PrimeWorldEditor/templates/mp2demo/Structs/DamageVulnerability.xml

107 lines
4.4 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<struct name="DamageVulnerability" type="multi">
<properties>
<struct ID="0xAC8BB2A7" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xB19B6D6C" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0x002444C6" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0xE6BACDE5" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0xD99C0400" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xC70D8B8B" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0x68AE13A0" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xF0B2F4CF" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xFEEF914D" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x349E242E" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xCE56E428" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x00EFE8CB" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xBB70093F" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xBFAC229F" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0x50DDE891" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0xF4CE8ACF" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0x1D52588D" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0x64DDD543" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0x3D625F10" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0x591B80E3" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
<struct ID="0xA442B4A3" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x2A0F0524" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x949E3C86" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x5BA991B1" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x6924B8C1" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x1AB78BEF" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0xFCDCB7D4" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x311FB061" template="Structs/WeaponVulnerability.xml"/>
<struct ID="0x89D25DF4" template="Structs/WeaponVulnerability.xml">
<properties>
<property ID="0x852D3871">
<default>0.0</default>
</property>
</properties>
</struct>
</properties>
</struct>