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CEditorApplication: Make use of in-class initializers where applicable
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@@ -21,12 +21,12 @@ class CEditorApplication : public QApplication
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Q_OBJECT
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std::unique_ptr<CGameProject> mpActiveProject;
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CWorldEditor *mpWorldEditor;
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CResourceBrowser *mpResourceBrowser;
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CProjectSettingsDialog *mpProjectDialog;
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CWorldEditor *mpWorldEditor = nullptr;
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CResourceBrowser *mpResourceBrowser = nullptr;
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CProjectSettingsDialog *mpProjectDialog = nullptr;
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QVector<IEditor*> mEditorWindows;
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QMap<CResourceEntry*,IEditor*> mEditingMap;
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bool mInitialized;
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bool mInitialized = false;
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QTimer mRefreshTimer;
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double mLastUpdate;
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