Commit Graph

21 Commits

Author SHA1 Message Date
Aruki 6d77604667 Added shader sharing mechanism; added "cook all dirty packages" button; other various tweaks and fixes 2017-02-09 10:54:38 -07:00
Aruki c51d79cc42 Added "edit" button to resource selector context menu 2017-02-01 10:54:53 -07:00
parax0 040caca896 Added support for loading meta-animations and meta-transitions (yay! animation exclusion doesn't crash anymore!) 2016-10-27 07:18:59 -06:00
parax0 3942c09e89 Added support for omitting unused animations from paks (needs work to not crash) 2016-10-26 06:15:08 -06:00
parax0 3f3735ac7a Created application class to manage editor windows, improved camera AABox orbit 2016-08-30 00:47:02 -06:00
parax0 d263610d43 Added ability to double click a resource in the resource browser to open it for editing 2016-08-28 04:07:17 -06:00
parax0 24c5ad5cd7 Applied a bunch of fixes to get the current game exporter functionality working with the resource store system 2016-07-04 20:28:17 -06:00
parax0 2d6dfad2d3 Completely overhauled resource loading in preparation for projects 2016-06-29 17:18:31 -06:00
parax0 3009f06d11 Implemented filesystem handling functions in Common 2016-05-18 20:59:01 -06:00
parax0 b362a23e4b Added button icons to the character editor 2016-05-03 14:23:55 -06:00
parax0 af59009b56 Minor bugfixes in world/character editors 2016-05-03 03:18:42 -06:00
parax0 ab38205611 Added some application-wide macros, set up various parts of the editor to reference the application name via macro instead of hardcoded to a specific string 2016-05-03 00:42:55 -06:00
parax0 2db740e572 Added a bunch of new options and tools to the character editor 2016-05-02 05:23:16 -06:00
parax0 7880dd34f4 Added keyboard shortcuts for play/prev anim/next anim to character editor 2016-05-02 00:36:11 -06:00
parax0 709087d2fe Added support for bone selection in the character editor 2016-05-01 21:01:15 -06:00
parax0 ed16d05136 Added skeleton hierarchy tree view to the character editor 2016-05-01 20:00:35 -06:00
parax0 98059cedaa Added support for model skinning 2016-04-27 04:27:57 -06:00
parax0 61afbabfa4 Character editor UI improvements 2016-04-10 07:54:49 -06:00
parax0 feace9e38c Fixed animation loader bug, added CBoneTransformData to separate animation transforms away from CSkeleton, added skeleton raycasting, added a bunch of animation playback controls to the character editor 2016-04-10 06:49:42 -06:00
parax0 ef523c2339 Added support for loading uncompressed animations and playing them back 2016-04-07 12:15:24 -06:00
parax0 2376a36f0b Added support for loading and rendering skeletons, added character editor 2016-04-05 17:26:16 -06:00