PrimeWorldEditor/src/Core
Jack Andersen 30c1646f02 Update dew, fix no lighting mode 2019-11-24 16:46:57 -10:00
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GameProject Update dew, fix no lighting mode 2019-11-24 16:46:57 -10:00
OpenGL Use non-1.0 alpha component for default lighting 2019-11-07 14:54:35 -10:00
Render Default zero mat/amb alpha so bloom does not get overpowered 2019-11-17 12:03:09 -10:00
Resource Update dew, fix no lighting mode 2019-11-24 16:46:57 -10:00
Scene Update dew, fix no lighting mode 2019-11-24 16:46:57 -10:00
ScriptExtra Accurate MP3 material processing 2019-11-06 16:52:45 -10:00
Tweaks Segfault fixes 2019-11-16 15:24:46 -10:00
CAreaAttributes.cpp Changed EGame to an enum class. Created NGameList and NPropertyMap to change how templates are managed/saved/loaded. Added support for property map keeping track of ID/type pairs. 2018-10-07 17:53:19 -06:00
CAreaAttributes.h Massive overhaul of property system done over the last few months. There is unfinished/broken stuff still, but it compiles now. 2018-06-22 15:24:04 -06:00
CAudioManager.cpp Cleanup & refactoring 2018-12-16 14:00:40 -07:00
CAudioManager.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CLightParameters.h Changed EGame to an enum class. Created NGameList and NPropertyMap to change how templates are managed/saved/loaded. Added support for property map keeping track of ID/type pairs. 2018-10-07 17:53:19 -06:00
CMakeLists.txt Update dew, fix no lighting mode 2019-11-24 16:46:57 -10:00
CMayaSpline.cpp Fixed CMayaSpline source files not compiling 2019-06-18 12:10:04 -07:00
CMayaSpline.h Fixed CMayaSpline source files not compiling 2019-06-18 12:10:04 -07:00
CRayCollisionTester.cpp Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CRayCollisionTester.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
CompressionUtil.cpp Various memory-related bug fixes 2019-06-14 09:01:29 -10:00
CompressionUtil.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
IProgressNotifier.cpp Added null progress notifier, optimized CResourceStore::BuildFromDirectory a little 2017-07-15 22:55:26 -06:00
IProgressNotifier.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00
IUIRelay.cpp Added ability to rebuild the resource database from the project resources folder. Editor can detect if the resource database is corrupt on load and if so prompts the user to repair it. 2017-07-04 04:59:22 -06:00
IUIRelay.h Added commandline-operated test for verifying cooker output 2019-01-30 01:05:52 -07:00
NCoreTests.cpp Mac build fixes 2019-05-27 00:59:37 -10:00
NCoreTests.h Added commandline-operated test for verifying cooker output 2019-01-30 01:05:52 -07:00
SRayIntersection.h Refactor so PWE compiles with the newly externalized LibCommon 2018-12-11 22:50:46 -07:00