25 lines
576 B
C++

#ifndef COPENINGBANNER_H
#define COPENINGBANNER_H
#include <Common/Common.h>
class CGameProject;
// This class can be expanded later for better editing functionality.
// For the moment, we're only worried about editing the long game name.
class COpeningBanner
{
CGameProject *mpProj;
std::vector<uint8> mBannerData;
bool mWii;
public:
explicit COpeningBanner(CGameProject *pProj);
TString EnglishGameName() const;
void SetEnglishGameName(const TString& rkName);
void Save();
uint32 MaxGameNameLength() const;
};
#endif // COPENINGBANNER_H