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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-06-05 14:13:44 +00:00
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285 Commits 4 Branches 6 Tags
Commit Graph

4 Commits

Author SHA1 Message Date
parax0
5f1b5da430 Renamed CUniqueID to CAssetID and heavily modified the implementation to drop 128-bit support and use a u64 internally instead of a u8[16] 2016-07-25 03:25:22 -06:00
parax0
f55b3666a0 Added support for saving/loading package definitions 2016-07-05 01:45:42 -06:00
parax0
8293f1d206 Initial implementation of world/area exports, added support for asset lists to specify a path/name for resources 2016-06-05 01:57:31 -06:00
parax0
5f2064178c Began initial implementation of the game exporter and game project classes 2016-05-22 00:58:52 -06:00
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