParam">
|
<Element Type="Struct" ID="0x1F" Archetype="ShotParam">
|
||||||
<Name>WaveCombo</Name>
|
<Name>WaveCombo</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x2</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>4.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x20" Archetype="ShotParam">
|
<Element Type="Struct" ID="0x20" Archetype="ShotParam">
|
||||||
<Name>PlasmaCombo</Name>
|
<Name>PlasmaCombo</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x3</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>1.2</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>1.2</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Struct" ID="0x21" Archetype="ShotParam">
|
<Element Type="Struct" ID="0x21" Archetype="ShotParam">
|
||||||
<Name>PhazonCombo</Name>
|
<Name>PhazonCombo</Name>
|
||||||
|
<SubProperties>
|
||||||
|
<Element Type="Choice" ID="0x0">
|
||||||
|
<DefaultValue>0x8</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x1">
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x2">
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x3">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
<Element Type="Float" ID="0x4">
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
|
</Element>
|
||||||
|
</SubProperties>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x22">
|
<Element Type="Float" ID="0x22">
|
||||||
<Name>PowerBeamRicochet</Name>
|
<Name>PowerBeamRicochet</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x23">
|
<Element Type="Float" ID="0x23">
|
||||||
<Name>IceBeamRicochet</Name>
|
<Name>IceBeamRicochet</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x24">
|
<Element Type="Float" ID="0x24">
|
||||||
<Name>WaveBeamRicochet</Name>
|
<Name>WaveBeamRicochet</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x25">
|
<Element Type="Float" ID="0x25">
|
||||||
<Name>PlasmaBeamRicochet</Name>
|
<Name>PlasmaBeamRicochet</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x26">
|
<Element Type="Float" ID="0x26">
|
||||||
<Name>MissileRicochet</Name>
|
<Name>MissileRicochet</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x26">
|
<Element Type="Float" ID="0x26">
|
||||||
<Name>PhazonBeamRicochet</Name>
|
<Name>PhazonBeamRicochet</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,156 +6,207 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="String" ID="0x0">
|
<Element Type="String" ID="0x0">
|
||||||
<Name>SaveStationIcon</Name>
|
<Name>SaveStationIcon</Name>
|
||||||
|
<DefaultValue>TXTR_SaveStationIcon</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1">
|
<Element Type="String" ID="0x1">
|
||||||
<Name>MissileStationIcon</Name>
|
<Name>MissileStationIcon</Name>
|
||||||
|
<DefaultValue>TXTR_MissileStationIcon</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x2">
|
<Element Type="String" ID="0x2">
|
||||||
<Name>ElevatorIcon</Name>
|
<Name>ElevatorIcon</Name>
|
||||||
|
<DefaultValue>TXTR_ElevatorIcon</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x3">
|
<Element Type="String" ID="0x3">
|
||||||
<Name>MinesBreakFirstTopIcon</Name>
|
<Name>MinesBreakFirstTopIcon</Name>
|
||||||
|
<DefaultValue>TXTR_MinesBreakFirstTop</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x4">
|
<Element Type="String" ID="0x4">
|
||||||
<Name>MinesBreakFirstBottomIcon</Name>
|
<Name>MinesBreakFirstBottomIcon</Name>
|
||||||
|
<DefaultValue>TXTR_MinesBreakFirstBottom</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x5">
|
<Element Type="String" ID="0x5">
|
||||||
<Name>MinesBreakSecondTopIcon</Name>
|
<Name>MinesBreakSecondTopIcon</Name>
|
||||||
|
<DefaultValue>TXTR_MinesBreakSecondTop</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x6">
|
<Element Type="String" ID="0x6">
|
||||||
<Name>MinesBreakSecondBottomIcon</Name>
|
<Name>MinesBreakSecondBottomIcon</Name>
|
||||||
|
<DefaultValue>TXTR_MinesBreakSecondBottom</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x7">
|
<Element Type="String" ID="0x7">
|
||||||
<Name>LeftStickNeutral</Name>
|
<Name>LeftStickNeutral</Name>
|
||||||
|
<DefaultValue>LStickN</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x8">
|
<Element Type="String" ID="0x8">
|
||||||
<Name>LeftStickUp</Name>
|
<Name>LeftStickUp</Name>
|
||||||
|
<DefaultValue>LStickU</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x9">
|
<Element Type="String" ID="0x9">
|
||||||
<Name>LeftStickUpLeft</Name>
|
<Name>LeftStickUpLeft</Name>
|
||||||
|
<DefaultValue>LStickUL</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xA">
|
<Element Type="String" ID="0xA">
|
||||||
