PrimeWorldEditor/templates/dkcr/Script/ReactiveActor.xml

54 lines
2.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ScriptTemplate version="4">
<name>ReactiveActor</name>
<properties>
<struct ID="0x255A4580" template="Structs/EditorProperties.xml"/>
<property ID="0x6C447FF0" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0x3DAF5302" type="vector3f">
<default>0.0, 0.0, 0.0</default>
</property>
<property ID="0xC27FFA8F" type="asset" extensions="CMDL"/>
<property ID="0x7BC2F6CF" type="character"/>
<struct ID="0x7E397FED" template="Structs/ActorParameters.xml"/>
<property ID="0x2F7C59DC" type="bool">
<default>true</default>
</property>
<property ID="0x6B40ACEF" type="long">
<default>0</default>
</property>
<struct ID="0xC7BD1022" type="multi">
<properties>
<property ID="0xC07FA9BE" type="long">
<default>0</default>
</property>
<struct ID="0x8EA67C4F" template="Structs/ReactiveObjectStruct.xml"/>
<struct ID="0xB7DED10F" template="Structs/ReactiveObjectStruct.xml"/>
<struct ID="0xA0F6B5CF" template="Structs/ReactiveObjectStruct.xml"/>
<struct ID="0xC52F8B8F" template="Structs/ReactiveObjectStruct.xml"/>
<struct ID="0xD207EF4F" template="Structs/ReactiveObjectStruct.xml"/>
<struct ID="0xEB7F420F" template="Structs/ReactiveObjectStruct.xml"/>
</properties>
</struct>
</properties>
<states/>
<messages/>
<editor>
<properties>
<property name="InstanceName" ID="0x255A4580:0x494E414D"/>
<property name="Position" ID="0x255A4580:0x5846524D:0x00"/>
<property name="Rotation" ID="0x255A4580:0x5846524D:0x01"/>
<property name="Scale" ID="0x255A4580:0x5846524D:0x02"/>
<property name="Active" ID="0x255A4580:0x41435456"/>
<property name="LightParameters" ID="0x7E397FED:0xB028DB0E"/>
</properties>
<assets>
<animparams source="property">0x7BC2F6CF</animparams>
<model source="property">0xC27FFA8F</model>
</assets>
<rotation_type>enabled</rotation_type>
<scale_type>enabled</scale_type>
</editor>
</ScriptTemplate>