General: Make use of ranged for where applicable

This commit is contained in:
Lioncash 2020-06-28 17:30:49 -04:00
parent 9bc2723498
commit ec66d7af9d
25 changed files with 162 additions and 147 deletions

View File

@ -49,7 +49,7 @@ bool CEditorApplication::CloseAllEditors()
return true;
// Close active editor windows.
foreach (IEditor *pEditor, mEditorWindows)
for (IEditor *pEditor : mEditorWindows)
{
if (pEditor != mpWorldEditor && !pEditor->close())
return false;
@ -318,16 +318,20 @@ void CEditorApplication::TickEditors()
gpResourceStore->ConditionalSaveStore();
// Tick each editor window and redraw their viewports
foreach(IEditor *pEditor, mEditorWindows)
for (IEditor *pEditor : mEditorWindows)
{
if (pEditor->isVisible())
{
CBasicViewport *pViewport = pEditor->Viewport();
bool ViewportVisible = (pViewport && pViewport->isVisible() && !pEditor->isMinimized());
const bool ViewportVisible = (pViewport && pViewport->isVisible() && !pEditor->isMinimized());
if (ViewportVisible) pViewport->ProcessInput();
pEditor->EditorTick((float) DeltaTime);
if (ViewportVisible) pViewport->Render();
if (ViewportVisible)
pViewport->ProcessInput();
pEditor->EditorTick(static_cast<float>(DeltaTime));
if (ViewportVisible)
pViewport->Render();
}
}
}

View File

@ -22,7 +22,7 @@ public:
~CNodeSelection() override
{
foreach (CSceneNode *pNode, mSelectedNodes)
for (CSceneNode *pNode : mSelectedNodes)
pNode->SetSelected(false);
}
@ -50,7 +50,7 @@ public:
void Clear()
{
foreach (CSceneNode *pNode, mSelectedNodes)
for (CSceneNode *pNode : mSelectedNodes)
pNode->SetSelected(false);
mSelectedNodes.clear();
@ -72,7 +72,7 @@ public:
blockSignals(true);
Clear();
foreach (CSceneNode *pNode, rkList)
for (CSceneNode *pNode : rkList)
SelectNode(pNode);
blockSignals(false);
@ -86,7 +86,7 @@ public:
{
mCachedBounds = CAABox::Infinite();
foreach (CSceneNode *pNode, mSelectedNodes)
for (CSceneNode *pNode : mSelectedNodes)
{
mCachedBounds.ExpandBounds(pNode->AABox());

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@ -438,7 +438,7 @@ void CSceneViewport::OnSelectConnected()
FindConnectedObjects(static_cast<CScriptNode*>(mpMenuNode)->Instance()->InstanceID(), SearchOutgoing, SearchIncoming, InstanceIDs);
QList<CSceneNode*> Nodes;
foreach (uint32 ID, InstanceIDs)
for (const uint32 ID : InstanceIDs)
Nodes << mpScene->NodeForInstanceID(ID);
const bool ShouldClear = ((qApp->keyboardModifiers() & Qt::ControlModifier) == 0);

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@ -129,9 +129,9 @@ void CTweakEditor::OnProjectChanged(CGameProject* pNewProject)
return pLeft->TweakName().ToUpper() < pRight->TweakName().ToUpper();
});
foreach (CTweakData* pTweakData, mTweakAssets)
for (CTweakData* pTweakData : mTweakAssets)
{
QString TweakName = TO_QSTRING( pTweakData->TweakName() );
const QString TweakName = TO_QSTRING(pTweakData->TweakName());
mpUI->TweakTabs->addTab(TweakName);
}