<Name>LeftStickLeft</Name>
|
<Name>LeftStickLeft</Name>
|
||||||
|
<DefaultValue>LStickL</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xB">
|
<Element Type="String" ID="0xB">
|
||||||
<Name>LeftStickDownLeft</Name>
|
<Name>LeftStickDownLeft</Name>
|
||||||
|
<DefaultValue>LStickDL</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xC">
|
<Element Type="String" ID="0xC">
|
||||||
<Name>LeftStickDown</Name>
|
<Name>LeftStickDown</Name>
|
||||||
|
<DefaultValue>LStickD</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xD">
|
<Element Type="String" ID="0xD">
|
||||||
<Name>LeftStickDownRight</Name>
|
<Name>LeftStickDownRight</Name>
|
||||||
|
<DefaultValue>LStickDR</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xE">
|
<Element Type="String" ID="0xE">
|
||||||
<Name>LeftStickRight</Name>
|
<Name>LeftStickRight</Name>
|
||||||
|
<DefaultValue>LStickR</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0xF">
|
<Element Type="String" ID="0xF">
|
||||||
<Name>LeftStickUpRight</Name>
|
<Name>LeftStickUpRight</Name>
|
||||||
|
<DefaultValue>LStickUR</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x10">
|
<Element Type="String" ID="0x10">
|
||||||
<Name>CStickNeutral</Name>
|
<Name>CStickNeutral</Name>
|
||||||
|
<DefaultValue>CStickN</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x11">
|
<Element Type="String" ID="0x11">
|
||||||
<Name>CStickUp</Name>
|
<Name>CStickUp</Name>
|
||||||
|
<DefaultValue>CStickU</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x12">
|
<Element Type="String" ID="0x12">
|
||||||
<Name>CStickUpLeft</Name>
|
<Name>CStickUpLeft</Name>
|
||||||
|
<DefaultValue>CStickUL</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x13">
|
<Element Type="String" ID="0x13">
|
||||||
<Name>CStickLeft</Name>
|
<Name>CStickLeft</Name>
|
||||||
|
<DefaultValue>CStickL</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x14">
|
<Element Type="String" ID="0x14">
|
||||||
<Name>CStickDownLeft</Name>
|
<Name>CStickDownLeft</Name>
|
||||||
|
<DefaultValue>CStickDL</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x15">
|
<Element Type="String" ID="0x15">
|
||||||
<Name>CStickDown</Name>
|
<Name>CStickDown</Name>
|
||||||
|
<DefaultValue>CStickD</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x16">
|
<Element Type="String" ID="0x16">
|
||||||
<Name>CStickDownRight</Name>
|
<Name>CStickDownRight</Name>
|
||||||
|
<DefaultValue>CStickDR</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x17">
|
<Element Type="String" ID="0x17">
|
||||||
<Name>CStickRight</Name>
|
<Name>CStickRight</Name>
|
||||||
|
<DefaultValue>CStickR</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x18">
|
<Element Type="String" ID="0x18">
|
||||||
<Name>CStickUpRight</Name>
|
<Name>CStickUpRight</Name>
|
||||||
|
<DefaultValue>CStickUR</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x19">
|
<Element Type="String" ID="0x19">
|
||||||
<Name>LeftTriggerOut</Name>
|
<Name>LeftTriggerOut</Name>
|
||||||
|
<DefaultValue>LTriggerOut</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1A">
|
<Element Type="String" ID="0x1A">
|
||||||
<Name>LeftTriggerIn</Name>
|
<Name>LeftTriggerIn</Name>
|
||||||
|
<DefaultValue>LTriggerIn</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1B">
|
<Element Type="String" ID="0x1B">
|
||||||
<Name>RightTriggerOut</Name>
|
<Name>RightTriggerOut</Name>
|
||||||
|
<DefaultValue>RTriggerOut</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1C">
|
<Element Type="String" ID="0x1C">
|
||||||
<Name>RightTriggerIn</Name>
|
<Name>RightTriggerIn</Name>
|
||||||
|
<DefaultValue>RTriggerIn</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1D">
|
<Element Type="String" ID="0x1D">
|
||||||
<Name>StartButtonOut</Name>
|
<Name>StartButtonOut</Name>
|
||||||
|
<DefaultValue>StartButtonOut</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1E">
|
<Element Type="String" ID="0x1E">
|
||||||
<Name>StartButtonIn</Name>
|
<Name>StartButtonIn</Name>
|
||||||
|
<DefaultValue>StartButtonOut</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1F">
|
<Element Type="String" ID="0x1F">
|
||||||
<Name>AButtonOut</Name>
|
<Name>AButtonOut</Name>
|
||||||
|
<DefaultValue>AButtonIn</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x20">
|
<Element Type="String" ID="0x20">
|
||||||
<Name>AButtonIn</Name>
|
<Name>AButtonIn</Name>
|
||||||
|
<DefaultValue>AButtonIn</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x21">
|
<Element Type="String" ID="0x21">
|
||||||
<Name>BButtonOut</Name>
|
<Name>BButtonOut</Name>
|
||||||
