parax0
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f0cb6169ae
|
Switched CQuaternion from XYZW to WXYZ, added new conversion functions (Quats->Eulers, Degs<->Rads)
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2015-08-20 22:18:13 -04:00 |
parax0
|
63c8351dcf
|
Translation gizmo transform functionality implemented
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2015-08-19 21:01:58 -04:00 |
parax0
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5977225aca
|
Gizmo raycasting implemented
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2015-08-17 14:10:42 -04:00 |
parax0
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44d0900125
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Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
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2015-08-16 00:29:37 -04:00 |
parax0
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928381f8e4
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Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other
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2015-08-15 00:04:56 -04:00 |
parax0
|
2967a483d9
|
Added support for model importing using assimp
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2015-08-10 09:47:00 -04:00 |
parax0
|
8d90cd7e01
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Material lookup by name + minor fixes
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2015-08-08 11:21:49 -04:00 |
parax0
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0577c8a0fa
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Added support for WResourceSelector to have multiple allowed file extensions (required for Prime 3)
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2015-07-27 16:17:22 -04:00 |
parax0
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e5048ca8d2
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Compare operators for CFourCC + reorganization
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2015-07-26 20:54:55 -04:00 |
parax0
|
66e8c2ebcb
|
Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |