14 Commits

Author SHA1 Message Date
Jack Andersen
9a96deed0a Add *.nfs extract support 2019-11-24 17:50:08 -10:00
Jack Andersen
9f94db6c82 Linux build fixes 2019-05-25 20:24:13 -10:00
Aruki
7de85a5a2d Quickplay support 2019-04-06 15:53:05 -07:00
Aruki
0ae7b8686e More changes to how we handle text encoding, fixing up the code so it compiles now 2018-12-23 21:44:31 -07:00
Aruki
2287b05bc3 Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
Aruki
84d689e104 Changed EGame to an enum class. Created NGameList and NPropertyMap to change how templates are managed/saved/loaded. Added support for property map keeping track of ID/type pairs. 2018-10-07 17:53:19 -06:00
Aruki
588c4aa0bd Added support for building Wii de Asobu/Trilogy ISOs 2017-07-24 23:51:09 -06:00
Aruki
0ffbaefcde Added ability to edit the game name in opening.bnr; slightly reorganized world editor menu options 2017-07-10 16:43:53 -06:00
Aruki
096ef45bac Added support for building Wii ISOs 2017-07-09 15:44:42 -06:00
Aruki
9a52fe52d4 Added ability to rebuild the resource database from the project resources folder. Editor can detect if the resource database is corrupt on load and if so prompts the user to repair it. 2017-07-04 04:59:22 -06:00
Aruki
0a9b052413 Added progress bars for most major blocking operations 2017-05-21 18:01:09 -06:00
Aruki
31621874a6 Added preliminary support for building new ISOs 2017-05-20 23:29:09 -06:00
Aruki
560706d285 Fixed issues in MP3 package list building 2017-05-09 14:16:41 -06:00
Aruki
bdb753dca2 Added project settings dialog; added build name lookup functionality 2017-02-15 01:00:48 -07:00