|
<DefaultValue>BButtonIn</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x22">
|
<Element Type="String" ID="0x22">
|
||||||
<Name>BButtonIn</Name>
|
<Name>BButtonIn</Name>
|
||||||
|
<DefaultValue>BButtonIn</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x23">
|
<Element Type="String" ID="0x23">
|
||||||
<Name>XButtonOut</Name>
|
<Name>XButtonOut</Name>
|
||||||
|
<DefaultValue>XButtonOut</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x24">
|
<Element Type="String" ID="0x24">
|
||||||
<Name>XButtonIn</Name>
|
<Name>XButtonIn</Name>
|
||||||
|
<DefaultValue>XButtonOut</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x25">
|
<Element Type="String" ID="0x25">
|
||||||
<Name>YButtonOut</Name>
|
<Name>YButtonOut</Name>
|
||||||
|
<DefaultValue>YButtonOut</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x26">
|
<Element Type="String" ID="0x26">
|
||||||
<Name>YButtonIn</Name>
|
<Name>YButtonIn</Name>
|
||||||
|
<DefaultValue>YButtonOut</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x27">
|
<Element Type="String" ID="0x27">
|
||||||
<Name>BallTransitionsANCS</Name>
|
<Name>BallTransitionsANCS</Name>
|
||||||
|
<DefaultValue>BallTransitionsANCS</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x28">
|
<Element Type="String" ID="0x28">
|
||||||
<Name>BallTransitionsPower</Name>
|
<Name>BallTransitionsPower</Name>
|
||||||
|
<DefaultValue>BallTransitionsPowerBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x29">
|
<Element Type="String" ID="0x29">
|
||||||
<Name>BallTransitionsIce</Name>
|
<Name>BallTransitionsIce</Name>
|
||||||
|
<DefaultValue>BallTransitionsPowerBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x2A">
|
<Element Type="String" ID="0x2A">
|
||||||
<Name>BallTransitionsWave</Name>
|
<Name>BallTransitionsWave</Name>
|
||||||
|
<DefaultValue>BallTransitionsPowerBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x2B">
|
<Element Type="String" ID="0x2B">
|
||||||
<Name>BallTransitionsPlasma</Name>
|
<Name>BallTransitionsPlasma</Name>
|
||||||
|
<DefaultValue>BallTransitionsPowerBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x2C">
|
<Element Type="String" ID="0x2C">
|
||||||
<Name>BallTransitionsPhazon</Name>
|
<Name>BallTransitionsPhazon</Name>
|
||||||
|
<DefaultValue>BallTransitionsPowerBeam</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x2D">
|
<Element Type="String" ID="0x2D">
|
||||||
<Name>CinePower</Name>
|
<Name>CinePower</Name>
|
||||||
|
<DefaultValue>CinematicGunPower</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x2E">
|
<Element Type="String" ID="0x2E">
|
||||||
<Name>CineIce</Name>
|
<Name>CineIce</Name>
|
||||||
|
<DefaultValue>CinematicGunIce</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x2F">
|
<Element Type="String" ID="0x2F">
|
||||||
<Name>CineWave</Name>
|
<Name>CineWave</Name>
|
||||||
|
<DefaultValue>CinematicGunWave</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x30">
|
<Element Type="String" ID="0x30">
|
||||||
<Name>CinePlasma</Name>
|
<Name>CinePlasma</Name>
|
||||||
|
<DefaultValue>CinematicGunPlasma</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x31">
|
<Element Type="String" ID="0x31">
|
||||||
<Name>CinePhazon</Name>
|
<Name>CinePhazon</Name>
|
||||||
|
<DefaultValue>CinematicGunPhazon</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x32">
|
<Element Type="Float" ID="0x32">
|
||||||
<Name>CinematicMoveOutOfIntoPlayerDistance</Name>
|
<Name>CinematicMoveOutOfIntoPlayerDistance</Name>
|
||||||
|
<DefaultValue>5.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,51 +6,79 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="String" ID="0x0">
|
<Element Type="String" ID="0x0">
|
||||||
<Name>PackageName</Name>
|
<Name>PackageName</Name>
|
||||||
|
<DefaultValue>SlideShow</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="String" ID="0x1">
|
<Element Type="String" ID="0x1">
|
||||||
<Name>FontAssetName</Name>
|
<Name>FontAssetName</Name>
|
||||||
|
<DefaultValue>FONT_Deface14B_O</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2">
|
<Element Type="Color" ID="0x2">
|
||||||
<Name>FontColor</Name>
|
<Name>FontColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.54901999</R>
|
||||||
|
<G>0.80000001</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3">
|
<Element Type="Color" ID="0x3">
|
||||||
<Name>OutlineColor</Name>
|
<Name>OutlineColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.0</R>
|
||||||
|
<G>0.0</G>
|
||||||
|
<B>0.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4">
|
<Element Type="Float" ID="0x4">
