Moved POI mapping dialog to be a sidebar instead, fixed standable collision visualization in MP2/3

This commit is contained in:
Aruki
2017-02-20 16:02:05 -07:00
parent a88afe31e3
commit e89d44f7a7
20 changed files with 478 additions and 459 deletions

View File

@@ -11,6 +11,7 @@ CCollisionRenderSettingsDialog::CCollisionRenderSettingsDialog(CWorldEditor *pEd
mpUi->setupUi(this);
SetupWidgets();
connect(gpEdApp, SIGNAL(ActiveProjectChanged(CGameProject*)), this, SLOT(SetupWidgets()));
connect(mpUi->HideMaskLineEdit, SIGNAL(textChanged(QString)), this, SLOT(OnHideMaskChanged(QString)));
connect(mpUi->HighlightMaskLineEdit, SIGNAL(textChanged(QString)), this, SLOT(OnHighlightMaskChanged(QString)));
connect(mpUi->WireframeCheckBox, SIGNAL(toggled(bool)), this, SLOT(OnWireframeToggled(bool)));