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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-06-18 04:23:29 +00:00
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47 Commits 4 Branches 6 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
parax0
dbf002d12a Split off lots of editor functionality into new abstract INodeEditor class and viewport functionality into CBasicViewport class; added viewport subclasses and undo/redo system in the World Editor 2015-09-01 13:05:48 -04:00
parax0
281a605586 Scale gizmo transform functionality implemented 2015-08-28 18:57:24 -04:00
parax0
8d633553c9 Made the transform spin boxes in the world editor functional 2015-08-24 21:17:15 -04:00
parax0
614f73487e Rotate gizmo transform functionality implemented 2015-08-23 21:02:14 -04:00
parax0
63c8351dcf Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
parax0
5977225aca Gizmo raycasting implemented 2015-08-17 14:10:42 -04:00
parax0
44d0900125 Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
parax0
0ba4b7ddd4 Added ability to change camera move speed in World Editor + display position in bottom bar, and WDraggableSpinBox fixes 2015-07-29 09:51:59 -04:00
parax0
c16c0899bf Added "fake bloom" rendering mode for MP3 maps 2015-07-28 12:22:08 -04:00
parax0
66e8c2ebcb Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
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