|
||||||
<Name>ScanPercentInterval</Name>
|
<Name>ScanPercentInterval</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5">
|
<Element Type="Float" ID="0x5">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>50.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6">
|
<Element Type="Float" ID="0x6">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7">
|
<Element Type="Float" ID="0x7">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>10.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8">
|
<Element Type="Float" ID="0x8">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x9">
|
<Element Type="Color" ID="0x9">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.55000001</R>
|
||||||
|
<G>0.80000001</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA">
|
<Element Type="Float" ID="0xA">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xB">
|
<Element Type="Float" ID="0xB">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xC">
|
<Element Type="Float" ID="0xC">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>3.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD">
|
<Element Type="Float" ID="0xD">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xE">
|
<Element Type="Float" ID="0xE">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xF">
|
<Element Type="Float" ID="0xF">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
|
@ -6,42 +6,63 @@
|
||||||
<SubProperties>
|
<SubProperties>
|
||||||
<Element Type="Int" ID="0x0">
|
<Element Type="Int" ID="0x0">
|
||||||
<Name>TargetRadiusMode</Name>
|
<Name>TargetRadiusMode</Name>
|
||||||
|
<DefaultValue>2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1">
|
<Element Type="Float" ID="0x1">
|
||||||
<Name>CurrLockOnExitDuration</Name>
|
<Name>CurrLockOnExitDuration</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2">
|
<Element Type="Float" ID="0x2">
|
||||||
<Name>CurrLockOnEnterDuration</Name>
|
<Name>CurrLockOnEnterDuration</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3">
|
<Element Type="Float" ID="0x3">
|
||||||
<Name>CurrLockOnSwitchDuration</Name>
|
<Name>CurrLockOnSwitchDuration</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4">
|
<Element Type="Float" ID="0x4">
|
||||||
<Name>LockConfirmScale</Name>
|
<Name>LockConfirmScale</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5">
|
<Element Type="Float" ID="0x5">
|
||||||
<Name>NextLockOnEnterDuration</Name>
|
<Name>NextLockOnEnterDuration</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6">
|
<Element Type="Float" ID="0x6">
|
||||||
<Name>NextLockOnExitDuration</Name>
|
<Name>NextLockOnExitDuration</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x7">
|
<Element Type="Float" ID="0x7">
|
||||||
<Name>NextLockOnSwitchDuration</Name>
|
<Name>NextLockOnSwitchDuration</Name>
|
||||||
|
<DefaultValue>0.2</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x8">
|
<Element Type="Float" ID="0x8">
|
||||||
<Name>SeekerScale</Name>
|
<Name>SeekerScale</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x9">
|
<Element Type="Float" ID="0x9">
|
||||||
<Name>SeekerAngleSpeed</Name>
|
<Name>SeekerAngleSpeed</Name>
|
||||||
|
<DefaultValue>-120.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xA">
|
<Element Type="Float" ID="0xA">
|
||||||
<Name>XRayRetAngleSpeed</Name>
|
<Name>XRayRetAngleSpeed</Name>
|
||||||
|
<DefaultValue>120.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0xB">
|
<Element Type="Vector" ID="0xB">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>0.95999998</X>
|
||||||
|
<Y>0.46000001</Y>
|
||||||
|
<Z>0.17</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0xC">
|
<Element Type="Vector" ID="0xC">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>1.0</X>
|
||||||
|
<Y>1.0</Y>
|
||||||
|
<Z>1.0</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xD">
|
<Element Type="Float" ID="0xD">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
@ -51,105 +72,192 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0xF">
|
<Element Type="Float" ID="0xF">
|
||||||
<Name>OrbitPointZOffset</Name>
|
<Name>OrbitPointZOffset</Name>
|
||||||
|
<DefaultValue>-0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x10">
|
<Element Type="Float" ID="0x10">
|
||||||
<Name>OrbitPointInTime</Name>
|
<Name>OrbitPointInTime</Name>
|
||||||
|
<DefaultValue>0.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x11">
|
<Element Type="Float" ID="0x11">
|
||||||
<Name>OrbitPointOutTime</Name>
|
<Name>OrbitPointOutTime</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x12">
|
