parax0
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1fedc8f616
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Added support for rendering billboards for script nodes instead of a model/box
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2015-11-24 08:43:26 -07:00 |
parax0
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5ffa24592c
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Cleanup; fixed tons of warnings, set up the project to treat warnings as errors
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2015-11-24 03:22:37 -07:00 |
parax0
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367cb6c3d8
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
parax0
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b187da3925
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Added support for bitfield properties
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2015-10-25 17:43:11 -06:00 |
parax0
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1dcfa63f3c
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Added support for enum properties
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2015-10-19 04:35:05 -06:00 |
parax0
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07d7f14dc7
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Added support for loading DCLN files and displaying them in the World Editor
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2015-09-26 16:55:14 -06:00 |
parax0
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97ef20d0d2
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Updated script templates to version 3 + added script template writer class
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2015-09-17 23:53:53 -06:00 |
parax0
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f82b3a20a9
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Rename ePrimeKioskDemo enumerator to ePrimeDemo
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2015-09-07 13:02:55 -06:00 |
parax0
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086819b939
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Model/material changes - addition of CMaterial clone functions, better encapsulation for CMaterialSet, removal of SModelData from model loading methods
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2015-07-31 23:44:50 -04:00 |
parax0
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66e8c2ebcb
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |