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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-05-27 17:51:42 +00:00
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parax0 7a69346ff3 Added Game Mode in the World Editor
2015-11-26 02:05:26 -07:00
Common
Added the ability to do accurate raycasts against billboards
2015-11-25 14:37:34 -07:00
Core
Added Game Mode in the World Editor
2015-11-26 02:05:26 -07:00
EditorAssets
Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
2015-08-16 00:29:37 -04:00
OpenGL
Switched everything over from std::string to TString (farewell StringUtil!)
2015-11-23 23:08:31 -07:00
Resource
Added Game Mode in the World Editor
2015-11-26 02:05:26 -07:00
Scene
Added Game Mode in the World Editor
2015-11-26 02:05:26 -07:00
UI
Added Game Mode in the World Editor
2015-11-26 02:05:26 -07:00
.gitignore
Initial commit of current work on Prime World Editor
2015-07-26 17:39:49 -04:00
Icons.qrc
Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes)
2015-08-16 00:29:37 -04:00
PrimeWorldEditor.pro
Added the ability to do accurate raycasts against billboards
2015-11-25 14:37:34 -07:00
Description
Modding tools and editor suite for the Metroid Prime series
MIT 102 MiB
Languages
C++ 59.6%
C 39.7%
CMake 0.5%
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