<Element Type="Float" ID="0x12">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x13">
|
<Element Type="Vector" ID="0x13">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>0.0</X>
|
||||||
|
<Y>1.0</Y>
|
||||||
|
<Z>0.0</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x14">
|
<Element Type="Vector" ID="0x14">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>1.0</X>
|
||||||
|
<Y>1.0</Y>
|
||||||
|
<Z>1.0</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x15">
|
<Element Type="Vector" ID="0x15">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>1.0</X>
|
||||||
|
<Y>1.0</Y>
|
||||||
|
<Z>0.0</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Vector" ID="0x16">
|
<Element Type="Vector" ID="0x16">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<X>1.0</X>
|
||||||
|
<Y>1.0</Y>
|
||||||
|
<Z>1.0</Z>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x17">
|
<Element Type="Float" ID="0x17">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x18">
|
<Element Type="Float" ID="0x18">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.69999999</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x19">
|
<Element Type="Float" ID="0x19">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1A">
|
<Element Type="Float" ID="0x1A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.40000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1B">
|
<Element Type="Float" ID="0x1B">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1C">
|
<Element Type="Float" ID="0x1C">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1D">
|
<Element Type="Float" ID="0x1D">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>2.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x1E">
|
<Element Type="Float" ID="0x1E">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x1F">
|
<Element Type="Color" ID="0x1F">
|
||||||
<Name>ThermalReticuleColor</Name>
|
<Name>ThermalReticuleColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.40392199</R>
|
||||||
|
<G>0.68235302</G>
|
||||||
|
<B>0.88235301</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x20">
|
<Element Type="Float" ID="0x20">
|
||||||
<Name>TargetFlowerScale</Name>
|
<Name>TargetFlowerScale</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x21">
|
<Element Type="Color" ID="0x21">
|
||||||
<Name>TargetFlowerColor</Name>
|
<Name>TargetFlowerColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.470588</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x22">
|
<Element Type="Float" ID="0x22">
|
||||||
<Name>MissileBracketDuration</Name>
|
<Name>MissileBracketDuration</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x23">
|
<Element Type="Float" ID="0x23">
|
||||||
<Name>MissileBracketScaleStart</Name>
|
<Name>MissileBracketScaleStart</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x24">
|
<Element Type="Float" ID="0x24">
|
||||||
<Name>MissileBracketScaleEnd</Name>
|
<Name>MissileBracketScaleEnd</Name>
|
||||||
|
<DefaultValue>0.89999998</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x25">
|
<Element Type="Float" ID="0x25">
|
||||||
<Name>MissileBracketScaleDuration</Name>
|
<Name>MissileBracketScaleDuration</Name>
|
||||||
|
<DefaultValue>0.15000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x26">
|
<Element Type="Color" ID="0x26">
|
||||||
<Name>MissileBracketColor</Name>
|
<Name>MissileBracketColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.40784299</G>
|
||||||
|
<B>0.019608</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x27">
|
<Element Type="Float" ID="0x27">
|
||||||
<Name>LockOnDuration</Name>
|
<Name>LockOnDuration</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x28">
|
<Element Type="Float" ID="0x28">
|
||||||
<Name>InnearBeamScale</Name>
|
<Name>InnearBeamScale</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x29">
|
<Element Type="Color" ID="0x29">
|
||||||
<Name>InnerBeamColorPower</Name>
|
<Name>InnerBeamColorPower</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.27451</R>
|
||||||
|
<G>0.419608</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
<A>0.235294</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2A">
|
<Element Type="Color" ID="0x2A">
|
||||||
<Name>InnerBeamColorIce</Name>
|
<Name>InnerBeamColorIce</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>1.0</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
<A>0.235294</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2B">
|
<Element Type="Color" ID="0x2B">
|
||||||
<Name>InnerBeamColorWave</Name>
|
