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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-05-31 19:51:20 +00:00
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38 Commits 4 Branches 6 Tags
Commit Graph

11 Commits

Author SHA1 Message Date
parax0
614f73487e Rotate gizmo transform functionality implemented 2015-08-23 21:02:14 -04:00
parax0
f0cb6169ae Switched CQuaternion from XYZW to WXYZ, added new conversion functions (Quats->Eulers, Degs<->Rads) 2015-08-20 22:18:13 -04:00
parax0
63c8351dcf Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
parax0
5977225aca Gizmo raycasting implemented 2015-08-17 14:10:42 -04:00
parax0
44d0900125 Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
parax0
928381f8e4 Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other 2015-08-15 00:04:56 -04:00
parax0
2967a483d9 Added support for model importing using assimp 2015-08-10 09:47:00 -04:00
parax0
8d90cd7e01 Material lookup by name + minor fixes 2015-08-08 11:21:49 -04:00
parax0
0577c8a0fa Added support for WResourceSelector to have multiple allowed file extensions (required for Prime 3) 2015-07-27 16:17:22 -04:00
parax0
e5048ca8d2 Compare operators for CFourCC + reorganization 2015-07-26 20:54:55 -04:00
parax0
66e8c2ebcb Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
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