22 lines
452 B
C

#ifndef RESOURCES_H
#define RESOURCES_H
#include "CAnimation.h"
#include "CAnimSet.h"
#include "CCollisionMeshGroup.h"
#include "CDependencyGroup.h"
#include "CFont.h"
#include "CPoiToWorld.h"
#include "CResource.h"
#include "CScan.h"
#include "CSkeleton.h"
#include "CSkin.h"
#include "CStringTable.h"
#include "CTexture.h"
#include "CWorld.h"
#include "Core/Resource/Area/CGameArea.h"
#include "Core/Resource/Model/CModel.h"
#endif // RESOURCES_H