mirror of
https://github.com/AxioDL/PrimeWorldEditor.git
synced 2025-12-10 22:17:43 +00:00
Moved POI mapping dialog to be a sidebar instead, fixed standable collision visualization in MP2/3
This commit is contained in:
@@ -11,6 +11,7 @@ CCollisionRenderSettingsDialog::CCollisionRenderSettingsDialog(CWorldEditor *pEd
|
||||
mpUi->setupUi(this);
|
||||
|
||||
SetupWidgets();
|
||||
connect(gpEdApp, SIGNAL(ActiveProjectChanged(CGameProject*)), this, SLOT(SetupWidgets()));
|
||||
connect(mpUi->HideMaskLineEdit, SIGNAL(textChanged(QString)), this, SLOT(OnHideMaskChanged(QString)));
|
||||
connect(mpUi->HighlightMaskLineEdit, SIGNAL(textChanged(QString)), this, SLOT(OnHighlightMaskChanged(QString)));
|
||||
connect(mpUi->WireframeCheckBox, SIGNAL(toggled(bool)), this, SLOT(OnWireframeToggled(bool)));
|
||||
|
||||
Reference in New Issue
Block a user