View File

@ -20,7 +20,7 @@ INodeEditor::INodeEditor(QWidget *pParent)
mpGizmoGroup = new QActionGroup(this);
foreach (QAction *pAction, mGizmoActions)
for (QAction *pAction : mGizmoActions)
{
pAction->setCheckable(true);
mpGizmoGroup->addAction(pAction);
@ -57,7 +57,7 @@ CGizmo* INodeEditor::Gizmo()
return &mGizmo;
}
bool INodeEditor::IsGizmoVisible()
bool INodeEditor::IsGizmoVisible() const
{
return (mShowGizmo && !mpSelection->IsEmpty());
}
@ -68,7 +68,7 @@ void INodeEditor::BeginGizmoTransform()
if ((qApp->keyboardModifiers() & Qt::ShiftModifier) != 0)
mCloneState = ECloneState::ReadyToClone;
foreach (QAction *pAction, mGizmoActions)
for (QAction *pAction : mGizmoActions)
pAction->setEnabled(false);
}
@ -76,7 +76,7 @@ void INodeEditor::EndGizmoTransform()
{
mGizmoTransforming = false;
foreach (QAction *pAction, mGizmoActions)
for (QAction *pAction : mGizmoActions)
pAction->setEnabled(true);
if (mGizmo.HasTransformed())
@ -95,7 +95,7 @@ void INodeEditor::EndGizmoTransform()
mCloneState = ECloneState::NotCloning;
}
ETransformSpace INodeEditor::CurrentTransformSpace()
ETransformSpace INodeEditor::CurrentTransformSpace() const
{
switch (mGizmo.Mode())
{
@ -108,20 +108,21 @@ ETransformSpace INodeEditor::CurrentTransformSpace()
void INodeEditor::SelectNode(CSceneNode *pNode)
{
if (!mSelectionLocked)
{
if (mSelectionLocked)
return;
if (!pNode->IsSelected())
mUndoStack.push(new CSelectNodeCommand(mpSelection, pNode));
}
}
void INodeEditor::BatchSelectNodes(QList<CSceneNode*> Nodes, bool ClearExistingSelection, const QString& rkCommandName /*= "Select"*/)
{
if (!mSelectionLocked)
{
if (mSelectionLocked)
return;
if (!ClearExistingSelection)
{
foreach (CSceneNode *pNode, Nodes)
for (CSceneNode *pNode : Nodes)
{
if (pNode->IsSelected())
Nodes.removeOne(pNode);
@ -135,28 +136,28 @@ void INodeEditor::BatchSelectNodes(QList<CSceneNode*> Nodes, bool ClearExistingS
if (ClearExistingSelection)
ClearSelection();
foreach (CSceneNode *pNode, Nodes)
for (CSceneNode *pNode : Nodes)
SelectNode(pNode);
mUndoStack.endMacro();
}
}
}
void INodeEditor::DeselectNode(CSceneNode *pNode)
{
if (!mSelectionLocked)
{
if (mSelectionLocked)
return;
if (pNode->IsSelected())
mUndoStack.push(new CDeselectNodeCommand(mpSelection, pNode));
}
}
void INodeEditor::BatchDeselectNodes(QList<CSceneNode*> Nodes, const QString& rkCommandName /*= "Deselect"*/)
{
if (!mSelectionLocked)
{
foreach (CSceneNode *pNode, Nodes)
if (mSelectionLocked)
return;
for (CSceneNode *pNode : Nodes)
{
if (!pNode->IsSelected())
Nodes.removeOne(pNode);
@ -166,33 +167,35 @@ void INodeEditor::BatchDeselectNodes(QList<CSceneNode*> Nodes, const QString& rk
{
mUndoStack.beginMacro(rkCommandName);
foreach (CSceneNode *pNode, Nodes)
for (CSceneNode *pNode : Nodes)
DeselectNode(pNode);
mUndoStack.endMacro();
}
}
}
void INodeEditor::ClearSelection()
{
if (!mSelectionLocked)
{
if (mSelectionLocked)
return;
if (!mpSelection->IsEmpty())
mUndoStack.push(new CClearSelectionCommand(mpSelection));
}
}
void INodeEditor::ClearAndSelectNode(CSceneNode *pNode)
{
if (!mSelectionLocked)
{
if (mpSelection->IsEmpty())
mUndoStack.push(new CSelectNodeCommand(mpSelection, pNode));
else if ((mpSelection->Size() == 1) && (mpSelection->Front() == pNode))
if (mSelectionLocked)
return;
if (mpSelection->IsEmpty())
{
mUndoStack.push(new CSelectNodeCommand(mpSelection, pNode));
}
else if ((mpSelection->Size() == 1) && (mpSelection->Front() == pNode))
{
return;
}
else
{
mUndoStack.beginMacro(tr("Select"));
@ -200,7 +203,6 @@ void INodeEditor::ClearAndSelectNode(CSceneNode *pNode)
mUndoStack.push(new CSelectNodeCommand(mpSelection, pNode));
mUndoStack.endMacro();
}
}
}
void INodeEditor::SelectAll(FNodeFlags NodeFlags)
@ -246,11 +248,11 @@ void INodeEditor::EnterPickMode(FNodeFlags AllowedNodes, bool ExitOnInvalidPick,
void INodeEditor::ExitPickMode()
{
if (mPickMode)
{
if (!mPickMode)
return;
mPickMode = false;
emit PickModeExited();
}
}
void INodeEditor::NotifySelectionTransformed()

