Aruki
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5e79d88bb8
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Minor bugfix - Prime 3 is not Wii de Asobu
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2017-07-25 00:50:50 -06:00 |
Aruki
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588c4aa0bd
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Added support for building Wii de Asobu/Trilogy ISOs
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2017-07-24 23:51:09 -06:00 |
Aruki
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e4d7c37541
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Added support for exporting Trilogy and Wii de Asobu builds
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2017-07-24 21:08:12 -06:00 |
Aruki
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305fbbdeed
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Added ability to look up asset IDs with the search bar
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2017-07-22 17:39:49 -06:00 |
Aruki
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4f2828e0f8
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Added asset lookup by ID, fixed a bug with asset ID display, added "go to parent directory" icon
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2017-07-22 16:26:49 -06:00 |
Aruki
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89d668a810
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Added ability to display referencers/dependencies of assets
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2017-07-20 20:56:29 -06:00 |
Aruki
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905173a0a0
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Added ability to create/delete directories
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2017-07-20 20:48:12 -06:00 |
Aruki
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16e310fb2f
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Update resource selectors when their asset is renamed, fixed default world editor split sizes, disabled model editor save button outside of MP1
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2017-07-18 03:07:42 -06:00 |
Aruki
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db277d7a15
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Added ability to rename resources/directories in the resource table view
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2017-07-16 03:24:14 -06:00 |
Aruki
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932e2bff7a
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Changed resource cache to save with the basic binary serializer to improve read/write time
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2017-07-15 23:19:26 -06:00 |
Aruki
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bfe541a35d
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Added null progress notifier, optimized CResourceStore::BuildFromDirectory a little
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2017-07-15 22:55:26 -06:00 |
Aruki
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a813c4c61c
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Fixed table view updating to properly show changes after moving resources/directories
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2017-07-15 22:24:59 -06:00 |
Aruki
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dbe8b7922c
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Added support for dragging/dropping resources; you can use drag/drop to rearrange resources/folders in the resource browser now, and you can drag/drop resources onto resource selector widgets
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2017-07-14 18:41:56 -06:00 |
Aruki
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fe9a074029
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Added context menu to the resource browser; fixed search results not displaying correctly
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2017-07-13 01:41:46 -06:00 |
Aruki
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137c10f28f
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Major resource browser UI overhaul
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2017-07-12 20:45:14 -06:00 |
Aruki
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31dec78050
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Moved /WX flag in the .pro files into a win32 block
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2017-07-12 00:22:04 -06:00 |
Aruki
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097ab23687
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Fix to .qmake.conf so MSVC compiler flags are only set on Windows
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2017-07-12 00:17:42 -06:00 |
Aruki
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0ffbaefcde
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Added ability to edit the game name in opening.bnr; slightly reorganized world editor menu options
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2017-07-10 16:43:53 -06:00 |
Aruki
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581d5f7267
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Changed resource selector widgets so they can pop up a panel with a list of acceptable resources
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2017-07-10 15:19:11 -06:00 |
Aruki
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2348b8514f
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Changed resource selector so you click the resource name to find it instead of having a separate find button
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2017-07-09 23:55:29 -06:00 |
Aruki
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096ef45bac
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Added support for building Wii ISOs
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2017-07-09 15:44:42 -06:00 |
Aruki
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665a098d50
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Integrated latest changes from nod, and updated the structure of the Disc folder for compatibility with the upcoming Dolphin directory blob updates
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2017-07-09 13:44:06 -06:00 |
Aruki
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2ddba0cacc
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Removed unneeded ToLower() call
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2017-07-08 13:42:31 -06:00 |
Aruki
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cbdebd2f7e
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Fixed some issues with asset name generation in MP3/DKCR and fixed a memory leak in the character editor
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2017-07-08 13:38:03 -06:00 |
Aruki
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21efd3999f
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Fixed issue causing the viewport axes to sometimes not render correctly
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2017-07-07 23:14:41 -06:00 |
Aruki
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5c1d4f70ae
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Fixed save and save+cook buttons being enabled when no area is open
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2017-07-07 20:52:14 -06:00 |
Aruki
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2b4a9a2274
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Updated asset name maps
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2017-07-05 02:06:30 -06:00 |
Aruki
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8b84b638ac
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Fixed all DKCR name generation issues
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2017-07-05 01:10:57 -06:00 |
Aruki
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6a01bf5982
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Removed raw extensions
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2017-07-04 19:55:44 -06:00 |
Aruki
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2c21276f5a
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
Aruki
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2c125952d4
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Temporarily removing editor resources to change extensions to uppercase
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2017-07-04 19:05:34 -06:00 |
Aruki
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3fa1279d29
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Lots of changes to how resource database/entry data is serialized; resource database file is now binary and merged with the cache data file. Binary reader/writer now use 32-bit sizes.
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2017-07-04 19:02:56 -06:00 |
Aruki
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4652e125e5
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Resource database can now keep track of empty directories
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2017-07-04 13:34:14 -06:00 |
Aruki
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9a52fe52d4
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Added ability to rebuild the resource database from the project resources folder. Editor can detect if the resource database is corrupt on load and if so prompts the user to repair it.
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2017-07-04 04:59:22 -06:00 |
Aruki
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1f3df14b02
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Configured asset name map and resource entries to be able to track whether or not a resource/directory name is auto-generated, and made adjustments to the name generation system to not override custom-set names
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2017-07-02 15:56:30 -06:00 |
Aruki
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4b73d0abcc
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Added resource metadata files
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2017-07-02 02:17:04 -06:00 |
Aruki
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5a398423e1
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Applied some fixes to the binary reader/writer classes
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2017-07-02 02:12:01 -06:00 |
Aruki
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c6e6ccaa89
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Unify directory structure for cooked/raw assets
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2017-07-01 19:03:56 -06:00 |
Aruki
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4dc11023df
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Rewrote a chunk of the script cooker. SCGN script layer is now generated and written at cook time.
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2017-06-27 06:13:42 -06:00 |
Aruki
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2081835ae6
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Spiffed up progress dialog visuals a little
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2017-06-26 20:41:17 -06:00 |
Aruki
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46b65a5bcd
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Added support for the remaining DKCR formats; DKCR repacking works now
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2017-06-26 20:34:58 -06:00 |
Aruki
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87906aafb9
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Fixed bugs with copy/pasting instances
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2017-05-23 19:58:36 -06:00 |
Aruki
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09bcf4114c
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Updated disc extraction/building progress bar code to use the new progress reporting functionality in nod
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2017-05-22 00:26:24 -06:00 |
Aruki
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8e819fd454
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Fixed new link line not showing up in the world editor
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2017-05-21 19:20:27 -06:00 |
Aruki
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f5654dcfa7
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Removed includes for deleted header files
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2017-05-21 18:07:19 -06:00 |
Aruki
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0a9b052413
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Added progress bars for most major blocking operations
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2017-05-21 18:01:09 -06:00 |
Aruki
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31621874a6
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Added preliminary support for building new ISOs
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2017-05-20 23:29:09 -06:00 |
Aruki
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4ffd1f0a2d
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Remove the stupid "-component" garbage from MP1 instance names
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2017-05-18 13:57:31 -06:00 |
Aruki
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f9f6d1f963
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Fixed bug where asset properties on new instances are created with the wrong length
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2017-05-14 21:30:50 -06:00 |
Aruki
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43a3558383
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Fixed bug that could produce multiple script instances with equivalent instance IDs
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2017-05-14 21:30:32 -06:00 |