<Name>InnerBeamColorWave</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.419608</R>
|
||||||
|
<G>0.086274996</G>
|
||||||
|
<B>0.568627</B>
|
||||||
|
<A>0.231373</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x2C">
|
<Element Type="Color" ID="0x2C">
|
||||||
<Name>InnerBeamColorPlasma</Name>
|
<Name>InnerBeamColorPlasma</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.42745101</R>
|
||||||
|
<G>0.074510001</G>
|
||||||
|
<B>0.082353003</B>
|
||||||
|
<A>0.231373</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2D">
|
<Element Type="Float" ID="0x2D">
|
||||||
<Name>ChargeGaugeOvershootOffset</Name>
|
<Name>ChargeGaugeOvershootOffset</Name>
|
||||||
|
<DefaultValue>1.1</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2E">
|
<Element Type="Float" ID="0x2E">
|
||||||
<Name>ChargeGaugeOvershootDuration</Name>
|
<Name>ChargeGaugeOvershootDuration</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x2F">
|
<Element Type="Float" ID="0x2F">
|
||||||
<Name>OuterBeamSquaresScale</Name>
|
<Name>OuterBeamSquaresScale</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x30">
|
<Element Type="Color" ID="0x30">
|
||||||
<Name>OuterBeamSquaresColor</Name>
|
<Name>OuterBeamSquaresColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.627451</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Array" ID="0x31">
|
<Element Type="Array" ID="0x31">
|
||||||
<Name>OuterBeamSquares</Name>
|
<Name>OuterBeamSquares</Name>
|
||||||
|
@ -168,207 +276,350 @@
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x33">
|
<Element Type="Float" ID="0x33">
|
||||||
<Name>ChargeGaugeScale</Name>
|
<Name>ChargeGaugeScale</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x34">
|
<Element Type="Color" ID="0x34">
|
||||||
<Name>ChargeGaugeNonFullColor</Name>
|
<Name>ChargeGaugeNonFullColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.470588</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Int" ID="0x35">
|
<Element Type="Int" ID="0x35">
|
||||||
<Name>ChargeTickCount</Name>
|
<Name>ChargeTickCount</Name>
|
||||||
|
<DefaultValue>14</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x36">
|
<Element Type="Float" ID="0x36">
|
||||||
<Name>ChargeTickAnglePitch</Name>
|
<Name>ChargeTickAnglePitch</Name>
|
||||||
|
<DefaultValue>8.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x37">
|
<Element Type="Float" ID="0x37">
|
||||||
<Name>LockFireScale</Name>
|
<Name>LockFireScale</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x38">
|
<Element Type="Float" ID="0x38">
|
||||||
<Name>LockFireDuration</Name>
|
<Name>LockFireDuration</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x39">
|
<Element Type="Color" ID="0x39">
|
||||||
<Name>LockFireColor</Name>
|
<Name>LockFireColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3A">
|
<Element Type="Float" ID="0x3A">
|
||||||
<Name>LockDaggerScaleStart</Name>
|
<Name>LockDaggerScaleStart</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3B">
|
<Element Type="Float" ID="0x3B">
|
||||||
<Name>LockDaggerScaleEnd</Name>
|
<Name>LockDaggerScaleEnd</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x3C">
|
<Element Type="Color" ID="0x3C">
|
||||||
<Name>LockDaggerColor</Name>
|
<Name>LockDaggerColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.470588</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3D">
|
<Element Type="Float" ID="0x3D">
|
||||||
<Name>LockDaggerAngle0</Name>
|
<Name>LockDaggerAngle0</Name>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3E">
|
<Element Type="Float" ID="0x3E">
|
||||||
<Name>LockDaggerAngle1</Name>
|
<Name>LockDaggerAngle1</Name>
|
||||||
|
<DefaultValue>120.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x3F">
|
<Element Type="Float" ID="0x3F">
|
||||||
<Name>LockDaggerAngle2</Name>
|
<Name>LockDaggerAngle2</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x40">
|
<Element Type="Color" ID="0x40">
|
||||||
<Name>LockConfirmColor</Name>
|
<Name>LockConfirmColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.470588</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x41">
|
<Element Type="Color" ID="0x41">
|
||||||
<Name>SeekerColor</Name>
|
<Name>SeekerColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.70588201</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x42">
|
<Element Type="Float" ID="0x42">
|
||||||
<Name>LockConfirmClampMin</Name>
|
<Name>LockConfirmClampMin</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x43">
|
<Element Type="Float" ID="0x43">
|
||||||
<Name>LockConfirmClampMax</Name>
|
<Name>LockConfirmClampMax</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x44">