View File

@ -60,10 +60,10 @@ public:
CScene* Scene();
CGizmo* Gizmo();
bool IsGizmoVisible();
bool IsGizmoVisible() const;
void BeginGizmoTransform();
void EndGizmoTransform();
ETransformSpace CurrentTransformSpace();
ETransformSpace CurrentTransformSpace() const;
void SelectNode(CSceneNode *pNode);
void BatchSelectNodes(QList<CSceneNode*> Nodes, bool ClearExistingSelection, const QString& rkCommandName = "Select");

View File

@ -237,7 +237,7 @@ void CResourceBrowser::SelectDirectory(CVirtualDirectory *pDir)
void CResourceBrowser::CreateFilterCheckboxes()
{
// Delete existing checkboxes
foreach (const SResourceType& rkType, mTypeList)
for (const SResourceType& rkType : mTypeList)
delete rkType.pFilterCheckBox;
mTypeList.clear();
@ -257,12 +257,12 @@ void CResourceBrowser::CreateFilterCheckboxes()
mTypeList << SResourceType { pType, pCheck };
}
std::sort(mTypeList.begin(), mTypeList.end(), [](const SResourceType& rkLeft, const SResourceType& rkRight) -> bool {
std::sort(mTypeList.begin(), mTypeList.end(), [](const SResourceType& rkLeft, const SResourceType& rkRight) {
return rkLeft.pTypeInfo->TypeName().ToUpper() < rkRight.pTypeInfo->TypeName().ToUpper();
});
// Add sorted checkboxes to the UI
foreach (const SResourceType& rkType, mTypeList)
for (const SResourceType& rkType : mTypeList)
{
QCheckBox *pCheck = rkType.pFilterCheckBox;
mpFilterBoxesLayout->addWidget(rkType.pFilterCheckBox);
@ -380,7 +380,7 @@ bool CResourceBrowser::MoveResources(const QList<CResourceEntry*>& rkResources,
QList<CResourceEntry*> ConflictingResources;
QList<CResourceEntry*> ValidResources;
foreach (CResourceEntry *pEntry, rkResources)
for (CResourceEntry *pEntry : rkResources)
{
CResourceEntry *pConflict = pNewDir->FindChildResource(pEntry->Name(), pEntry->ResourceType());
@ -396,7 +396,7 @@ bool CResourceBrowser::MoveResources(const QList<CResourceEntry*>& rkResources,
QList<CVirtualDirectory*> ConflictingDirs;
QList<CVirtualDirectory*> ValidDirs;
foreach (CVirtualDirectory *pDir, rkDirectories)
for (CVirtualDirectory *pDir : rkDirectories)
{
CVirtualDirectory *pConflict = pNewDir->FindChildDirectory(pDir->Name(), false);
@ -414,12 +414,12 @@ bool CResourceBrowser::MoveResources(const QList<CResourceEntry*>& rkResources,
{
QString ErrorMsg = tr("Failed to move; the destination directory has conflicting files.\n\n");
foreach (CVirtualDirectory *pDir, ConflictingDirs)
for (const CVirtualDirectory *pDir : ConflictingDirs)
{
ErrorMsg += tr("* %1").arg(TO_QSTRING(pDir->Name()));
}
foreach (CResourceEntry *pEntry, ConflictingResources)
for (const CResourceEntry *pEntry : ConflictingResources)
{
ErrorMsg += tr("* %1.%2\n").arg(TO_QSTRING(pEntry->Name())).arg(TO_QSTRING(pEntry->CookedExtension().ToString()));
}
@ -434,10 +434,10 @@ bool CResourceBrowser::MoveResources(const QList<CResourceEntry*>& rkResources,
mUndoStack.beginMacro(tr("Move Resources"));
mUndoStack.push(new CSaveStoreCommand(mpStore));
foreach (CVirtualDirectory* pDir, ValidDirs)
for (CVirtualDirectory* pDir : ValidDirs)
mUndoStack.push(new CMoveDirectoryCommand(mpStore, pDir, pNewDir));
foreach (CResourceEntry* pEntry, ValidResources)
for (CResourceEntry* pEntry : ValidResources)
mUndoStack.push(new CMoveResourceCommand(pEntry, pNewDir));
mUndoStack.push(new CSaveStoreCommand(mpStore));
@ -744,7 +744,7 @@ bool CResourceBrowser::Delete(QVector<CResourceEntry*> Resources, QVector<CVirtu
mUndoStack.push(new CSaveStoreCommand(mpStore));
// Delete resources first.
foreach (CResourceEntry* pEntry, Resources)
for (CResourceEntry* pEntry : Resources)
mUndoStack.push(new CDeleteResourceCommand(pEntry));
// Now delete directories in reverse order (so subdirectories delete first)
@ -922,7 +922,7 @@ void CResourceBrowser::ImportPackageContentsList()
SetActiveDirectory(nullptr);
foreach(const QString& rkPath, PathList)
for (const QString& rkPath : PathList)
mpStore->ImportNamesFromPakContentsTxt(TO_TSTRING(rkPath), false);
RefreshResources();
@ -1060,7 +1060,7 @@ void CResourceBrowser::OnFilterTypeBoxTicked(bool Checked)
else if (Checked)
{
foreach (const SResourceType& rkType, mTypeList)
for (const SResourceType& rkType : mTypeList)
{
rkType.pFilterCheckBox->setChecked(false);
mpProxyModel->SetTypeFilter(rkType.pTypeInfo, false);
@ -1070,7 +1070,7 @@ void CResourceBrowser::OnFilterTypeBoxTicked(bool Checked)
else
{
foreach (const SResourceType& rkType, mTypeList)
for (const SResourceType& rkType : mTypeList)
{
if (rkType.pFilterCheckBox == sender())
{

