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CEditLinkCommand: Make use of override where applicable
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@ -21,9 +21,9 @@ class CEditLinkCommand : public IUndoCommand
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public:
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CEditLinkCommand(CWorldEditor *pEditor, CLink *pLink, CLink NewLink);
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QList<CScriptObject*> AffectedInstances() const;
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void undo();
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void redo();
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bool AffectsCleanState() const { return true; }
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void undo() override;
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void redo() override;
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bool AffectsCleanState() const override { return true; }
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};
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#endif // CEDITLINKCOMMAND_H
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