Commit Graph

11 Commits

Author SHA1 Message Date
parax0 19b3ae59be Added AnimationParameters property type, decreased contents margins for struct properties in the modify tab, other minor fixes/cleanup 2015-09-21 04:30:24 -06:00
parax0 97ef20d0d2 Updated script templates to version 3 + added script template writer class 2015-09-17 23:53:53 -06:00
parax0 dbf002d12a Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor 2015-09-01 13:05:48 -04:00
parax0 63c8351dcf Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
parax0 928381f8e4 Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other 2015-08-15 00:04:56 -04:00
parax0 4d7774f19e Added interface for importing models in the Model Editor + fixed bugs 2015-08-10 21:42:50 -04:00
parax0 2967a483d9 Added support for model importing using assimp 2015-08-10 09:47:00 -04:00
parax0 8d90cd7e01 Material lookup by name + minor fixes 2015-08-08 11:21:49 -04:00
parax0 086819b939 Model/material changes - addition of CMaterial clone functions, better encapsulation for CMaterialSet, removal of SModelData from model loading methods 2015-07-31 23:44:50 -04:00
parax0 8280055e21 Prevented spin boxes in property editor from stealing focus on wheel scroll 2015-07-29 00:41:23 -04:00
parax0 66e8c2ebcb Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00