13 Commits

Author SHA1 Message Date
Lioncash
40f0fbca4c CPointOfInterestExtra: Make color instances constexpr
Avoids unnecessary file-scope static constructors.
2020-06-19 18:35:11 -04:00
Lioncash
b781ca7b89 CPointOfInterestExtra: Convert 0 literal to nullptr 2020-06-18 08:03:54 -04:00
Lioncash
012da6fb6d General: Remove unnecessary inline specifiers and add overrides 2020-06-11 15:49:42 -04:00
Aruki
a1d94cc58f Rewrote SCAN asset handling + loading 2019-01-12 21:28:04 -08:00
Aruki
31dac74a64 Property cleanup 2018-09-22 13:36:50 -06:00
Aruki
ce3dfdc397 Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now. 2018-06-22 15:24:04 -06:00
parax0
0929b20ba1 Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo 2016-09-01 00:24:46 -06:00
parax0
cf84f9909a Added support for attaching assets from properties to locator bones in the World Editor 2016-04-30 06:17:02 -06:00
parax0
c0b74c9883 Added support for EGMC and a basic EGMC visualizer dialog 2016-01-15 16:36:58 -07:00
parax0
3fa109d5b8 Renamed CSceneManager to CScene 2016-01-06 03:19:06 -07:00
parax0
78400b7072 Updated to Script Template V4 2016-01-02 10:24:40 -07:00
parax0
824d23efc1 Mass refactoring part 2/2: fixing include paths and project files 2015-12-14 19:07:22 -07:00
parax0
8805baaee1 Mass refactoring part 1/2: establishing multiple subprojects, moving source files to their new location, adding resources/templates to version control 2015-12-14 18:33:16 -07:00