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AnimUtil.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
AnimUtil.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CAABox.cpp
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Gizmo raycasting implemented
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2015-08-17 14:10:42 -04:00 |
CAABox.h
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Gizmo raycasting implemented
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2015-08-17 14:10:42 -04:00 |
CColor.cpp
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Draw selected nodes as tinted with wireframe, instead of drawing the bounding box
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2015-11-26 03:42:42 -07:00 |
CColor.h
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Added support for model importing using assimp
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2015-08-10 09:47:00 -04:00 |
CFourCC.cpp
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
CFourCC.h
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
CHashFNV1A.cpp
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
CHashFNV1A.h
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
CMatrix4f.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CMatrix4f.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CPlane.cpp
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Translation gizmo transform functionality implemented
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2015-08-19 21:01:58 -04:00 |
CPlane.h
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Translation gizmo transform functionality implemented
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2015-08-19 21:01:58 -04:00 |
CQuaternion.cpp
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Added the ability to do accurate raycasts against billboards
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2015-11-25 14:37:34 -07:00 |
CQuaternion.h
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Added the ability to do accurate raycasts against billboards
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2015-11-25 14:37:34 -07:00 |
CRay.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CRay.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CRayCollisionTester.cpp
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Bunch of backend rendering reshuffling; getting rid of DrawAsset, adding convenience functions, renaming some things
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2015-11-27 16:28:35 -07:00 |
CRayCollisionTester.h
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Bunch of backend rendering reshuffling; getting rid of DrawAsset, adding convenience functions, renaming some things
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2015-11-27 16:28:35 -07:00 |
CTimer.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CTimer.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CTransform4f.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CTransform4f.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CUniqueID.cpp
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
CUniqueID.h
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
CVector2f.cpp
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Rotate gizmo transform functionality implemented
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2015-08-23 21:02:14 -04:00 |
CVector2f.h
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Rotate gizmo transform functionality implemented
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2015-08-23 21:02:14 -04:00 |
CVector2i.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CVector2i.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CVector3f.cpp
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Rotate gizmo transform functionality implemented
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2015-08-23 21:02:14 -04:00 |
CVector3f.h
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Translation gizmo transform functionality implemented
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2015-08-19 21:01:58 -04:00 |
CVector4f.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CVector4f.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CompressionUtil.cpp
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
CompressionUtil.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
EKeyInputs.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
EMouseInputs.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
ETransformSpace.h
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Translation gizmo transform functionality implemented
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2015-08-19 21:01:58 -04:00 |
EnumUtil.h
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Renderer changes; render buckets now use new abstract class IRenderable instead of CSceneNode to allow rendering non-nodes, plus renderer modified to easily allow multiple rendering passes overlaid on each other
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2015-08-15 00:04:56 -04:00 |
Math.cpp
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Added the ability to do accurate raycasts against billboards
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2015-11-25 14:37:34 -07:00 |
Math.h
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Added the ability to do accurate raycasts against billboards
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2015-11-25 14:37:34 -07:00 |
SRayIntersection.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |
TString.cpp
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Switched everything over from std::string to TString (farewell StringUtil!)
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2015-11-23 23:08:31 -07:00 |
TString.h
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Minor TString cleanup (also enable log terminal output in release mode)
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2015-11-24 08:40:09 -07:00 |
types.h
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Initial commit of current work on Prime World Editor
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2015-07-26 17:39:49 -04:00 |