View File

@ -214,7 +214,7 @@ void CResourceTableContextMenu::Delete()
QVector<CResourceEntry*> Resources;
QVector<CVirtualDirectory*> Directories;
foreach (const QModelIndex& kIndex, mSelectedIndexes)
for (const QModelIndex& kIndex : mSelectedIndexes)
{
if (mpModel->IsIndexDirectory(kIndex))
Directories << mpModel->IndexDirectory(kIndex);

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@ -96,7 +96,7 @@ bool CResourceTableModel::canDropMimeData(const QMimeData *pkData, Qt::DropActio
if (pDir)
{
// Make sure this directory isn't part of the mime data, or a subdirectory of a directory in the mime data
foreach (CVirtualDirectory *pMimeDir, pkMimeData->Directories())
for (CVirtualDirectory *pMimeDir : pkMimeData->Directories())
{
if (pDir == pMimeDir || pDir->IsDescendantOf(pMimeDir))
return false;
@ -132,13 +132,15 @@ QMimeData* CResourceTableModel::mimeData(const QModelIndexList& rkIndexes) const
QList<CResourceEntry*> Resources;
QList<CVirtualDirectory*> Dirs;
foreach(QModelIndex Index, rkIndexes)
for (const QModelIndex Index : rkIndexes)
{
CResourceEntry *pEntry = IndexEntry(Index);
CVirtualDirectory *pDir = IndexDirectory(Index);
if (pEntry) Resources << pEntry;
else Dirs << pDir;
if (pEntry)
Resources << pEntry;
else
Dirs << pDir;
}
return new CResourceMimeData(Resources, Dirs);

