Modding tools and editor suite for the Metroid Prime series
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parax0 1fedc8f616 Added support for rendering billboards for script nodes instead of a model/box 2015-11-24 08:43:26 -07:00
Common Minor TString cleanup (also enable log terminal output in release mode) 2015-11-24 08:40:09 -07:00
Core Added support for rendering billboards for script nodes instead of a model/box 2015-11-24 08:43:26 -07:00
EditorAssets Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
OpenGL Switched everything over from std::string to TString (farewell StringUtil!) 2015-11-23 23:08:31 -07:00
Resource Added support for rendering billboards for script nodes instead of a model/box 2015-11-24 08:43:26 -07:00
Scene Added support for rendering billboards for script nodes instead of a model/box 2015-11-24 08:43:26 -07:00
UI Cleanup; fixed tons of warnings, set up the project to treat warnings as errors 2015-11-24 03:22:37 -07:00
.gitignore Initial commit of current work on Prime World Editor 2015-07-26 17:39:49 -04:00
Icons.qrc Beginning impementation of CGizmo; loading assets + rendering are implemented as well as toggling modes and scaling it on the UI (plus minor renderer bug fixes) 2015-08-16 00:29:37 -04:00
PrimeWorldEditor.pro Cleanup; fixed tons of warnings, set up the project to treat warnings as errors 2015-11-24 03:22:37 -07:00