|
<Element Type="Float" ID="0x44">
|
||||||
<Name>TargetFlowerClampMin</Name>
|
<Name>TargetFlowerClampMin</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x45">
|
<Element Type="Float" ID="0x45">
|
||||||
<Name>TargetFlowerClampMax</Name>
|
<Name>TargetFlowerClampMax</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x46">
|
<Element Type="Float" ID="0x46">
|
||||||
<Name>SeekerClampMin</Name>
|
<Name>SeekerClampMin</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x47">
|
<Element Type="Float" ID="0x47">
|
||||||
<Name>SeekerClampMax</Name>
|
<Name>SeekerClampMax</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x48">
|
<Element Type="Float" ID="0x48">
|
||||||
<Name>MissileBracketClampMin</Name>
|
<Name>MissileBracketClampMin</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x49">
|
<Element Type="Float" ID="0x49">
|
||||||
<Name>MissileBracketClampMax</Name>
|
<Name>MissileBracketClampMax</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4A">
|
<Element Type="Float" ID="0x4A">
|
||||||
<Name>InnerBeamClampMin</Name>
|
<Name>InnerBeamClampMin</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4B">
|
<Element Type="Float" ID="0x4B">
|
||||||
<Name>InnerBeamClampMax</Name>
|
<Name>InnerBeamClampMax</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4C">
|
<Element Type="Float" ID="0x4C">
|
||||||
<Name>ChargeGaugeClampMin</Name>
|
<Name>ChargeGaugeClampMin</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4D">
|
<Element Type="Float" ID="0x4D">
|
||||||
<Name>ChargeGaugeClampMax</Name>
|
<Name>ChargeGaugeClampMax</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4E">
|
<Element Type="Float" ID="0x4E">
|
||||||
<Name>LockFireClampMin</Name>
|
<Name>LockFireClampMin</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x4F">
|
<Element Type="Float" ID="0x4F">
|
||||||
<Name>LockFireClampMax</Name>
|
<Name>LockFireClampMax</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x50">
|
<Element Type="Float" ID="0x50">
|
||||||
<Name>LockDaggerClampMin</Name>
|
<Name>LockDaggerClampMin</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x51">
|
<Element Type="Float" ID="0x51">
|
||||||
<Name>LockDaggerClampMax</Name>
|
<Name>LockDaggerClampMax</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x52">
|
<Element Type="Float" ID="0x52">
|
||||||
<Name>GrappleSelectScale</Name>
|
<Name>GrappleSelectScale</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x53">
|
<Element Type="Float" ID="0x53">
|
||||||
<Name>GrappleScale</Name>
|
<Name>GrappleScale</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x54">
|
<Element Type="Float" ID="0x54">
|
||||||
<Name>GrappleClampMin</Name>
|
<Name>GrappleClampMin</Name>
|
||||||
|
<DefaultValue>80.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x55">
|
<Element Type="Float" ID="0x55">
|
||||||
<Name>GrappleClampMax</Name>
|
<Name>GrappleClampMax</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x56">
|
<Element Type="Color" ID="0x56">
|
||||||
<Name>GrapplePointSelectColor</Name>
|
<Name>GrapplePointSelectColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x57">
|
<Element Type="Color" ID="0x57">
|
||||||
<Name>GrapplePointColor</Name>
|
<Name>GrapplePointColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>0.61960799</G>
|
||||||
|
<B>0.156863</B>
|
||||||
|
<A>0.25097999</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x58">
|
<Element Type="Color" ID="0x58">
|
||||||
<Name>LockedGrapplePointSelectColor</Name>
|
<Name>LockedGrapplePointSelectColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.109804</R>
|
||||||
|
<G>0.184314</G>
|
||||||
|
<B>0.239216</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x59">
|
<Element Type="Float" ID="0x59">
|
||||||
<Name>GrappleMinClampScale</Name>
|
<Name>GrappleMinClampScale</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x5A">
|
<Element Type="Color" ID="0x5A">
|
||||||
<Name>ChargeGaugePulseColorHigh</Name>
|
<Name>ChargeGaugePulseColorHigh</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.53725499</R>
|
||||||
|
<G>0.83921599</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5B">
|
<Element Type="Float" ID="0x5B">
|
||||||
<Name>FullChargeFadeDuration</Name>
|
<Name>FullChargeFadeDuration</Name>
|
||||||
|
<DefaultValue>0.5</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x5C">
|
<Element Type="Color" ID="0x5C">
|
||||||
<Name>OrbitPointColor</Name>
|
<Name>OrbitPointColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.49019599</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x5D">
