.. |
AIHint.xml
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Added Editor Properties widget at the top of every World Editor tab, made tons of backend changes to get it to work properly
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2016-02-07 23:48:43 -07:00 |
AIKeyframe.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
AIWaypoint.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
AVIS.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
Acoustics.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
Actor.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
ActorAnimGridModifier.xml
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Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
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2016-12-29 00:36:47 -07:00 |
ActorKeyframe.xml
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Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
ActorMultiKeyFrame.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
ActorTransform.xml
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Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
AreaAttributes.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
AreaDamage.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
AreaNode.xml
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Fixed all DKCR name generation issues
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2017-07-05 01:10:57 -06:00 |
AreaPath.xml
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Merge branch 'master' into ContentExporting
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2017-01-29 07:33:14 -07:00 |
AreaStreamedAudioState.xml
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Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
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2016-12-29 00:36:47 -07:00 |
AudioOccluder.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
BarrelBalloon.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
BarrelCannon.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
BeatUpHandler.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
BirdBoss.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
BloomEffect.xml
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Added "support" for MayaSpline properties
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2016-02-15 02:06:44 -07:00 |
BloomVolume.xml
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Added "support" for MayaSpline properties
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2016-02-15 02:06:44 -07:00 |
BonusRoom.xml
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Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
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2016-12-29 00:36:47 -07:00 |
BouncyTire.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
Cable.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
CameraBlurKeyframe.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
CameraFilterKeyframe.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
CameraHint.xml
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Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
CameraManager.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
CameraModifier.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
CameraShaker.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
Checkpoint.xml
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Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
CinematicCamera.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
ClingPathControl.xml
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Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
ColorModulate.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
ConditionalRelay.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
ControllerAction.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
Counter.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
CreditsScreen.xml
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Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
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2016-12-29 00:36:47 -07:00 |
CustomInterpolation.xml
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Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
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2016-12-29 00:36:47 -07:00 |
DamageArea.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
DamageEffect.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
DamageableTrigger.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
DamageableTriggerOrientated.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
Debris.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
DepthOfFieldTuner.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
DistanceFog.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
DynamicLight.xml
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Added "support" for MayaSpline properties
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2016-02-15 02:06:44 -07:00 |
EOLDisplay.xml
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Added dialog for editing property templates
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2016-02-14 21:36:24 -07:00 |
Effect.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
EnvFxDensityController.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
FactorySwitch.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
FalsePerspective.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
FogOverlay.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
FogVolume.xml
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Updated to Script Template V4
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2016-01-02 10:24:40 -07:00 |
ForestBoss.xml
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Added rel/rso module dependencies to the script template format
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2016-08-13 23:57:41 -06:00 |
GPTR.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
GameManager.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
GameOverDisplay.xml
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Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
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2016-12-29 00:36:47 -07:00 |
GeneratedObjectDeleter.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
Generator.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
GenericCreature.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
GenericCreatureGroup.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
GroundPoundDetector.xml
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Updated to Script Template V4
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2016-01-02 10:24:40 -07:00 |
GuiCharacter.xml
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Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
GuiMenu.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
GuiSlider.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
GuiWidget.xml
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Renamed a ton of script structs (and a few script objects)
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2016-02-08 03:11:20 -07:00 |
HUD.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
HUDProxy.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
IslandArea.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
IslandHUD.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
JungleBoss1.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
Kong.xml
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Updated to Script Template V4
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2016-01-02 10:24:40 -07:00 |
KongProxy.xml
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Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
LODController.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
LevelDarkener.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
LightVolume.xml
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Updated to Script Template V4
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2016-01-02 10:24:40 -07:00 |
MEAT.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
MemoryRelay.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
