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PrimeWorldEditor/src/Core/Resource/Animation
History
Lioncash 4a020d1d4a CSkin: Make use of ranged for where applicable
Same behavior, less code.
2020-06-17 04:27:54 -04:00
..
CAnimation.cpp
CResource: Make BuildDependencyTree() return a unique_ptr
2020-06-11 18:39:07 -04:00
CAnimation.h
CResource: Make BuildDependencyTree() return a unique_ptr
2020-06-11 18:39:07 -04:00
CAnimationParameters.cpp
CAnimationParameters: Add missing break in switch cases in SetUnknown()
2020-06-09 04:10:49 -04:00
CAnimationParameters.h
CAnimationParameters: Provide operator!=
2020-06-15 15:41:58 -04:00
CAnimEventData.h
CDependencyTree: Make use of unique_ptr
2020-06-12 14:09:08 -04:00
CAnimSet.h
CDependencyTree: Make use of unique_ptr
2020-06-12 14:09:08 -04:00
CSkeleton.cpp
CSkeleton: Make use of size_t where applicable
2020-06-17 04:24:49 -04:00
CSkeleton.h
CSkeleton: Make use of size_t where applicable
2020-06-17 04:24:49 -04:00
CSkin.h
CSkin: Make use of ranged for where applicable
2020-06-17 04:27:54 -04:00
CSourceAnimData.h
CSourceAnimData: Make use of ranged for where applicable
2020-06-16 14:21:02 -04:00
IMetaAnimation.cpp
CAnimSet: Simplify allocation code
2020-06-12 10:43:29 -04:00
IMetaAnimation.h
CAnimSet: Simplify allocation code
2020-06-12 10:43:29 -04:00
IMetaTransition.cpp
CAnimSet: Simplify allocation code
2020-06-12 10:43:29 -04:00
IMetaTransition.h
IMetaTransition: Always initialize CMetaTransTrans members
2020-06-12 10:47:22 -04:00
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