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@ -47,9 +47,9 @@ void CResourceTableView::DeleteSelected()
QVector<CResourceEntry*> ResourcesToDelete;
QVector<CVirtualDirectory*> DirsToDelete;
foreach (QModelIndex Index, List)
for (const QModelIndex Index : List)
{
QModelIndex SourceIndex = pProxy->mapToSource(Index);
const QModelIndex SourceIndex = pProxy->mapToSource(Index);
if (pModel->IsIndexDirectory(SourceIndex))
DirsToDelete << pModel->IndexDirectory(SourceIndex);

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@ -138,7 +138,7 @@ bool CVirtualDirectoryModel::canDropMimeData(const QMimeData *pkData, Qt::DropAc
if (pkMimeData)
{
// Don't allow moving a directory into one of its children
foreach (CVirtualDirectory *pMoveDir, pkMimeData->Directories())
for (CVirtualDirectory *pMoveDir : pkMimeData->Directories())
{
if (pDir->IsDescendantOf(pMoveDir))
return false;
@ -222,7 +222,7 @@ QModelIndex CVirtualDirectoryModel::GetIndexForDirectory(CVirtualDirectory *pDir
// Traverse hierarchy
QModelIndex Out = index(0, 0, QModelIndex());
foreach (int Idx, Indices)
for (const int Idx : Indices)
Out = index(Idx, 0, Out);
ASSERT(IndexDirectory(Out) == pOriginal);

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@ -5,7 +5,7 @@ CChangeLayerCommand::CChangeLayerCommand(CWorldEditor *pEditor, const QList<CScr
, mpNewLayer(pNewLayer)
, mpEditor(pEditor)
{
foreach (CScriptNode *pNode, rkNodeList)
for (CScriptNode *pNode : rkNodeList)
{
CScriptLayer *pLayer = pNode->Instance()->Layer();
@ -23,9 +23,10 @@ void CChangeLayerCommand::undo()
QList<CSceneNode*> Nodes = mNodes.DereferenceList();
QList<CScriptNode*> ScriptNodes;
foreach (CSceneNode *pNode, Nodes) ScriptNodes << static_cast<CScriptNode*>(pNode);
for (CSceneNode* pNode : Nodes)
ScriptNodes << static_cast<CScriptNode*>(pNode);
foreach (CScriptNode *pNode, ScriptNodes)
for (CScriptNode *pNode : ScriptNodes)
pNode->Instance()->SetLayer(mOldLayers[pNode->ID()]);
mpEditor->InstancesLayerChanged(ScriptNodes);
@ -37,9 +38,10 @@ void CChangeLayerCommand::redo()
QList<CSceneNode*> Nodes = mNodes.DereferenceList();
QList<CScriptNode*> ScriptNodes;
foreach (CSceneNode *pNode, Nodes) ScriptNodes << static_cast<CScriptNode*>(pNode);
for (CSceneNode* pNode : Nodes)
ScriptNodes << static_cast<CScriptNode*>(pNode);
foreach (CScriptNode *pNode, ScriptNodes)
for (CScriptNode *pNode : ScriptNodes)
pNode->Instance()->SetLayer(mpNewLayer);
mpEditor->InstancesLayerChanged(ScriptNodes);

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@ -33,7 +33,7 @@ void CCloneSelectionCommand::undo()
QList<CSceneNode*> ClonedNodes = mClonedNodes.DereferenceList();
mpEditor->Selection()->Clear();
foreach (CSceneNode *pNode, ClonedNodes)
for (CSceneNode *pNode : ClonedNodes)
{
CScriptObject *pInst = static_cast<CScriptNode*>(pNode)->Instance();
@ -56,7 +56,7 @@ void CCloneSelectionCommand::redo()
QList<uint32> ClonedInstanceIDs;
// Clone nodes
foreach (CSceneNode *pNode, ToClone)
for (CSceneNode *pNode : ToClone)
{
mpEditor->NotifyNodeAboutToBeSpawned();
CScriptNode *pScript = static_cast<CScriptNode*>(pNode);
@ -101,7 +101,7 @@ void CCloneSelectionCommand::redo()
}
// Call LoadFinished
foreach (CSceneNode *pNode, ClonedNodes)
for (CSceneNode *pNode : ClonedNodes)
pNode->OnLoadFinished();
mpEditor->OnLinksModified(mLinkedInstances.DereferenceList());