|
<Element Type="Color" ID="0x5D">
|
||||||
<Name>CrosshairsColor</Name>
|
<Name>CrosshairsColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.196078</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x5E">
|
<Element Type="Float" ID="0x5E">
|
||||||
<Name>CrosshairsScaleDuration</Name>
|
<Name>CrosshairsScaleDuration</Name>
|
||||||
|
<DefaultValue>0.30000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Bool" ID="0x5F">
|
<Element Type="Bool" ID="0x5F">
|
||||||
<Name>DrawOrbitPoint</Name>
|
<Name>DrawOrbitPoint</Name>
|
||||||
|
<DefaultValue>true</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x60">
|
<Element Type="Color" ID="0x60">
|
||||||
<Name>ChargeGaugePulseColorLow</Name>
|
<Name>ChargeGaugePulseColorLow</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.49019599</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x61">
|
<Element Type="Float" ID="0x61">
|
||||||
<Name>ChargeGaugePulsePeriod</Name>
|
<Name>ChargeGaugePulsePeriod</Name>
|
||||||
|
<DefaultValue>0.80000001</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x62">
|
<Element Type="Color" ID="0x62">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.0</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x63">
|
<Element Type="Color" ID="0x63">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.0</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x64">
|
<Element Type="Color" ID="0x64">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>0.29411799</R>
|
||||||
|
<G>0.49411801</G>
|
||||||
|
<B>0.63921601</B>
|
||||||
|
<A>0.0</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x65">
|
<Element Type="Float" ID="0x65">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x66">
|
<Element Type="Float" ID="0x66">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x67">
|
<Element Type="Float" ID="0x67">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x68">
|
<Element Type="Float" ID="0x68">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x69">
|
<Element Type="Float" ID="0x69">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6A">
|
<Element Type="Float" ID="0x6A">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6B">
|
<Element Type="Float" ID="0x6B">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6C">
|
<Element Type="Float" ID="0x6C">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>160.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6D">
|
<Element Type="Float" ID="0x6D">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>240.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6E">
|
<Element Type="Float" ID="0x6E">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>60.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x6F">
|
<Element Type="Float" ID="0x6F">
|
||||||
<Name>Unknown</Name>
|
<Name>Unknown</Name>
|
||||||
|
<DefaultValue>-6.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x70">
|
<Element Type="Float" ID="0x70">
|
||||||
<Name>ReticuleClampMin</Name>
|
<Name>ReticuleClampMin</Name>
|
||||||
|
<DefaultValue>80.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x71">
|
<Element Type="Float" ID="0x71">
|
||||||
<Name>ReticuleClampMax</Name>
|
<Name>ReticuleClampMax</Name>
|
||||||
|
<DefaultValue>80.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Color" ID="0x72">
|
<Element Type="Color" ID="0x72">
|
||||||
<Name>XRayReticuleRingColor</Name>
|
<Name>XRayReticuleRingColor</Name>
|
||||||
|
<DefaultValue>
|
||||||
|
<R>1.0</R>
|
||||||
|
<G>1.0</G>
|
||||||
|
<B>1.0</B>
|
||||||
|
<A>0.25490201</A>
|
||||||
|
</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x73">
|
<Element Type="Float" ID="0x73">
|
||||||
<Name>ReticuleScale</Name>
|
<Name>ReticuleScale</Name>
|
||||||
|
<DefaultValue>1.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x74">
|
<Element Type="Float" ID="0x74">
|
||||||
<Name>ScanTargetClampMin</Name>
|
<Name>ScanTargetClampMin</Name>
|
||||||
|
<DefaultValue>32.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x75">
|
<Element Type="Float" ID="0x75">
|
||||||
<Name>ScanTargetClampMax</Name>
|
<Name>ScanTargetClampMax</Name>
|
||||||
|
<DefaultValue>120.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
<Element Type="Float" ID="0x76">
|
<Element Type="Float" ID="0x76">
|
||||||
<Name>AngularLagSpeed</Name>
|
<Name>AngularLagSpeed</Name>
|
||||||
|
<DefaultValue>18.0</DefaultValue>
|
||||||
</Element>
|
</Element>
|
||||||
</SubProperties>
|
</SubProperties>
|
||||||
</Properties>
|
</Properties>
|
||||||
|
|
Loading…
Reference in New Issue