MineCart.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
Mole.xml
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Added rel/rso module dependencies to the script template format
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2016-08-13 23:57:41 -06:00 |
MoleCart.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
MoleTrainManager.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
MotionPlatform.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
MultiModelActor.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
MultiplayerSyncRelay.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
MusicMaster.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
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2016-02-14 01:03:17 -07:00 |
MusicModifier.xml
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Use uppercase extensions for editor resources
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2017-07-04 19:32:12 -06:00 |
MusicTrack.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
OceanBridge.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
OceanWave.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
OptionalAreaAsset.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
PathControl.xml
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Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
Peanut.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
Pickup.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
PilotChicken.xml
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Added rel/rso module dependencies to the script template format
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2016-08-13 23:57:41 -06:00 |
PirateCrab.xml
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Added rel/rso module dependencies to the script template format
|
2016-08-13 23:57:41 -06:00 |
PirateCrabManager.xml
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Added rel/rso module dependencies to the script template format
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2016-08-13 23:57:41 -06:00 |
Platform.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
PlayerActionHint.xml
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Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
|
2016-12-29 00:36:47 -07:00 |
PlayerActor.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
PlayerRespawn.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
PlayerToken.xml
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Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
PoiObject.xml
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Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
PositionRelay.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
ProbabilityRelay.xml
|
Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
|
2016-12-29 00:36:47 -07:00 |
Projectile.xml
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Updated to Script Template V4
|
2016-01-02 10:24:40 -07:00 |
RadialDamage.xml
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Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
Rambi.xml
|
Renaming some DKCR templates
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2016-01-05 01:41:48 -07:00 |
RambiCrate.xml
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Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
ReactiveActor.xml
|
Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
|
2016-12-29 00:36:47 -07:00 |
ReactiveScale.xml
|
Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
|
2016-12-29 00:36:47 -07:00 |
Relay.xml
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Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
RelayRandom.xml
|
Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
RespawnBalloon.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
Retronome.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
ReviewControl.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
RobotChicken.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
RobotChickenFlyer.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
RocketBarrel.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
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2016-09-01 00:24:46 -06:00 |
RumbleEffect.xml
|
Renamed should_cook to cook_pref
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2016-02-26 05:45:21 -07:00 |
ScriptLayerController.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
SequenceTimer.xml
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Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
ShadowProjector.xml
|
Updated to Script Template V4
|
2016-01-02 10:24:40 -07:00 |
SkyboxModInca.xml
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Added "support" for MayaSpline properties
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2016-02-15 02:06:44 -07:00 |
Sound.xml
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Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
SoundModifier.xml
|
Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
SoundModifierData.xml
|
Added "support" for MayaSpline properties
|
2016-02-15 02:06:44 -07:00 |
SpawnPoint.xml
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Updated to Script Template V4
|
2016-01-02 10:24:40 -07:00 |
SpecialFunction.xml
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Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
Spinner.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
SplineModifierVolume.xml
|
Added "support" for MayaSpline properties
|
2016-02-15 02:06:44 -07:00 |
SplinePath.xml
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Removed some lines that weren't deleted in an earlier commit for some reason, fixed some objects being selectable in game mode despite not being visible, fixed a few property templates
|
2016-02-26 05:38:26 -07:00 |
SplinePathNetwork.xml
|
Added rel/rso module dependencies to the script template format
|
2016-08-13 23:57:41 -06:00 |
SquawkProxy.xml
|
Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
|
2016-12-29 00:36:47 -07:00 |
StreamedAudio.xml
|
Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
StreamedMovie.xml
|
Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
Subtitles.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
SurfaceControl.xml
|
Added "support" for MayaSpline properties
|
2016-02-15 02:06:44 -07:00 |
SuspensionBridge.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
SwingRope.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
Switch.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
TPND.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
TarPit.xml
|
Updated to Script Template V4
|
2016-01-02 10:24:40 -07:00 |
TextPane.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
TidalWave.xml
|
Updated to Script Template V4
|
2016-01-02 10:24:40 -07:00 |
TimeAttackEOLDisplay.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
TimeKeyframe.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
Timer.xml
|
Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
TippyPlatform.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
TrainSequence.xml
|
Added rel/rso module dependencies to the script template format
|
2016-08-13 23:57:41 -06:00 |
TrainTrackManager.xml
|
Added rel/rso module dependencies to the script template format
|
2016-08-13 23:57:41 -06:00 |
TransitionScreen.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
Trigger.xml
|
Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
Tutorial.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
VerticalRocketBarrel.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
VolcanoBossBodyPart.xml
|
Renamed file properties to asset properties and modified asset properties to store a CAssetID instead of a CResourceInfo
|
2016-09-01 00:24:46 -06:00 |
VolumeGroup.xml
|
Renamed a bunch of DKCR objects to be more accurate according to DKCR3D debug text
|
2016-12-29 00:36:47 -07:00 |
Waypoint.xml
|
Use uppercase extensions for editor resources
|
2017-07-04 19:32:12 -06:00 |
WorldAttributes.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |
WorldLightFader.xml
|
Finished the template writer and regenerated templates (most of the template changes are just automated formatting changes)
|
2016-02-14 01:03:17 -07:00 |