View File

@ -75,7 +75,7 @@ CDeleteSelectionCommand::CDeleteSelectionCommand(CWorldEditor *pEditor, const QS
// Remove selected objects from the linked instances list.
LinkedInstances.removeAll(nullptr);
foreach (CScriptObject *pInst, LinkedInstances)
for (CScriptObject *pInst : LinkedInstances)
{
if (mpEditor->Scene()->NodeForInstance(pInst)->IsSelected())
LinkedInstances.removeOne(pInst);
@ -144,7 +144,7 @@ void CDeleteSelectionCommand::undo()
}
// Run OnLoadFinished
foreach (CSceneNode *pNode, NewNodes)
for (CSceneNode *pNode : NewNodes)
pNode->OnLoadFinished();
// Add selection and done

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@ -25,7 +25,7 @@ void CPasteNodesCommand::undo()
mpEditor->Selection()->SetSelectedNodes(mOriginalSelection.DereferenceList());
QList<CSceneNode*> PastedNodes = mPastedNodes.DereferenceList();
foreach (CSceneNode *pNode, PastedNodes)
for (CSceneNode *pNode : PastedNodes)
{
CScriptObject *pInst = (pNode->NodeType() == ENodeType::Script ? static_cast<CScriptNode*>(pNode)->Instance() : nullptr);
mpEditor->NotifyNodeAboutToBeDeleted(pNode);
@ -41,14 +41,15 @@ void CPasteNodesCommand::undo()
void CPasteNodesCommand::redo()
{
if (!mpMimeData) return;
if (!mpMimeData)
return;
const QVector<CNodeCopyMimeData::SCopiedNode>& rkNodes = mpMimeData->CopiedNodes();
CScene *pScene = mpEditor->Scene();
CGameArea *pArea = mpEditor->ActiveArea();
QList<CSceneNode*> PastedNodes;
foreach (const CNodeCopyMimeData::SCopiedNode& rkNode, rkNodes)
for (const CNodeCopyMimeData::SCopiedNode& rkNode : rkNodes)
{
CSceneNode *pNewNode = nullptr;
@ -87,7 +88,7 @@ void CPasteNodesCommand::redo()
// 1. If the link receiver has also been copied then redirect to the copied version.
// 2. If we're pasting into the same area that this data was copied from and the receiver still exists, connect to original receiver.
// 3. If neither of those things is true, then delete the link.
foreach (CSceneNode *pNode, PastedNodes)
for (CSceneNode *pNode : PastedNodes)
{
if (pNode && pNode->NodeType() == ENodeType::Script)
{
@ -126,7 +127,7 @@ void CPasteNodesCommand::redo()
// Call PostLoad on all new nodes and select them
PastedNodes.removeAll(nullptr);
foreach (CSceneNode *pNode, PastedNodes)
for (CSceneNode *pNode : PastedNodes)
pNode->OnLoadFinished();
mpEditor->Selection()->SetSelectedNodes(PastedNodes);

View File

@ -21,7 +21,7 @@ CRotateNodeCommand::CRotateNodeCommand(
{
mNodeList.reserve(rkNodes.size());
foreach (CSceneNode *pNode, rkNodes)
for (CSceneNode *pNode : rkNodes)
{
SNodeRotate Rotate;
Rotate.pNode = pNode;
@ -83,7 +83,7 @@ void CRotateNodeCommand::undo()
{
if (!mpEditor) return;
foreach (SNodeRotate Rotate, mNodeList)
for (SNodeRotate& Rotate : mNodeList)
{
Rotate.pNode->SetPosition(Rotate.InitialPos);
Rotate.pNode->SetRotation(Rotate.InitialRot);
@ -97,7 +97,7 @@ void CRotateNodeCommand::redo()
{
if (!mpEditor) return;
foreach (SNodeRotate Rotate, mNodeList)
for (SNodeRotate& Rotate : mNodeList)
{
Rotate.pNode->SetPosition(Rotate.NewPos);
Rotate.pNode->SetRotation(Rotate.NewRot);

