17 Commits

Author SHA1 Message Date
Lioncash
e7d5cacd0f CGeneratePropertyNamesDialog: Make use of Qt 5 signals and slots 2020-07-03 06:59:52 -04:00
Lioncash
26df16edf7 CGeneratePropertyNamesDialog: Make use of Qt 5 signals and slots 2020-06-28 19:45:17 -04:00
Lioncash
1dfca12ad6 CGeneratePropertyNamesDialog: Mark strings as translatable where applicable 2020-06-28 03:31:54 -04:00
Lioncash
963b6ccd08 CGeneratePropertyNamesDialog: Make use of in-class initializers where applicable 2020-06-28 03:21:07 -04:00
Lioncash
ebd1468bbf IProperty: Make use of size_t where applicable 2020-06-21 19:27:44 -04:00
Jack Andersen
9f94db6c82 Linux build fixes 2019-05-25 20:24:13 -10:00
Aruki
2287b05bc3 Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
Aruki
1bc95a30a5 Added ability to test Int properties as Choices. Added functionality to fix the property name map keeping track of unused type/ID pairs. Fixed various UI bugs. 2018-10-21 19:01:57 -06:00
Aruki
95d270cde7 Added support for excluding properties from generation results that already have valid names. Plus some more property names 2018-10-14 20:29:50 -06:00
Aruki
1d724b69d9 Added support for enum combo boxes, and added casing combo box and property ID pools to the property name generator 2018-10-12 19:38:08 -06:00
Aruki
22ab73883c Fixed property name generator/template edit dialog to work with new property system 2018-10-09 23:15:15 -06:00
Aruki
84d689e104 Changed EGame to an enum class. Created NGameList and NPropertyMap to change how templates are managed/saved/loaded. Added support for property map keeping track of ID/type pairs. 2018-10-07 17:53:19 -06:00
Aruki
42d021e757 More cleanup, renamed CMasterTemplate to CGameTemplate 2018-09-22 23:54:34 -06:00
Aruki
ce3dfdc397 Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now. 2018-06-22 15:24:04 -06:00
Aruki
6719b82077 Added ability to separate words by underscore in generated names 2018-02-18 12:16:55 -07:00
Aruki
366c4cd3ff Some more property names from DKCR3D and Bearborg 2018-02-13 20:18:10 -07:00
Aruki
3d72c9e4b2 Added property name generation system using dictionary attacks and added a UI dialog that allows you to search for property names and apply them to templates 2018-02-13 00:30:35 -07:00