Lioncash
|
566a32fd75
|
General: Migrate off non-constexpr constants
|
2020-06-16 22:48:11 -04:00 |
|
|
1c80a13c23
|
Silence Warnings
|
2019-05-26 18:18:31 -07:00 |
|
Aruki
|
c4829f5fda
|
Cleanup & refactoring
|
2018-12-16 14:00:40 -07:00 |
|
Aruki
|
2287b05bc3
|
Refactor so PWE compiles with the newly externalized LibCommon
|
2018-12-11 22:50:46 -07:00 |
|
Aruki
|
31dac74a64
|
Property cleanup
|
2018-09-22 13:36:50 -06:00 |
|
Aruki
|
148449e50b
|
Various property cleanup, fixing more broken stuff, trialing new features
|
2018-07-16 02:29:29 -06:00 |
|
Aruki
|
ce3dfdc397
|
Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now.
|
2018-06-22 15:24:04 -06:00 |
|
Aruki
|
f72f82d519
|
Dropped support for transient resources; I am not using this functionality at all whatsoever and likely won't for a while, so why do I have it?
|
2017-05-07 20:29:33 -06:00 |
|
parax0
|
0929b20ba1
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
|
parax0
|
3009f06d11
|
Implemented filesystem handling functions in Common
|
2016-05-18 20:59:01 -06:00 |
|
parax0
|
f64ee6b3b7
|
A model's surfaces are now depth sorted together (except on world geometry)
|
2016-05-03 05:05:10 -06:00 |
|
parax0
|
57451e231d
|
Fixed damageable triggers rendering the wrong side in rotated areas
|
2016-05-03 03:13:21 -06:00 |
|
parax0
|
cf84f9909a
|
Added support for attaching assets from properties to locator bones in the World Editor
|
2016-04-30 06:17:02 -06:00 |
|
parax0
|
59d8de0f31
|
Added support for depth groups on the renderer
|
2016-04-27 23:32:02 -06:00 |
|
parax0
|
82ad4fb5c8
|
Mass code cleanup
|
2016-03-27 13:09:38 -06:00 |
|
parax0
|
1a07a9c083
|
Added TPropCast property casting function, added support for clean/dirty state in the world editor + check for unsaved changes when the window is closed
|
2016-02-01 16:42:12 -07:00 |
|
parax0
|
cae8caaabb
|
Implemented sorting and context menus on the instance views
|
2016-01-23 04:00:26 -07:00 |
|
parax0
|
440c3ad484
|
Feature additions and improvements for pick mode and the POI -> World editor
|
2016-01-16 12:57:20 -07:00 |
|
parax0
|
29bf0234ec
|
Loading SCLY file properties into a new class CResourceInfo instead of loading it as a CResource
|
2016-01-10 08:57:21 -07:00 |
|
parax0
|
d66b3dee8e
|
Reorganized CScene; better organization, less redundant code, responsibility for show/hide shifted to other classes, and in position to implement CSceneIterator
|
2016-01-06 03:42:07 -07:00 |
|
parax0
|
3fa109d5b8
|
Renamed CSceneManager to CScene
|
2016-01-06 03:19:06 -07:00 |
|
parax0
|
5375f34c19
|
Implemented TFlags for easy, type-safe bitflags
|
2016-01-05 11:50:10 -07:00 |
|
parax0
|
78400b7072
|
Updated to Script Template V4
|
2016-01-02 10:24:40 -07:00 |
|
parax0
|
6b8966f0b9
|
Making CColor use floats instead of u8s
|
2015-12-16 03:28:40 -07:00 |
|
parax0
|
824d23efc1
|
Mass refactoring part 2/2: fixing include paths and project files
|
2015-12-14 19:07:22 -07:00 |
|
parax0
|
8805baaee1
|
Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control
|
2015-12-14 18:33:16 -07:00 |
|