View File

@ -13,7 +13,7 @@ CScaleNodeCommand::CScaleNodeCommand(INodeEditor *pEditor, const QList<CSceneNod
{
mNodeList.reserve(rkNodes.size());
foreach (CSceneNode *pNode, rkNodes)
for (CSceneNode *pNode : rkNodes)
{
SNodeScale Scale;
Scale.pNode = pNode;
@ -74,9 +74,10 @@ bool CScaleNodeCommand::mergeWith(const QUndoCommand *pkOther)
void CScaleNodeCommand::undo()
{
if (!mpEditor) return;
if (!mpEditor)
return;
foreach (SNodeScale Scale, mNodeList)
for (SNodeScale& Scale : mNodeList)
{
Scale.pNode->SetPosition(Scale.InitialPos);
Scale.pNode->SetScale(Scale.InitialScale);
@ -88,9 +89,10 @@ void CScaleNodeCommand::undo()
void CScaleNodeCommand::redo()
{
if (!mpEditor) return;
if (!mpEditor)
return;
foreach (SNodeScale Scale, mNodeList)
for (SNodeScale& Scale : mNodeList)
{
Scale.pNode->SetPosition(Scale.NewPos);
Scale.pNode->SetScale(Scale.NewScale);

View File

@ -13,7 +13,7 @@ CTranslateNodeCommand::CTranslateNodeCommand(INodeEditor *pEditor, const QList<C
{
mNodeList.reserve(rkNodes.size());
foreach (CSceneNode *pNode, rkNodes)
for (CSceneNode *pNode : rkNodes)
{
SNodeTranslate Translate;
Translate.pNode = pNode;
@ -59,9 +59,10 @@ bool CTranslateNodeCommand::mergeWith(const QUndoCommand *pkOther)
void CTranslateNodeCommand::undo()
{
if (!mpEditor) return;
if (!mpEditor)
return;
foreach (SNodeTranslate Translate, mNodeList)
for (SNodeTranslate& Translate : mNodeList)
Translate.pNode->SetPosition(Translate.InitialPos);
mpEditor->NotifySelectionTransformed();
@ -70,9 +71,10 @@ void CTranslateNodeCommand::undo()
void CTranslateNodeCommand::redo()
{
if (!mpEditor) return;
if (!mpEditor)
return;
foreach (SNodeTranslate Translate, mNodeList)
for (SNodeTranslate& Translate : mNodeList)
Translate.pNode->SetPosition(Translate.NewPos);
mpEditor->NotifySelectionTransformed();

View File

@ -11,7 +11,7 @@ void IEditPropertyCommand::SaveObjectStateToArray(std::vector<char>& rVector)
QVector<void*> DataPointers;
GetObjectDataPointers(DataPointers);
foreach (void* pData, DataPointers)
for (void* pData : DataPointers)
{
mpProperty->SerializeValue(pData, Writer);
}
@ -25,7 +25,7 @@ void IEditPropertyCommand::RestoreObjectStateFromArray(std::vector<char>& rArray
QVector<void*> DataPointers;
GetObjectDataPointers(DataPointers);
foreach (void* pData, DataPointers)
for (void* pData : DataPointers)
{
mpProperty->SerializeValue(pData, Reader);
}

View File

@ -508,7 +508,7 @@ void CInstancesModel::InstancesLayerPreChange()
void CInstancesModel::InstancesLayerPostChange(const QList<CScriptNode*>& rkInstanceList)
{
QList<CScriptObject*> InstanceList;
foreach (CScriptNode *pNode, rkInstanceList)
for (CScriptNode *pNode : rkInstanceList)
InstanceList << pNode->Instance();
QModelIndex ScriptIdx = index(0, 0, QModelIndex());

