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AxioDL/PrimeWorldEditor
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518 Commits 4 Branches 6 Tags
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4 Commits

Author SHA1 Message Date
Aruki
c5de322ac7 Fixed various bugs and crashes and moved more functionality into the world editor 2017-02-13 13:44:02 -07:00
parax0
78baa42bce Added fog to the collision shader, made changes to enable rendering different collision materials separately (also, murry crimmas) 2016-12-25 14:47:59 -07:00
parax0
c0fb54888d Rewrote collision shader to use generated normals with fake lighting instead of generated UV coords 2016-12-24 03:05:51 -07:00
parax0
8805baaee1 Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00
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