PrimeWorldEditor/Core/CLightParameters.h

19 lines
354 B
C++

#ifndef CLIGHTPARAMETERS_H
#define CLIGHTPARAMETERS_H
#include <Resource/CGameArea.h>
#include <Resource/script/CProperty.h>
class CLightParameters
{
CPropertyStruct *mpStruct;
EGame mGame;
public:
CLightParameters(CPropertyStruct *pStruct, EGame game);
~CLightParameters();
int LightLayerIndex();
};
#endif // CLIGHTPARAMETERS_H