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AxioDL/PrimeWorldEditor
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mirror of https://github.com/AxioDL/PrimeWorldEditor.git synced 2025-05-30 03:01:32 +00:00
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36 Commits 4 Branches 6 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
parax0
63c8351dcf Translation gizmo transform functionality implemented 2015-08-19 21:01:58 -04:00
parax0
928381f8e4 Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other 2015-08-15 00:04:56 -04:00
parax0
4d7774f19e Added interface for importing models in the Model Editor + fixed bugs 2015-08-10 21:42:50 -04:00
parax0
2967a483d9 Added support for model importing using assimp 2015-08-10 09:47:00 -04:00
parax0
8d90cd7e01 Material lookup by name + minor fixes 2015-08-08 11:21:49 -04:00
parax0
086819b939 Model/material changes - addition of CMaterial clone functions, better encapsulation for CMaterialSet, removal of SModelData from model loading methods 2015-07-31 23:44:50 -04:00
parax0
8280055e21 Prevented spin boxes in property editor from stealing focus on wheel scroll 2015-07-29 00:41:23 -04:00
parax0
66e8c2ebcb Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
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