Commit Graph

42 Commits

Author SHA1 Message Date
Aruki
1bc95a30a5 Added ability to test Int properties as Choices. Added functionality to fix the property name map keeping track of unused type/ID pairs. Fixed various UI bugs. 2018-10-21 19:01:57 -06:00
Aruki
7dcfda78ba Added support for converting some property types to other types 2018-10-15 02:58:11 -06:00
Aruki
cf219cf17a Added support for renaming property archetypes. Added support for enums to override the default type name. Added the ability for enums/choices/flags with no values/flags to be edited as ints. 2018-10-13 16:33:31 -06:00
Aruki
1ef86f0896 Changed Echoes enum properties to choices 2018-10-12 21:19:12 -06:00
Aruki
803ea5788b New templates 2018-10-07 21:47:18 -06:00
Aruki
641cf81dd8 Fixed array property display on UI (they still can't be resized) 2018-07-09 03:54:19 -06:00
Aruki
ebab154a38 Bunch of new property names 2018-02-12 02:34:34 -07:00
Aruki
11917d03e8 Implemented property name validation system 2018-02-11 16:11:49 -07:00
Aruki
db277d7a15 Added ability to rename resources/directories in the resource table view 2017-07-16 03:24:14 -06:00
Aruki
2c21276f5a Use uppercase extensions for editor resources 2017-07-04 19:32:12 -06:00
parax0
efa85036c2 Added basic support for tracking DUMB dependencies 2016-12-03 14:32:41 -07:00
parax0
f6fd78af14 Lots of work to get MP2 repacking functional 2016-11-07 03:07:00 -07:00
parax0
0929b20ba1 Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
parax0
ba438383b4 Adding PillBug templates back 2016-08-14 00:01:10 -06:00
parax0
77b610e24b Temporarily deleting PillBug templates to fix filename capitalization 2016-08-14 00:00:18 -06:00
parax0
a914736172 Added rel/rso module dependencies to the script template format 2016-08-13 23:57:41 -06:00
parax0
e53a895b29 Template updates 2016-06-09 02:49:31 -06:00
parax0
ce688fcb8e Applied various fixes to the attachment system, made skeleton rendering more flexible, added the ability for attachments to specify an attach type 2016-05-01 17:32:55 -06:00
parax0
cf84f9909a Added support for attaching assets from properties to locator bones in the World Editor 2016-04-30 06:17:02 -06:00
parax0
769662b51d Syncing template changes 2016-04-28 00:50:01 -06:00
parax0
6b79ef2f3f Template updates 2016-03-25 01:05:15 -06:00
parax0
c6e932e14b Added CameraShaker billboards 2016-03-21 18:55:51 -06:00
parax0
0b1f419142 Template updates 2016-03-20 06:48:30 -06:00
parax0
b2699eb96f Added icons for CameraBlurKeyframe and CameraFilterKeyframe, updated icons for SequenceTimer and PickupGenerator, added MP1 AreaAttributes Environmental Effect enum 2016-03-07 23:02:49 -07:00
parax0
17bb4567df Renamed should_cook to cook_pref 2016-02-26 05:45:21 -07:00
parax0
b38c25e1f3 Marked uncooked properties in MP2/3 2016-02-26 04:37:36 -07:00
parax0
ccdf1af855 Syncing Miles's template changes. 2016-02-24 09:03:59 -07:00
parax0
d39a9dd1c1 Added "support" for MayaSpline properties 2016-02-15 02:06:44 -07:00
parax0
c1e3808196 Added dialog for editing property templates 2016-02-14 21:36:24 -07:00
parax0
34eb7c436e Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes) 2016-02-14 01:03:17 -07:00
parax0
c14e48bea5 Renamed a ton of script structs (and a few script objects) 2016-02-08 03:11:20 -07:00
parax0
a46cd5446f Added Editor Properties widget at the top of every World Editor tab, made tons of backend changes to get it to work properly 2016-02-07 23:48:43 -07:00
parax0
bb7ec84397 Adding new billboards for ColorModulate, StreamedAudioModifier, and SequenceTimer 2016-01-25 23:28:16 -07:00
parax0
c91c275af7 Template updates + small fixes 2016-01-25 23:12:22 -07:00
parax0
9a24a34bc6 Added interface for editing array properties in the property view 2016-01-25 16:57:04 -07:00
parax0
cae8caaabb Implemented sorting and context menus on the instance views 2016-01-23 04:00:26 -07:00
parax0
38942988d5 Implemented new property editor, CPropertyView 2016-01-22 13:53:57 -07:00
parax0
d1a73e6d02 Billboards for AreaAttributes, DamageableTrigger, and WeaponGenerator 2016-01-09 09:40:11 -07:00
parax0
37fd93d10e Added new batch of script object icons + some fixes 2016-01-02 11:03:33 -07:00
parax0
78400b7072 Updated to Script Template V4 2016-01-02 10:24:40 -07:00
parax0
6e3deb836c Getting rid of CylinderLarge, replacing with preview volume scaling support 2015-12-16 17:44:21 -07:00
parax0
8805baaee1 Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00