View File

@ -126,7 +126,7 @@ public slots:
{
QModelIndexList SelectedIndices = mpListView->selectionModel()->selectedRows();
foreach (const QModelIndex& rkIndex, SelectedIndices)
for (const QModelIndex& rkIndex : SelectedIndices)
{
QModelIndex SourceIndex = mModel.mapToSource(rkIndex);
mSelection << mSourceModel.PoiForIndex(SourceIndex);

View File

@ -205,10 +205,10 @@ void CPoiMapSidebar::UpdateModelHighlights()
}
}
foreach (const QModelIndex& rkIndex, UnselectedIndices)
for (const QModelIndex& rkIndex : UnselectedIndices)
UnhighlightPoiModels(rkIndex);
foreach (const QModelIndex& rkIndex, SelectedIndices)
for (const QModelIndex& rkIndex : SelectedIndices)
HighlightPoiModels(rkIndex);
}
@ -264,7 +264,7 @@ void CPoiMapSidebar::OnUnmapAllPressed()
QModelIndex Index = GetSelectedRow();
QList<CModelNode*> ModelList = mSourceModel.GetPoiMeshList(Index);
foreach (CModelNode *pModel, ModelList)
for (CModelNode *pModel : ModelList)
{
mSourceModel.RemoveMapping(Index, pModel);
RevertModelOverlay(pModel);
@ -343,7 +343,7 @@ void CPoiMapSidebar::OnInstanceListButtonClicked()
if (!rkSelection.empty())
{
foreach (CScriptNode *pNode, rkSelection)
for (CScriptNode *pNode : rkSelection)
mSourceModel.AddPOI(pNode);
mModel.sort(0);

View File

@ -238,7 +238,7 @@ void CTemplateEditDialog::UpdateDescription(const TString& rkNewDesc)
}
// Update equivalent properties with new description
foreach (IProperty* pProperty, mEquivalentProperties)
for (IProperty* pProperty : mEquivalentProperties)
{
pProperty->SetDescription(rkNewDesc);
}

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@ -557,7 +557,7 @@ void CWorldEditor::OnActiveProjectChanged(CGameProject *pProj)
void CWorldEditor::OnLinksModified(const QList<CScriptObject*>& rkInstances)
{
foreach (CScriptObject *pInstance, rkInstances)
for (CScriptObject *pInstance : rkInstances)
{
CScriptNode *pNode = mScene.NodeForInstance(pInstance);
pNode->LinksModified();
@ -665,7 +665,7 @@ void CWorldEditor::SetSelectionActive(bool Active)
pCommand->SaveOldData();
foreach (CScriptObject* pInstance, CommandObjects)
for (CScriptObject* pInstance : CommandObjects)
pInstance->SetActive(Active);
pCommand->SaveNewData();
@ -736,7 +736,7 @@ void CWorldEditor::UpdateOpenRecentActions()
}
// Remove projects that don't exist anymore
foreach (const QString& rkProj, RecentProjectsList)
for (const QString& rkProj : RecentProjectsList)
{
if (!FileUtil::Exists( TO_TSTRING(rkProj) ) || rkProj.contains('\\') )
RecentProjectsList.removeAll(rkProj);
@ -1114,7 +1114,7 @@ void CWorldEditor::OnUnlinkClicked()
bool UnlinkIncoming = (Dialog.UserChoice() != CConfirmUnlinkDialog::EChoice::OutgoingOnly);
bool UnlinkOutgoing = (Dialog.UserChoice() != CConfirmUnlinkDialog::EChoice::IncomingOnly);
foreach (CScriptNode *pNode, SelectedScriptNodes)
for (CScriptNode *pNode : SelectedScriptNodes)
{
CScriptObject *pInst = pNode->Instance();

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@ -226,7 +226,7 @@ void CWorldTreeModel::OnProjectChanged(CGameProject *pProj)
pProj->GetWorldList(WorldIDs);
QList<CAssetID> QWorldIDs = QList<CAssetID>::fromStdList(WorldIDs);
foreach (const CAssetID& rkID, QWorldIDs)
for (const CAssetID& rkID : QWorldIDs)
{
CResourceEntry *pEntry = pProj->ResourceStore()->FindEntry(rkID);