parax0
|
367cb6c3d8
|
Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
parax0
|
d8ac185656
|
Implemented frustum culling
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2015-09-27 16:02:53 -06:00 |
parax0
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3542759c74
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Rendering fixes for script nodes and certain UV anim modes
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2015-08-20 12:34:05 -04:00 |
parax0
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2967a483d9
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Added support for model importing using assimp
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2015-08-10 09:47:00 -04:00 |
parax0
|
086819b939
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Model/material changes - addition of CMaterial clone functions, better encapsulation for CMaterialSet, removal of SModelData from model loading methods
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2015-07-31 23:44:50 -04:00 |
parax0
|
dafa05d5d2
|
Removed dependency on GL_ARB_shading_language_420pack
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2015-07-29 20:25:27 -04:00 |
parax0
|
ae0b6f97df
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Fixed issue where objects with bloom disabled would screw up bloom rendering
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2015-07-29 12:49:53 -04:00 |
parax0
|
66e8c2ebcb
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |